Android: several common animations about Animation

Source: Internet
Author: User

Android: several common animations about Animation

Add some animation effects to improve user experience. This time we will talk about some common animations ~
Such as transparent animation and gradient animation.

Let's take a look at the run:

VcnPtPrC66Os16LKzdC01Nq0 + large "brush: java;">Package com. vrinux. animotiondemo; import android. app. activity; import android. OS. bundle; import android. view. view; import android. view. animation. alphaAnimation; import android. view. animation. animation; import android. view. animation. animationSet; import android. view. animation. rotateAnimation; import android. view. animation. scaleAnimation; import android. view. animation. translateAnimation; import android. widget. imageView; public class MainActivity extends Activity {private ImageView imgObj; private Animation animation; private AnimationSet animationSet; @ Override protected void onCreate (Bundle savedInstanceState) {super. onCreate (savedInstanceState); setContentView (R. layout. activity_main); imgObj = (ImageView) findViewById (R. id. imgid);} public void animationshow (View view) {switch (view. getId () {case R. id. btn01id:/*** transparent Animation: AlphaAnimation (float fromAlpha, // Alpha value of the starting state of change; float * toAlpha) // Alpha value of the ending state of change; */animation = new AlphaAnimation (0.0f, 1.0f); // set the animation duration; animation. setDuration (3000); // Add an animation for the component; imgObj. setAnimation (animation); break; case R. id. btn02id:/*** gradient Animation: Ratio of ScaleAnimation (float fromX, // ratio of the X axis (that is, the width) of the Start state to the X axis (that is, the width) of the control, * 1.0f indicates the width of the Control. 0.0f indicates that there is no width, which is a multiple greater than the width of the 1.0f control. float * toX, // Changes the X axis (that is, the width) of the end state) proportion to the X axis (that is, the width) of the control; float fromY, * // ratio of the Start State Y axis (that is, the height) to the Y axis (that is, the height) of the control, which is the same as fromX; float toY, * // ratio of the Y axis (that is, the height) of the control to the Y axis (that is, the height) of the control; float ready Tx, // the X axis coordinate of the changed origin; float * Ready ty) // y axis of the changed origin; */animation = new ScaleAnimation (0.5f, 2.0f, 0.5f, 2.0f, 50366f, 50366f); animation. setDuration (1, 3000); imgObj. setAnimation (animation); break; case R. id. btn03id:/*** displacement Animation: TranslateAnimation (float fromXDelta, // position of the starting X axis of the displacement; float * toXDelta, // position of the ending X axis of the displacement; float fromYDelta, // position of the Start Y axis of the displacement; float * toYDelta) // position of the Y axis of the displacement end; */animation = new TranslateAnimation (0.0f, 1001_f, 0.0f, 1001_f); animation. setDuration (1, 3000); imgObj. setAnimation (animation); break; case R. id. btn04id:/*** rotation Animation: RotateAnimation (float fromDegrees, // start rotation degree; float * toDegrees, // end rotation degree; float rotate Tx, // X axis coordinate of the rotation origin; float * Ty) // y axis coordinate of the rotation origin; */animation = new RotateAnimation (0.0f, 360.0f, 501_f, 501_f); animation. setDuration (1, 3000); imgObj. setAnimation (animation); break; case R. id. btn05id:/*** AnimationSet (true) // an animation set (combination); as the name suggests; */AlphaAnimation animation1 = new AlphaAnimation (0.0f, 1.0f ); scaleAnimation animation2 = new ScaleAnimation (0.5f, 2.0f, 0.5f, 2.0f, 501_f, 501_f); TranslateAnimation animation3 = new branch (0.0f, 1001_f, 0.0f, 1001_f ); rotateAnimation animation4 = new RotateAnimation (0.0f, 360.0f, 50366f, 50366f); animationSet = new AnimationSet (true); animationSet. addAnimation (animation1); animationSet. addAnimation (animation2); animationSet. addAnimation (animation3); animationSet. addAnimation (animation4); animationSet. setDuration (1, 4000); imgObj. setAnimation (animationSet); break ;}}}

Activity_main.xml:


      
   
    
    
    
    
   
  

Image resources:

Img.jpg:

Related Article

Contact Us

The content source of this page is from Internet, which doesn't represent Alibaba Cloud's opinion; products and services mentioned on that page don't have any relationship with Alibaba Cloud. If the content of the page makes you feel confusing, please write us an email, we will handle the problem within 5 days after receiving your email.

If you find any instances of plagiarism from the community, please send an email to: info-contact@alibabacloud.com and provide relevant evidence. A staff member will contact you within 5 working days.

A Free Trial That Lets You Build Big!

Start building with 50+ products and up to 12 months usage for Elastic Compute Service

  • Sales Support

    1 on 1 presale consultation

  • After-Sales Support

    24/7 Technical Support 6 Free Tickets per Quarter Faster Response

  • Alibaba Cloud offers highly flexible support services tailored to meet your exact needs.