How can C ++ programmers explain to a java engineer what is reference?

Source: Internet
Author: User

How can C ++ programmers explain to a java engineer what is reference?

After an Android programmer asked me about the role of extern "c" yesterday, today she asked me what is reference?

I replied to him, and the reference is an alias. I quoted you, and I changed, and you also changed.

Write another blog!

People who have never studied C ++ may have more questions: Why do they need to reference pointers? What are the differences between the two?

A pointer can be re-assigned any number of times while a reference can not be re-seated after binding.
The pointer can be re-assigned, but cannot be referenced.

int x = 5;int y = 6;int *p;p =  &x;p = &y;*p = 10;assert(x == 5);assert(y == 10);int x = 5;int y = 6;int &r = x;

Pointers can point nowhere (NULL), whereas reference always refer to an object.
The pointer can point to null, and the reference cannot be null.

You can't take the address of a reference like you can with pointers.
You cannot obtain a reference address.

A pointer has its own memory address and size on the stack (4 bytes on x86), whereas a reference shares the same memory address (with the original variable) but also takes up some space on the stack. since a reference has the same address as the original variable itself, it is safe to think of a reference as another name for the same variable. note: What a pointer points to can be on the stack or heap. ditto a reference. my claim in this statement is not that a pointer must point to the stack. A pointer is just a variable that holds a memory address. this variable is on the stack. since a reference has its own space on the stack, and since the address is the same as the variable it references. more on stack vs heap. this implies that there is a real address of a reference that the compiler will not tell you.

int x = 0;int &r = x;int *p = &x;int *p2 = &r;assert(p == p2);

You can have pointers to pointers offering extra levels of indirection. Whereas references only offer one level of indirection.
A pointer can be pointed to a pointer and cannot be referenced or referenced. (Tongue twisters, but I believe you can understand)

int x = 0;int y = 0;int *p = &x;int *q = &y;int **pp = &p;pp = &q;//*pp = q**pp = 4;assert(y == 4);assert(x == 0);

Const references can be bound to temporaries. Pointers cannot (not without some indirection ):

const int &x = int(12); //legal C++int *y = &int(12); //illegal to dereference a temporary

Use references in function parameters and return types to define useful and self-documenting interfaces.
It is best to use references for function parameters. If the returned value is meaningful, it is best to return references. But do not return references to local variables.

Use pointers to implement algorithms and data structures
It is best to use pointers in algorithms and data structures.

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