I am here to build wheels for you-Phase II, Phase II-Phase II
During project development, it is often necessary to parse the string to obtain the tag value, so as to match the stored value in the local database to achieve the effect of data transmission;
This is also the case in the game. Through string operations or string parsing operations, the goal of parsing is achieved;
Let me create a wheel for you-stage 2
String simulation parsing:
<Span style = "font-family: Arial, Helvetica, sans-serif;"> NSArray * array = [[NSArray alloc] initWithObjects: @ "tease ", @ "Tease B", @ "Tease C", @ "Tease D", @ "Tease E", @ "Tease F", nil]; </span>
NSMutableString * mutableString = [[NSMutableString alloc] init]; NSString* string = [[NSString alloc] initWithFormat:@"%@", doctor.docSpecial]; for(int i=1; i<string.length; i++){ NSString *tmpString = [string substringWithRange:NSMakeRange(i,1)]; if([tmpString isEqual: @"1"]){ [mutableString appendFormat:@"%@,",[array objectAtIndex:i]]; } } NSLog(@"%@", mutableString);
Okay, is it very convenient.
Good concern: http://blog.csdn.net/happylaoxu
In the next issue, I will create a wheel for you: just look forward to it ----!