Because the author recently had a game to catch, this based on the C/s architecture of the 3D Battle Network game C + + framework has encountered a bit of a bottleneck needs a little time to precipitate, so the recent period of time can not be guaranteed to update every day, will keep the occasional update. At the same time, I will also share some of the recent experience in C + +, server-side development, game development-related content to everyone (because these content is already familiar with the accumulation of a quantitative existing notes so organized into a blog will be relatively easy). Thank you for your support and a deep bow. After two days the author will go to Shanghai to participate in C + + conference, come back to the participants will also share the sentiment ^__^. Like the pure technical people, no grade points, I hope we can progress together and grow together.
3D PvP Network game based on C/S Architecture "Irregular Update Notification"