Social Games darling Zynga builds hundreds of millions of users in three years

With hundreds of millions of users accumulating in just two or three years, the social gaming company Zynga has become the new darling of Silicon Valley's greatest strength.  Wen |cbn reporter Yang Ying trainee reporter Chao Silicon Valley has always been triggered by the global excitement point of the company, such as the 2004 Facebook, 2006 Twitter, and this time the limelight is Zynga. For gamers, Zynga is a gaming platform for smartphones such as Facebook, MySpace and other social networking sites or iphones, and its games like Farmvill ...

"Serious game" or new nuggets in the gaming industry.

Our company in charge of Zhang Junjie Technology Co., Ltd. is busy for their new game products "PK English" to do the final public test.  The game is the first serious education game in China, but also the only selected national education science "Eleven-Five" program focus on the results of the game products. Although the concept of serious games was actually introduced into China last year, some gaming companies have started to test water serious games before. As the domestic current full-time to do serious education game game, Zhang Junjie that the domestic serious game market is almost blank, this may be for more game enterprises to open a ...

Southern Metropolis Daily: Don't put the game of stealing food in the moral grill.

October 11, Western commercial newspaper reporter on the internet "stealing food" game is included in the regulation, and the next step on the "stealing" function further restrictions and other related issues, interviewed the Ministry of Culture and Cultural marketing department law enforcement supervision. A person on duty said that they had also received telephone complaints from other provinces in the country to reflect the impact and harm of the "stealing food" game on children and adults. He believes that the interactive "stealing food" function is a simple mechanical operation, and does not enlighten the thinking and development of intellectual benefits, it is possible for such a game of "stealing vegetables" function is gradually canceled, may also be improved on this kind of online games.

International games and Entertainment Expo to be held next month

The news conference of Zhongshan International game and Entertainment Expo was held. Information Times reporter Zhou Shuting by the Chinese Amusement Rides Association, China Software Industry Association, Guangdong Province Culture Hall, Guangdong province Foreign Trade Economic Cooperation Hall, Guangdong province Ccpit and Zhongshan People's government sponsored "2010 China (Zhongshan) International Game Entertainment Expo Fair",  will be held on November 3 ~ 6th at the Zhongshan Expo Center. It is understood that the exhibition scale compared with last year, the exhibition content including product display, Summit forum, investment and financing promotion, business negotiations, project promotion, exhibitors and production ...

Will the Ministry of Culture say that the "stealing food" game is canceled?

The author Yanqingxing, a Woman in Tianshui, Gansu, likes to "steal food" on the internet, and is fined for staging a real-life version of the dish-stealing farce. In this connection, Lanzhou published the "Western business newspaper" continued to publish reports, allegedly "aroused the strong response from all sectors of society." Then, the reporter called the Ministry of Culture and Cultural marketing Department law Enforcement Supervision, asked the internet "stealing food" game is included in the regulation. Related reports are found in Lanzhou, October 12, "Western business newspaper", the main label titled "Stealing Food" game or canceled, some sites reproduced this report, the content to be clear, plus the Ministry of Culture, said "stealing food" game or be ...

Stealing food games may be banned or improved

Ministry of Culture staff have received telephone complaints, "stealing food" games bring adverse effects south of Gansu Province, Tianshui women Lee a "steal food" game misleading, staged the reality version of stealing food farce due to illegal detention fines.  Cultural Marketing Department Staff of the Ministry of Culture, told reporters yesterday, said, such as the Ministry of Culture after the study, "stealing food" game function or will be canceled or will be further improved on the existing basis. Online Games management Law Western commercial newspaper reporters the day before yesterday telephone interview Ministry of Culture marketing department learned that August 1, 2010, the implementation of the "online game management interim measures," the fourth chapter ...

The "stealing food" game could be banned.

The Ministry of Culture said it received complaints about "stealing food" hazards will be studied after the decision to gradually cancel or to improve the news in Gansu Province, Tianshui women Lee by the Internet, "stealing food" game misleading, staged a realistic version of the food theft farce, due to illegal detention fines.  Yesterday, the Ministry of Culture Marketing department in response to media interviews that the Ministry of Culture after the study, "stealing food" game function or will be canceled or further improved on the existing basis. Online games can not imitate the law of the News reporter Telephone interview the Ministry of Culture and Cultural marketing department learned that August 1, 2010, the implementation of the "online game management interim measures" has ...

Starbucks CIO: Game and leadership

Stephen Gis, who was the head of the World of Warcraft's top guild during his study, was hired by a traditional company, and he was able to see the game in terms of his views on team management, leadership, strategy development, opportunity selection and evaluation. Multiplayer online gaming (MMO) has been deeply embedded in his personal development and professional style, which attracts the attention of many employers and business leaders. "I used to worry about not having a job for me," he said. Gillett said: "But now I feel that the work is more like a pursuit, spontaneous, I pass ...

Online games Big gamble competitive products PK class game need policy off

Many manufacturers have to push the competitive online games 2010 encounter difficulties, revenue is now the first fall in ten years, the government departments to curb vulgar endorsement to make online games marketing faltering.  Content quality, propaganda strategy, domestic online game manufacturers need to find new money-making tools, the recent reporter survey found that netease, perfect time and other games big guys have to gamble competitive products, held the electronic competition PK Competition, the intention to borrow the power of online games integration trend to take the lead. WCG favored China to ignite online games manufacturers enthusiastic game players, the first thought is to play with the electronic competition hook. W ...

Online games company Sunshine days of the game suspend service

(i) Beijing time 12th afternoon news, Sunshine days with its "Sail Chess" website www.qhqp.net can not access, showing 400 errors. At the same time, the "Sailing board" client can not connect to the server. The reason for this suspension is unknown, sunshine days of the company's website did not see any relevant notice of the stop service. "Sailing Chess card" 400 error.  "Sail Chess" clients cannot connect to the server. Sunshine Trina has submitted an IPO application to the US Nasdaq on September 21 to finance 10 million of billions of dollars. However, according to the I Stock investigation report, for its tribute ...

Dena, a social game developer, buys $400 million for Ngmoco

Beijing time October 12 afternoon news, according to foreign media reports, the Japanese social game giant Dena announced in Tuesday, will be 400 million U.S. dollars to buy the iphone game maker Ngmoco.  This is the biggest deal with iphone app developers, once again showing that the iphone is fast becoming the hottest gaming device. Recently, Dena has launched a series of acquisitions around the world and is rapidly becoming one of the most powerful competitors in social networking and gaming. At the moment, Facebook dominates social networking and Zynga is playing social games ...

Playing games addicted to the internet imitation plot theft was sentenced

Shanghoubi Zhanglingfei Xuzhou Copper Mountain Two juvenile long indulged in the Unreal game world, and imitate the drama of the theft plot, in reality also implement theft.  Yesterday, Tongshan Court first trial sentenced to the defendant Wu and Lee a sentence of 8 months, suspended for one year, and all over the fine RMB 4000 yuan. Wu MoU 16 years old this year, lives Tongshan County a town, is a middle school student. At the beginning of this year, Wu was addicted to the online games. July 9, 2010, Wu and its friends in the Internet café to meet a friend of the Internet, to the evening 10 o'clock more than two people's pocket money all spent ...

Lawyers say they will sue for public interest litigation and stop stealing games

Online "stealing food" misled her into reality. Daily Gansu-Western Commercial News of Tianshui women Lee by the Internet, "stealing food" game misleading, staged a real version of stealing food farce due to illegal detention fines. After the incident, September 29, September 30, this newspaper was the first to publish a series of large-scale reports disclosed the matter, caused a strong response from all sectors of the community. Yesterday, the Department of Cultural Marketing of the Ministry of Culture responded to this interview with a nod to this report and the recommendations and suggestions made by this newspaper and experts. Ministry of Culture Marketing department staff said that after the Ministry of Culture to discuss the study, "stealing food" game function or will be canceled or will be on the existing basis ...

Dombinson: The real rival of Chinese social gaming companies is the international giants

The Gospel of "stealing food" developers: a minimum cost access to the international social gaming market and development platform Wen Zhu Xudong Dombinson, the first business class in his life, took place at the Paris airport in 2004. He was also the University of Aeronautics and Astronautics computer science undergraduate students, and two other students on behalf of the school to participate in France Simagine 2004 Global GSM & Java Card Design competition and won the gold medal. Despite receiving 25,000 euros in bonuses, he was not willing to buy a bottle of 1 euros of mineral water at the airport ...

Six young children to sue Blue Harbor online gaming industry copyright issue is valued

Wen/Midnight Recently, the state-level actor Zhang Jinlei (six young children) to sue Blue Port online incident sparked the industry's concern about the issue of game copyright. Six young children "endorsed" game according to the Sina game, the Blue Harbor in the "Journey to the" online, had invited Mr. Zhang Jinlei for the game endorsement, but the two sides did not reach cooperation. However, Blue Harbor is still in the "Journey to the" website and online games products "Journey to the Sun" in the use of "Monkey King Monkey" image.  In mid-July, Mr Zhang Jinlei a petition to court the Blue Harbor Online (Beijing) Technology Co., Ltd. Zhang Jinlei said, "Blue Harbor online ...

Grand Hemp Ball Game signed 4399 expand domestic channel business

October 11 Morning News, Shanda games under the ball Game (mochimedia.com), a few days and games platform 4399 to reach a cooperation agreement.  4,399 for the ball game to enter China after the first domestic large-scale channel, sharing from the game platform of the mass content, Hemp ball game will be regularly to 4399 to transport the latest development of flash games. Through the 4,399-page "Hemp Ball Game zone", players can easily find the world's most popular flash games, such as clicks on the count of billions of adventure games "Double Arrow 2" ...

Foreign media says the social gaming industry will usher in a new wave of acquisitions next year

Beijing time October 11 morning news, according to foreign media reports, next year, the field of social gaming is about to usher in a new wave of mergers and acquisitions.  Industry executives and analysts say the focus on well-known game developers such as Zynga and Crowdstar is not just for internet companies such as Google, which are trying to develop social networks, but also for media giants such as News Corp and Viacom, which seek new revenue growth. Online gaming has maintained a two-digit growth and has become the second-largest on-line activity this June. This makes more and more companies who want to occupy a place on the Internet start to pay attention to ...

Microsoft to close its gaming built-in advertising agency massive

Beijing time October 9 Morning news, according to foreign media reports, Microsoft may close its own game built-in advertising company massive. Microsoft has been trying to abandon the department for months and will close it this month, according to MediaWeek, the media weekly.  Massive's large number of employees have been adjusted to other parts of Microsoft, and its general manager JJ Richards (JJ Richards) has been seeking another. Massive company works with game makers, including EA, to integrate ads into the game scene ...

Shanda Game Tan Talk about solving the dilemma of independent research and development of online games

October 8 Morning News, China's online Games decade of Development encounter bottlenecks in the search for breakthroughs, excellent talent and team into the middle.  How to recruit experienced high-end online games talent and team, strengthen their own research and development strength, and on this basis to launch high-quality game products, many online gaming companies to consider the problem. September 9, 2010, Shanda Game announced the acquisition of the "Valley of the Dragon" Research and development company Eyedentity Games. Talking about the acquisition, Shanda Games Chairman and CEO Tan pointed out that the development team to obtain access to a more open attitude, and ...

Dena, a social gaming maker, will spend 400 million of dollars to buy Ngmoco

Beijing time October 8 morning news, according to foreign media today, a variety of sources revealed that Japanese gaming company Dena is considering the acquisition of American Mobile social gaming company Ngmoco.  One source said the purchase price would exceed $400 million trillion, although it could include a large percentage of the profitability payment plan (earn-out). Ngmoco is mainly developing social games for the iphone, ipad and ipod Touch, and is known as "the iphone's Zynga" by the outside world. In fact, Ngmoco and Z ...

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