Uiimageview Control for iOS development (17)

Source: Internet
Author: User
Tags macbook
1 Preface

It is difficult to control the size of images displayed to users.

2. code example

Zyviewcontroller. M:

@ Synthesize myimageview;-(void) viewdidload {[Super viewdidload]; // do any additional setup after loading the view, typically from a nib. uiimage * MacBook = [uiimage imagenamed: @ "apple.png"]; // myimageview = [[uiimageview alloc] initwithimage: MacBook]; // do not change the image length/width ratio myimageview = [[uiimageview alloc] initwithframe: Self. view. frame]; // adapt the image to the entire View window myimageview. image = MacBook; myimageview. center = self. view. center; [self. view addsubview: myimageview];}

Result of maintaining the original proportion:


Full Screen running result:


3 conclusion

The above is the simple usage of uiimageview, which will be helpful to you.

Demo download: http://download.csdn.net/detail/u010013695/5297466

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