I want to develop some HTML5 games. Would you please recommend a JS game engine that is lightweight and simple? -

Source: Internet
Author: User
0 reply content: two reliable ones are recommended:
1. GoodBoyDigital/pixi. js GitHub
2. If you want to pursue the product quality and the possibility of a runtime/native app in the future, choose Cocos-JS.

3. JS thing must use JS to solve the update, use cocos2d-js
Http://cn.cocos2d-x.org/tutorial/index? Type = cocos2d-js

-----------------------------------------------------------------------------
1. LimeJS http://www.limejs.com/
Open source js Game Engine

2. quarkjs http://github.com/quark-dev-team/quarkjs.
A js engine launched by Shanda Innovation Institute. There is an online demo of fishing talents. The website you visit does not exist.

3. The JS version of Box2d mentioned above has evolved from the AS and is also good.

4. easeljs CreateJS | A suite of Javascript libraries and tools for building rich, interactive experiences with HTML5.
EaselJS is a JavaScript library that encapsulates HTML5 Canvas elements.

Since I have never officially used it, the above is just my personal understanding. Below is a JS engine Daquan. You can choose one that suits you.
JS game engine list Http://Phaser.io Visual Testing is the most popular open-source engine on Github. It cannot be understood why no one has mentioned it.
Currently, most HTML5 projects in our company are based on this project. We are planning to set up a Chinese community. If you are interested, please chat with me privately. It's basically here: https://gist.github.com/768272
The lufylegend you like is simple, easy to use, and small in size. However, it has many bugs and sometimes gets helpless when you encounter problems. You can get started with the source code and develop simple projects; cocos2d-html5 size is too large, there are bugs, compared to the cocos2d-x is far away, it is not recommended to use, and I am not used to cocos development; intend to study in depth, it is recommended to use createJs; I have heard of createJs before and never used it. I have been using lufylegend. I am using flash, and I use createJs in flash cc. It should be good. If you have used flash and as before, it would be better to use createjs! Graphic animation is indispensable in the game. Flash cc can package and output the lib in the createjs form of graphic animation, and then conveniently call it. In addition, the game implementation logic can be added. Try to know that there are multiple parties! The usage of createjs is basically the same as that of as, and aser is very easy to use! HTML5 open-source game engine lufylegend1.5.0 released Built-in box'2d-supported basic physical engine: box2d physical engine JS version
Different types of games require different engines. If you have no idea what types of games to develop, I think you need a game framework. go to google html5 game framework.
Add a collection: http://html5gameengines.com/game-engine-overview/
A lot. Read it by yourself.

Contact Us

The content source of this page is from Internet, which doesn't represent Alibaba Cloud's opinion; products and services mentioned on that page don't have any relationship with Alibaba Cloud. If the content of the page makes you feel confusing, please write us an email, we will handle the problem within 5 days after receiving your email.

If you find any instances of plagiarism from the community, please send an email to: info-contact@alibabacloud.com and provide relevant evidence. A staff member will contact you within 5 working days.

A Free Trial That Lets You Build Big!

Start building with 50+ products and up to 12 months usage for Elastic Compute Service

  • Sales Support

    1 on 1 presale consultation

  • After-Sales Support

    24/7 Technical Support 6 Free Tickets per Quarter Faster Response

  • Alibaba Cloud offers highly flexible support services tailored to meet your exact needs.