Double-stranded table basic operation C ++ implementation

Source: Internet
Author: User

It mainly implements the following functions:

Void addback (T Val );// Add elements at the end of the linked list

Void addfront (T Val );// Add elements to the linked list Header

Bool insertat (INT POs, t Val );// Insert an element in the specified index

Bool removeback ();// Delete the element at the end

Bool removefront ();// Delete element in the header

Bool removeat (int pos );// Delete the element at the specified index

 

Bool find (T Val );// If the element is found, the index is returned. If the index is not found,-1 is returned.

Void clear ();// Clear the linked list

Bool isempty ();//Judge whether the linked list is empty

Int size ();// Returns the number of elements in the linked list.

 

1. Define linked list nodes

Template <class T>

Class dnode

{

Public:

~ Dnode (void ){}

 

T val; // node Value

Dnode <t> * Next; // point to the following node pointer

Dnode <t> * Prior; // pointer to the previous Node

Dnode (T nval)

{

Val = nval;

Next = prior = NULL;

}

Dnode (void ){}

};

 

 

2. double-stranded table class definition

# Include "dnode. H"

# Include <iostream>

Using namespace STD;

 

Template <class T>

Class dlinklist

{

Int size;

Public:

Dnode <t> * head; // pointer to the header

Dnode <t> * tail; // point to the tail pointer

Dlinklist (void)

{

Head = tail = NULL;

Size = 0;

}

~ Dlinklist (void) {clear ();}

 

VoidAddback (T Val)// Add elements at the end

{

Dnode <t> * pnode = new dnode <t> (VAL );

If (Head = NULL) // when the linked list is empty

{

Head = tail = pnode;

}

Else {

Tail-> next = pnode;

Pnode-> prior = tail;

Tail = pnode; // The new node is the tail node.

}

Size ++;

}

 

VoidAddfront (T Val)// Add an element to the header

{

Dnode <t> * pnode = new dnode <t> (VAL );

If (Head = NULL) // when the linked list is empty

{

Head = tail = pnode;

}

Else {

Head-> prior = pnode;

Pnode-> next = head;

Head = pnode;

}

Size ++;

}

 

Bool insertat (int
POs, t Val)
// Insert an element anywhere

{

Dnode <t> * pnode = NULL;

If (Pos <0 | POS> size ){

Cout <"out of range" <Endl;

Returnfalse;

}

Pnode = new dnode <t> (VAL );

If (Pos = 0) // Head Position

Addfront (VAL );

Elseif (Pos
= Size-1)

Addback (VAL );

Else {

Dnode <t> * priornode = getpointerat (POS-1 );

Pnode-> next = priornode-> next;

Pnode-> prior = priornode;

Priornode-> next-> prior = pnode;

Priornode-> next = pnode;

}

Size ++;

Return true;

}

 

Bool removeat (int
Pos)
// Delete the element at the specified index

{

Dnode <t> * pnode = NULL;

If (size = 0 ){

Cout <"list is empty" <Endl;

Returnfalse;

}

If (Pos <0 | POS> size-1 ){

Cout <"out of range" <Endl;

Returnfalse;

}

If (size = 1)

Clear ();

Else {

If (Pos = 0) // Head Position

{

Pnode = head;

Head = head-> next;

Head-> prior = NULL;

Delete pnode;

}

Else {

Dnode <t> * priornode = getpointerat (POS-1 );

Pnode = priornode-> next;

Priornode-> next = pnode-> next;

Pnode-> next-> prior = priornode;

Delete pnode;

If (Pos = size-1) // if it is a tail Element

Tail = priornode;

}

}

}

 

Bool removeback (){Return
Removeat (size-1 );}

 

Bool removefront (){Return
Removeat (0 );}

 

Int find (T Val)

{

Int Index = 0;

Dnode <t> * IP = head;

While (IP! = NULL ){

If (IP-> val = Val)

Return Index;

IP = IP-> next;

Index ++;

}

Return-1;

}

 

Bool isempty (){Return
Size = 0? True: false ;}

Int size (){Return
Size ;}

Void clear (){

While (Head! = NULL ){

Dnode <t> * TMP = head-> next;

Delete head;

Head = TMP;

}

Tail = NULL;

Size = 0;

}

 

PRIVATE:

Dnode <t> * getpointerat (int pos)

{

Dnode <t> * pnode = NULL;

If (Pos <0 | POS> size-1)

Cout <"out of range" <Endl;

Else {

Pnode = head;

For (int
I = 1; I <= Pos; I ++)

Pnode = pnode-> next;

}

Return pnode;

}

};

 

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