C # basics-starting from the bottom layer of CLR (1)
Introduction
I have been reading the book "CLR via C #" (Jeffrey Richter) recently. I did a good job in writing it, and I can see less than two hundred pages. I haven't forgotten much about it yet. to change something, I will write down this series and I don't know if I can write it well. So I plan to write it from the bottom layer first, it is a relatively advanced technology, including thread stack, memory allocation for hosting stacks, and multithreading. I have written a few articles before. Now it seems too low for everyone to ignore.
Yesterday, I went from Zhengzhou to Shanghai, with the enthusiasm and the belief that I was not convinced. First of all, I would like to thank for his strong support and support. Without his encouragement and support, I would not be so motivated. I would have written an xcode series, let's write this series first. I would also like to thank the teacher GUI, who led me into the door of technology.
The template for writing the article is referenced by Zhang Ziyang, so there are similarities between them. Don't be surprised. Next, go to the topic.
Body content
Let's take a look at the running mechanism of C #. Let's just talk about it first.
Last
I used xmind to draw these images. It has been nearly half a year. In the past six months, we have had a big fight in our society. I have my own ideals, my loved ones, and even the brothers and sisters who accompanied me in Common Troubles. In fact, my personality is strong and sometimes easygoing, thanks to the help they gave me in the most difficult time, I will not list them here. Everything in Shanghai is so charming that it is a paradise for the idealistic and realistic. In fact, there is no conflict between the ideal and the money. Without the money, the ideal cannot be realized. There is a balance between the ideal and the money. I have been searching for it all the time. Obviously, Luo has done it, so I admire him, stone has done it, I also admire him, And dongge, there are many more ..