Tutorial on protobuf-based Android socket communication

Source: Internet
Author: User
Tags gettext socket

On the acquisition and usage of PROTOBUF see this article: http://www.111cn.net/sj/android/71936.htm


I'll just post my example directly below,

First, the service side:




Key Code Main.java

The code is as follows Copy Code
Package com.jerome.test;

public class Main {

public static void Main (string[] args) {
New Thread (New Dealthread ()). Start ();
}
}


Dealthread.java

Package com.jerome.test;

Import java.io.IOException;
Import Java.io.InputStream;
Import Java.net.ServerSocket;
Import Java.net.Socket;

Import pbmsg. Userproto.user;

public class Dealthread implements Runnable {

ServerSocket ssocket = null;

@Override
public void Run () {
try {
Ssocket = new ServerSocket (12345);
while (true) {
Socket socket = ssocket.accept ();
InputStream InputStream = Socket.getinputstream ();

byte len[] = new byte[1024];
int count = Inputstream.read (len);
byte[] temp = new Byte[count];
for (int i = 0; i < count; i++) {
Temp[i] = Len[i];
}

User user = User.parsefrom (temp);
System.out.println (User.getid ());
System.out.println (User.getusername ());
System.out.println (User.getpassword ());


User Uproto = User.newbuilder (). SetID (88888888)
. SetPassword ("654321"). Setusername ("Zwq"). Build ();
Uproto.writeto (Socket.getoutputstream ());
}
catch (IOException e) {
E.printstacktrace ();
}

}

}




second, the client

The code is as follows Copy Code

Package com.jerome.test;

Import java.io.IOException;
Import Java.io.InputStream;
Import Java.net.Socket;
Import java.net.UnknownHostException;

Import pbmsg. Userproto.user;
Import android.app.Activity;
Import Android.os.Bundle;
Import Android.util.Log;
Import Android.view.View;
Import Android.view.View.OnClickListener;
Import Android.widget.Button;
Import Android.widget.TextView;

public class Mainactivity extends activity {

button button = null;
TextView text = null;
Socket socket = NULL;

@Override
protected void OnCreate (Bundle savedinstancestate) {
Super.oncreate (savedinstancestate);
Setcontentview (R.layout.activity_main);

Button = (button) Findviewbyid (R.id.button);
Text = (TextView) Findviewbyid (R.id.text);
Button.setonclicklistener (New Onclicklistener () {

@Override
public void OnClick (View v) {
Network requests must be completed in a thread;

Send Thread
New Thread () {
public void Run () {
SendText ();
}
}.start ();

Accept Threads
New Thread () {
public void Run () {
GetText ();
}
}.start ();
}

});
}

private void SendText () {
try {
Socket = new Socket ("192.168.7.119", 12345);
User Uproto = User.newbuilder (). SetID (147258369)
. SetPassword ("123456"). Setusername ("Jerome"). Build ();
Uproto.writeto (Socket.getoutputstream ());

You can also accept the stream here, or you can start a new thread to accept
InputStream InputStream = Socket.getinputstream ();
byte len[] = new byte[1024];
int count = Inputstream.read (len);
byte[] temp = new Byte[count];
for (int i = 0; i < count; i++) {
Temp[i] = Len[i];
//          }

User user = User.parsefrom (temp);
LOG.I ("Zwq", "Id:" + user.getid () + "___" + user.getusername () + "___" + User.getpassword ());
catch (Unknownhostexception e) {
E.printstacktrace ();
catch (IOException e) {
E.printstacktrace ();
finally {
}
}

private void GetText () {
while (true) {
try {
if (null!= socket) {
InputStream InputStream = Socket.getinputstream ();
if (null!= inputstream) {
byte len[] = new byte[1024];
int count = Inputstream.read (len);
byte[] temp = new Byte[count];
for (int i = 0; i < count; i++) {
Temp[i] = Len[i];
}

User user = User.parsefrom (temp);
LOG.I ("Zwq", "Id:" + user.getid () + "___" + user.getusername () + "___" + User.getpassword ());
}
}
catch (Exception e) {
E.printstacktrace ();
}
}
}
}

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