Note:
Checking build tools versions...
Build/core/main. mk: 165: ****************************************
Build/core/main. mk: 166: * gcc is linked to llvm-gcc which will *
Build/core/main. mk: 167: * not create a useable emulator .*
Build/core/main. mk: 168: ****************************************
Android official explanation:
Emulator built on MacOS 10.7 Lion doesn't work.
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Symptom: The emulator (any version) built on MacOS 10.7 Lionand/or on XCode 4.x doesn't start.
Cause: Some change in the development environment causesthe emulator to be compiled in a way that prevents it from working.
Fix: Use an emulator binary from the SDK, which is built onMacOS 10.6 with XCode 3 and works on MacOS 10.7.
Therefore, after compiling the Android source code on Mac OS x 10.8X, you can find that there is no emulator, so you don't have to worry about it. It's strange when I first compiled it and found it didn't, I thought it was wrong. Who knows that it was just a few days ago, and I didn't even generate it. Someone can use the same environment to view online posts and run it, it's better to believe everything in books than to have no books!
Finally, if you want to use the simulator, you can find it in the SDK's tools directory!