Implementation features
Server-side:
1. The server can monitor multiple socket connections.
2. The server forwards the received message to all socket connections.
Client:
1, the client listens to the message from the server in real time.
2. Clients can send messages to the server at any time.
Solution Ideas
The server listens to multiple connections in a circular wait, each time a new thread processing connection is enabled, the connection is established to a list, and each time the message is received, the array forwarding message is traversed to achieve the purpose of broadcasting to all clients.
The client uses two threads, one thread is responsible for receiving information in real time, and one thread is responsible for sending the information in real time.
Key code
Server Multithreading Listener Client connection:
1 Try {2 while(true) {3 //Accept () will block the thread4Socket socket =serversocket.accept ();5 6 //Save Connection7 Sockets.add (socket);8 9 //enable new thread handlingTen NewThread (Newhandlerconnection (socket, sockets)). Start (); One } A}Catch(Exception e) { -SYSTEM.OUT.PRINTLN ("Connect client failed:" +e.tostring ()); -}
Listen Clients
The server forwards the message to all clients:
1 printwriter PrintWriter;2 Try {3 for(Socket socket:sockets) {4PrintWriter =NewPrintWriter (Socket.getoutputstream (),true);5 printwriter.println (message);6 }7}Catch(Exception e) {8System.out.println ("[sendtoclients]" +e.tostring ());9}
Send Clients
The client listens for messages returned by the server side:
1 Public voidrun () {2 BufferedReader Reader;3 Try {4Reader =NewBufferedReader (NewInputStreamReader (Socket.getinputstream ()));5 while(true) {6Thread.Sleep (10);7 System.out.println (Reader.readline ());8 }9}Catch(Exception e) {TenSystem.out.println ("[Receive message failed]" +e.tostring ()); One } A}
Receive Server
The client sends a message to the server:
1 Public voidrun () {2Scanner Scanner =NULL;3PrintWriter PrintWriter =NULL;4 Try {5Scanner =NewScanner (system.in);6PrintWriter =NewPrintWriter (Socket.getoutputstream (),true/*Auto Flush*/);7 8Boolean EOF =false;9 while(!eof &&Scanner.hasnext ()) {TenString message =scanner.nextline (); OnePrintwriter.println ("Client-1:" +message); A if(Quit.equals (Message.trim ())) { -EOF =true; - } the } -}Catch(IOException e) { -System.out.println ("[Send message failed]" +e.tostring ()); -}finally { + //Close Resource - if(NULL!=scanner) { + scanner.close (); A } at if(NULL!=PrintWriter) { - printwriter.close (); - } - Try { - socket.close (); -}Catch(IOException e) { inSystem.out.println ("[Close client socket failed]" +e.tostring ()); - } to } +}
Send ServerTest
Start a server, two clients, the effect is as follows:
Full code path: Https://github.com/vicis-zyzy/SocketDemo
Java Socket Multi-person chat room implementation