11 Young entrepreneurs tell you the secret of mobile application development

Source: Internet
Author: User

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Tencent Science and Technology (ICE dust) Beijing time May 27 news, according to foreign media reports, the real development of a popular pursuit of the application, said it easy to do difficult. TNW, an American technology news website, interviewed 11 successful young entrepreneurs and summed up their mobile application development proposals.

1, testing is very important

Mobile application testing is a relatively new field, but it has great impact on the development of applications. Do these tests with platforms such as artisan--Robert J. Moore, founder of Rjmetrics, a business Intelligence online service website, Robert Mors.

2, deep excavation of the interests of users

Users ' interests are far more important than yours. You need to have a deep understanding of the user's interests and set up different nodes to detonate their interest gradually. With this idea in mind, the basis for creating a user experience can be firmly established. Otherwise, you can only try to gamble with the dice-the founder of the teleconference service company Speek, Danny Beyonce Boice.

3. Planning Offline Experience

Some successful popular applications such as Workflowy and Evernote work focus on offline use, and users can still enjoy their services when they are not connected to WiFi or other networks. In the development phase, mobile developers need to be aware of how users can experience services when they are offline--Doreen Bloch, founder of Poshly Inc., a beauty technology start-up company.

4, use to be convenient

Even if all the people have smartphones, that doesn't mean they are masters of mobile phones. In view of this, mobile apps are very simple, even a novice can quickly learn to use--from financial education website Money Crashers Personal Finance founder Andrew Schrag (Andrew Schrage).

5, simple as retarded

Once the design is completed, invite a friend or family member in the non-tech industry to test the application. is the button convenient to operate? Explain whether the text is easy to understand? Write down the problems they have encountered to correct them--from the entrepreneur's personal assistant service company She's Got Bae founder Kerry Azvido (Kelly Azevedo).

6. Tailor your design

Android users are very different from the iphone user's habits, making sure that your design principles match the operating system--Adam Lieb, founder of Duxter, a social gaming company, Adam Libert.

7. Using grid

Grids are great for design. When you turn the page, the grid keeps all the designs in line, and it's a very important design concept--from Ampush, the founder of mobile advertising services, Jessi Pougy (Jesse pujji).

8. Cover as many platforms as possible

Every day users access services through different platforms, such as websites, smartphones, tablets, etc. Developers want to make sure that apps run smoothly on a variety of platforms or devices--from the corporate social platform Spindows founder Chris Hibbert (Clay Hebert).

9, keep in mind that the application is convenient for people

The first concern in developing any mobile app and any Web site is whether my design makes life more convenient for end users. People-oriented design is a common phase in solid product development, but it is often overlooked in the field of digital application design, wearing the shoes of the user to feel and think--Verynice, founder of the global business design and consulting firm, Mattai Manos (Matthew manos).

10. Simulate the real world

How can you bring a richer experience to your users? The trick is to give a design that simulates the real world. For example, if you design an application that involves productivity, then look at the behavior of people using physical products and then design an application that improves efficiency and user experience--from founder Lahur Vassania of Arkenea, an application development company, Rahul Varshneya.

11. Concentrate on one thing

The biggest mistake developers make is trying to squeeze a lot of functionality into a small screen. One application should focus on one major function. Don't give the option to the user-the founder of the mobile music application Smule Perena Gupta

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