JS gets the current object size and screen resolution, etc.
<script type= "Text/javascript" >functionGetInfo () {vars = ""; S+ = "page visible area width:" + document.body.clientwidth+ "\ n"; S+ = "page visible Area High:" + document.body.clientheight+ "\ n"; S+ = "page visible area width:" + document.body.offsetWidth + "(including Edge and scroll bar width)" + "\ n"; S+ = "page visible Area High:" + Document.body.offsetHeight + "(including edge width)" + "\ n"; S+ = "Page body Full text width:" + document.body.scrollwidth+ "\ n"; S+ = "page body full text High:" + document.body.scrollheight+ "\ n"; S+ = "page is rolled high (FF):" + document.body.scrolltop+ "\ n"; S+ = "page is rolled high (ie):" + document.documentelement.scrolltop+ "\ n"; S+ = "page is rolled away left:" + document.body.scrollleft+ "\ n"; S+ = "Page body part:" + window.screentop+ "\ n"; S+ = "Page body part left:" + window.screenleft+ "\ n"; S+ = "High screen resolution:" + window.screen.height+ "\ n"; S+ = "width of screen resolution:" + window.screen.width+ "\ n"; S+ = "screen usable workspace height:" + window.screen.availheight+ "\ n"; S+ = "screen usable workspace width:" + window.screen.availwidth+ "\ n"; S+ = "Your screen settings are" + window.screen.colorDepth + "bit color" + "\ n"; S+ = "Your screen settings" + Window.screen.deviceXDPI + "pixels per inch" + "\ n"; alert (s); } getInfo (); </script>
JS gets the current object size and screen resolution, etc.