Three--nullptr of new characteristics of c++11

Source: Internet
Author: User
Tags define null visual studio 2010

1. Reasons for introducing nullptr

The reason for introducing nullptr, this is to start from null. For C and C + + programmers, you must not be unfamiliar with null. However, NULL in C and C + + is not equivalent. Null indicates that the pointer does not point to any object, but the problem is that NULL is not a keyword, but just a macro definition.

1.1 The definition of NULL in C

In C, it is customary to define null as the void* pointer value 0:

#define NULL (void*) 0  

However, NULL is also allowed to be defined as an integer constant of 0.

1.2 The definition of NULL in C + +

In C + +, NULL is explicitly defined as an integer constant of 0:

// source  of NULL in Lmcons.h #ifndef null  #ifdef __cplusplus  #define null    0  #else  #define NULL    ((void *) 0)  #endif  #endif  

1.3 Why is C + + not fully compatible with C on null?

The root cause is related to the overloaded functions of C + +. C + + attempts to find the best match (best-match) function by searching for a mechanism for matching parameters, and if continuing to support implicit type conversion of void*, it brings up the problem of semantic ambiguity (syntax ambiguous).

// consider the following two overloaded functions   void foo (int  i);   void foo (char* p)    //  which is called?  

2. NULLPTR's application Scenario

2.1 Compilers

If our compiler supports NULLPTR, then we should use nullptr directly instead of the null macro definition. They are completely equivalent during normal use. For compilers, Visual Studio 2010 has started to support most of the features in c++0x, naturally including nullptr. This keyword is not supported in previous versions of VS2010. g++ 4.4.1 included with Codeblocks10.5 does not support nullptr, 4.6.1 can be supported after upgrade to NULLPTR (requires-std=c++0x compile option)

2.2 How to use

0 (NULL) and nullptr can be used interchangeably, as in the following example:

int 0 ;   int* P2 = nullptr;     if 0   {}if0) {  }if(p1 = = nullptr) {}   if (P2 = = nullptr) {  } if (P1 = = p2) {  } if (p2) {}  

NULLPTR cannot be assigned to reshape, as in the following example:

 int  n1 = 0 ; //  OK        int  n2 = nullptr; //   error  if  (N1 = = nullptr) {} //  error   (n2 = = nullptr) {} //  error  if  (nullprt) {} //  error  Nullpt r = 0   error  

The above mentioned overload problem, when using nullptr, will call char*.

void foo (int)   "int" << Endl;}   void foo (char"pointer" << Endl;}    Foo (0);       // calls foo (int)   // calls Foo (char*)  

3. Implementation of the analog nullptr

Some compilers do not support c++11 's new keyword nullptr, and we can also simulate implementing a nullptr.

Const  classnullptr_t_t { Public: Template<classT>operatorT* ()Const{return 0;} Template<classCclassT>operatorT C::* ()Const{return 0; } Private:      void operator& ()Const; } nullptr_t= {}; #undefNull#defineNULL nullptr_t

"Turn from" http://blog.csdn.net/huang_xw/article/details/8764346

Three--nullptr of new characteristics of c++11

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