1 Preface
When some content needs to be displayed on the screen, but the screen size cannot provide the required area, we need to consider using the uiscrollview control.
2. code example
Zyviewcontroller. h:
#import <UIKit/UIKit.h>@interface ZYViewController : UIViewController<UIScrollViewDelegate>@property(nonatomic,strong) UIImageView *myImageView;@property(nonatomic,strong) UIScrollView *myScrollView;@end
Zyviewcontroller. M:
@ Synthesize myimageview; @ synthesize myscrollview;-(void) viewdidload {[Super viewdidload]; // do any additional setup after loading the view, typically from a nib. self. view. backgroundcolor = [uicolor whitecolor]; uiimage * imagetoload = [uiimage imagenamed: @ "apple.png"]; self. myimageview = [[uiimageview alloc] initwithimage: imagetoload]; self. myscrollview = [[uiscrollview alloc] initwithframe: Self. view. bounds]; // initialize the uiscrollerview control [self. myscrollview addsubview: Self. myimageview]; // Add the image to uiscrollerview self. myscrollview. contentsize = self. myimageview. bounds. size; // set the image size to uiscrollerview self. myscrollview. indicatorstyle = uiscrollviewindicatorstylewhite; // The sliding view is set to white. delegate = self; // set the proxy of the scroll view to self [self. view addsubview: Self. myscrollview]; // Add uiscrollerview} # pragma mark uiscrollview // call this method when the content slides-(void) scrollviewdidscroll :( uiscrollview *) scrollview {self. myscrollview. alpha = 0.5f; nslog (@ "Call the scrollviewdidscroll method");} // when sliding the view finger away from the screen and the content is still sliding-(void) scrollviewdidenddecelerating :( uiscrollview *) scrollview {self. myscrollview. alpha = 1.0f; nslog (@ "Call the scrollviewdidenddecelerating method");} // call the-(void) scrollviewdidenddragging (uiscrollview *) scrollview willdecelerate :( bool) when the drag is completed) decelerate {self. myscrollview. alpha = 1.0f; nslog (@ "Call scrollviewdidenddragging method ");}
Running result:
Before sliding:
Slide:
Console display content when dragging:
21:40:40. 586 uiscrollviewtest [676: c07]CallScrollviewdidscrollMethod
21:40:42. 986 uiscrollviewtest [676: c07]CallScrollviewdidenddraggingMethod
Console display content when sliding:
21:43:37. 789 uiscrollviewtest [676: c07]CallScrollviewdidscrollMethod
21:43:37. 789 uiscrollviewtest [676: c07]CallScrollviewdidenddeceleratingMethod
Paging code:
Zyuiscrollviewcontroller. h:
#import <UIKit/UIKit.h>@interface ZYUIScrollViewController : UIViewController@property(nonatomic,strong) UIScrollView *myScrollView;@end
Zyuiscrollviewcontroller. M:
-(Void) viewdidload {[Super viewdidload]; // do any additional setup after loading the view. self. view. backgroundcolor = [uicolor whitecolor]; // instantiate three images: uiimage * iPhone = [uiimage imagenamed: @ "iphone.png"]; uiimage * iPod = [uiimage imagenamed: @ "ipod.png"]; uiimage * macbookair = [uiimage imagenamed: @ "mac.png"]; cgrect scrollviewrect = self. view. bounds; // initialize a screen View Size rectangle border self. myscrollview = [[uiscrollview alloc] initwithframe: scrollviewrect]; // initialize the uiscrollview Control Self. myscrollview. pagingenabled = yes; // start pagination self. myscrollview. contentsize = cgsizemake (scrollviewrect. size. width * 3.0f, scrollviewrect. size. height); // set the uiscrollview size [self. view addsubview: Self. myscrollview]; // Add uiscrollview cgrect imageviewrect = self. view. bounds; uiimageview * iphoneimageview = [[uiimageview alloc] initwithimage: iPhone]; // initialize the Image view [iphoneimageview setframe: imageviewrect]; // set the uiimage size [self. myscrollview addsubview: iphoneimageview]; imageviewrect. origin. X + = imageviewrect. size. width; // the abscissa of imageviewrect moves to the right the distance from the original imageviewrect width to uiimageview * ipodimageview = [[uiimageview alloc] initwithimage: IPOD]; [ipodimageview setframe: imageviewrect. myscrollview addsubview: ipodimageview]; imageviewrect. origin. X + = imageviewrect. size. width; uiimageview * macbookairimageview = [[uiimageview alloc] initwithimage: macbookair]; [macbookairimageview setframe: imageviewrect]; [self. myscrollview addsubview: macbookairimageview];}
Running result:
3 conclusion
The preceding figure shows the simple usage of the uiscrollview control, which is helpful to you.