Recently, we need to develop an IOS version of a mobile app. We need to build an iOS development environment. We can apply for a budget at LP to buy a Mac, but we have to use the virtualization method to build the Mac operating system first, then install the xcode + ios sdk. Here, I am also deeply complaining about Apple's closures and strong binding between the
Foreword: Affected by Typhoon today's school does not have classes, at home idle egg pain Nothing to do, using the Mac system for some time to find it and the operating style of Windows system is still very different, then decided to Mac system and xcode some common operations collected, convenient for their future search use.One,
turn from: http://blog.sciencenet.cn/home.php? Collcc=3456986939collcc=3456885714mod=spaceuid=702148do=blogquickforward=1id= 657754%20%e5%9c%a8mac%e4%b8%8b%e4%bd%bf%e7%94%a8opencv%ef%bc%8c%20%e5%9c%a8xcode%e4%b8%8b%e4%bd%bf%e7%94% A8OPENCVPenis a small Mac white, recently started a MacBook Air, has no time to build a programming environment, the two days finally out of time to start using the Mac system. Th
these files,libopencv_core.dylib,libopencv_highgui.dylib, and clickAdd. (You could need to add the library files from the This folder to run other code.) 7.You must include this line of code in the beginning of your main.cpp file:#include can modify the main.cpp, the code is as follows, the result is to display a specified picture#include usingnamespace cv; intMain(intargc,Char** argv){ Matimage; Image= Imread("/users/hujiawei/pictures/others/other_naicha/naicha.jpg",1 namedwindow ( " Displ
First of all, how to resolve the device column display "My mac" problem: Children's shoes are known that Xcode will display the appropriate simulator for developers to choose based on the current SDK in the options bar next to the Run button, but sometimes the error "My Mac" is obviously not what we want. The main reason for this is that when you open another
Collect some shortcuts that are commonly used by Xcode and Mac, where plus * * is very common and requires a firm graspxcode common shortcut keys**command + N: Create a new file (Mac generic)**command + Shift + N: Create a new folder (Mac generic, create a new project in Xcode
Mac, Apple's operating system, has its own unique software development tool, XCode, which can only be installed in Apple's operating system. Using XCode, you can develop software for Mac, iPhone, iPad, and iPod Touch. After installing the Mac operating system in the previous
Install QT5 on Mac OS10.10 because only Xcode6-beta is installed, error is prompted when loading the projectXcode not set up properly. Need to confirm the license agreement ...
Solution:
Execute the following command
sudo xcode-select-switch/applications/xcode6-beta.app/contents/developer
This command modifies the Xcode development directory for/applications/
1. App Store download Xcode2. OpenCV official website Download OpenCV for Linux/mac3. Installing homebrew4. Command line install CMake using brew install CMake5.cd to OpenCV the extracted folder, then execute the following command in the command line:mkdir buildcd buildcmake -G "Unix Makefiles" ..makesudo make installAt this point, OpenCV installs into the Xcode new command line Mac Ox Program, using the C
Tags: computer rap mac rar Xcode OSI not configurable step extOpenGL development environment configuration in Xcode under Mac system.
This semester has a computer graphics course, need to use OpenGL, recently started to configure the development environment, the teacher gave the installation package is based o
Cocos2d-x 3.x build in Mac environment, create Xcode project, cocos2d-xxcode
Recently relatively idle .. Toss cocos2d-x 3. x series.
Although I have been out for a long time, I still have no time to study. Version 2.14 has been used before.
After cocos2d v3.x is released, it is a command line from configuration installation to project creation.
1. http://cn.cocos2d-x.org/download/ (the latest version of 3
First, create a project that can run both in Xcode and Eclipse:1.Open the Mac terminal, enter the Tools/project-creator in the Cocos2d-x directory, execute the command./create_project.py-project [Project name]-package [package name]-language [using the language CPP or Java, etc.]You can then see the newly generated project in the projects in the Cocos2d-x directory.2. Place the created item in the D:\cocos2
1:vmware on virtual machine mac before installationAfter installing Xcode on VMware2: Install the Xcode process: copy Xcode to the virtual machine desktop3: After the copy is complete, double-click the xcode_6.4.dmg file4: Drag the Xcode.app to the applications5: After the installation is complete, click Finder to find
may see the system pop-up error message. The certificate is not issued by a trusted authority.Use the fingerprint to validate the certificate manually! We first visit the SVN server in the terminal to see what error is entered in the terminal: SVN info https://10.10.100.168/svn/ywglapp/trunk, (10.10.100.168 is my server IP) carriage return, Prompt for the following information:And the hints in Xcode are basically the same, the difference is that we a
the first part of the Mac OS to create a static library
Preface
As we all know, Mac OS is actually written based on Unix, so it retains many of the original UNIX features, in the case of static libraries, still named after Libxxxx.a. There are many ways to compile a static library under a Mac, such as using Xcode cre
http://www.cnblogs.com/iihe602/p/3277735.htmlbuild SVN server and Xcode config svn under MacCategory: IOS2013-01-14 14:36 5781 People read comments (0) favorite reports Build SVN server and Xcode config svn under MacOpen the command line terminal first.1. Create SVN repositorySvnadmin create/yourpath/svnroot/repository2. Configure SVN user rights.There are 3 files in the/yourpath/svnroot/repository/conf
XCode 7.3 Allows you to debug your iOS app without having to pay a yearly fee and test it as follows:1, install Mac 10.11 on VMWare12, there are many examples on the Internet. Attention:1.1, the virtual machine settings in USB is USB2.0, cannot be 3.0 or other, otherwise the ipad cannot be connected behind Xcode.1.2, in Windows Server to start the VMware USB arbi
The hands of the base did not endure the update to the Mac Os Yosemite, so the problem came ....Before the good project operation error, the project storyboard file cannot be opened.The error message is as follows:The document "Main.storyboard" could not being opened. The operation couldn ' t be completed. (Com.apple.InterfaceBuilder error-1.)Reason:After this update do not know why,storyboard inside can not refer to the picture below the folder. For
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