Create a honeycomb Simulator
Of course, we have not created such a complex thing, so we need to combine all things in a few chapters. In this process, you will learn how to add Timer
Control,
LINQ
There are also a lot of Graphic programming skills.
The following is what you need to do in this chapter (more will be available next ):
① Create a flower
Class, it will grow older, grow pollen, and eventually wither and die.
② Create a bee
Class, which has several different States (collecting pollen on a flower and returning to the honeycomb) and knows what to do based on its State.
③ Create a hive
Class, which contains portals, egresses, baby bee breeding sites, and honey plants that convert pollen into honey.
④ Create a world
Class, which manages the beehive, flowers, and bees all the time.
⑤ Create a main form that collects statistics from other classes and maintains the operation of the world.