Must the game character go from left to right? (People's Posts and Telecommunications newspaper column "Happy Travels" 47)

Source: Internet
Author: User

A game, if you create a number of later games of the established rules, it is not called classics, and who can be called classics. Super Mario is such a game.

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Wen/Zhang Shule

Published in the "People's Post and telecommunications" application version of the Travel News column, March 6


Why do game characters go from left to right? This is "cold knowledge", and the brain's management ability or personal habits do not matter, is completely the rule of the rules of the game set.


In 1985, Nintendo launched the game "Super Mario Brothers", is very familiar with the "Super Mary." The game created a number of first, one of which was the first time that a game character had to be "left to right". In response, most of the negative characters are "killed" from right to left. Mario games are popular all over the world, so later game companies mostly follow this "walking rule."


"Super Marie" created another first, but also with the "walking rule", that is, it is the first horizontal version of the game. Simple to understand is that in its previous game, the interface is similar to the "Tetris", is a single scene, and Super Mario if only in one screen, it is too boring, so designers think of a method, so that the picture can be moved, the scene is constantly changing. Simply put, it is from the Sentinel who can only see a scene, and become a scout who is able to run around. Because of this, it is necessary to establish the rules of the game characters, or the full screen of the villain everywhere, is not a joke. At least for the game designer, in the early 80 's, the hardware was not enough to provide more content to the player. and is called "true • Horizontal scroll" technology, so that the game space completely from ping-pong, billiard, knock bricks of the small World came out, also let designers have more creative space to play, the game from this is no longer simple. At the same time, the game is also the first time to add hidden rewards, is the game of those seemingly insignificant bricks, after the collision may have magical prizes, all kinds of eating will let the game characters "grow" mushrooms, picked up can be sprayed with fireballs of flowers, and a series of hidden levels, making this game let the players can not stop.


What are the common settings in the game today? For the most part, for the most part, just remember "Super Marie", and few people know that the game has a pre-made one: "Mario Bros", which was produced in 1983. This has also been a rare sequel to the history of the game in the past. Say an anecdote, it is said that until now, there are people playing this game, not for anything else, only to refresh the fastest record of customs clearance. The player who kept the game's fastest world record in July 2014 shortened the clearance time by 1 minutes, a new record of 4 minute and 57 seconds 69. It is amazing to think that when I played this game, I can grind haw to insist on 35 off even if it's good.


But these are not the biggest contributions of "Super Marie". In 1983, after the "Atari Impact", the game industry is a sad wind rain. "I think the Super Mario Bros is a milestone in the game history because there is a big question mark about whether video games will continue to pop," he said. Bill Rod Cooper, former vice president of Blizzard, said, "After the big crash, Nintendo came out with ' Mario ' and said, ' We can make video games pop again! ”


Atari left the stick, let Nintendo and its first-generation home game console family computer (commonly known as FC, because its fuselage in red and white-dominated, also known as red and white machine) took over, the center of the game industry also transferred from the United States to Japan.


Did Nintendo succeed just by a "super Marie"? Of course not so simple ...


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Must the game character go from left to right? (People's Posts and Telecommunications newspaper column "Happy Travels" 47)

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