Shanda Gaming company accuses Perfect space-time infringement

August 11 Morning News, Shanda games under the golden Cool game accused of perfect space-time unfair competition, embezzlement similar game name and design publicity.  Shanda game has been to the perfect time and space to issue a legal official letter, demanding that the other party immediately stop the infringement and give corresponding compensation.  Grand games and perfect time and space are breaking out of the first open conflict since its inception. The beginning of the year has just been Shanda game income under the golden cool game, today accused of perfect time and space recently in the market to promote new information film "Martial arts rumored-Magic Circle", the original "Magic World Online" production ...

Data show Facebook's new policy affects social game development

Beijing Time June 2 morning news, according to foreign media reports, the latest data show that Facebook's notification and request system adjustments affect a variety of social games.  The monthly number of active users (MAU) from several social game developers, including Zynga, declined in May. After Facebook made the adjustment, social games were not able to distribute advertisements free of charge via Facebook notification and request system. In May, among the top four social game developers, only Playdom's Mau appeared to rise, mainly thanks to the two games "Bola ...

News: Grand Game first quarter net profit 48.2 million dollars year-on-year increase 7%

US Eastern Time June 1 19:00 (Beijing time June 2 7:00), Shanda Games (Nasdaq:game) today released unaudited results for the first quarter of the 2010 fiscal year ended March 31. The report showed that Shanda's net revenue for the first quarter was 1.1432 billion yuan (about 167.5 million U.S. dollars), up 10%, down 14% from the previous quarter; Net profit for ordinary shareholders was 329 million yuan (about 48.2 million USD), up 7% per cent year-on-year. Fell 21% from the previous quarter. (Tangfeng)

Detailed inquiry: Shanda game net profit 48.2 million USD in first quarter

US Eastern Time June 1 19:00 (Beijing time June 2 7:00), Shanda Games (Nasdaq:game) today released unaudited results for the first quarter of the 2010 fiscal year ended March 31. The report showed that Shanda's net revenue for the first quarter was 1.1432 billion yuan (about 167.5 million U.S. dollars), up 10%, down 14% from the previous quarter; Net profit for ordinary shareholders was 329 million yuan (about 48.2 million USD), up 7% per cent year-on-year.  Fell 21% from the previous quarter. This quarter ...

Grand Game MA Ball developer platform: earn Dollars and eat hemp ball

May 26, Shanghai Concert Hall Grand game Allstar released the scene, Mochimedia China Huang as a star producer, the first announced: Mochimedia China platform will be launched in June, and has a very localized name: Ma Ball developer platform.  Huang also announced that Mochi China and Shanda Games will be held in June, the first ball developer competition, for China's flash game developers to solicit the most valuable works, championship bonuses as high as 100,000. "Earn the dollar, eat Hemp ball". It's a grand game ...

Online games minor parental care project to achieve industry coverage during the year

In order to increase the protection of network game minors, under the guidance of the Ministry of Culture, two groups of 42 online gaming enterprises in 3 months to carry out the network game Minors Guardian Project.  Reporter recently learned from the Ministry of Culture, currently involved in the implementation of the project of the network gaming enterprises accounted for more than 90% of the market share, and will be achieved throughout the year industry coverage. The Network game Minors Guardian Project, the enterprise establishes "the Guardianship Project" Service page, announces the hotline telephone and the processing procedure, the parents may raise the real name to propose to its child participation game behavior to monitor the request;

2014 US mobile gaming users close to 100 million, report says

August 31 Noon news, Eric Consulting analyst Suzy, Wang Asia released today's analysis report said that by 2014, mobile gamers are expected to reach 94.9 million people, the penetration rate will increase to 36%. The following is the full report: 2008-2014 U.S. mobile game user size iresearch Eric Consulting According to emarketer July released the 2008-2014 U.S. mobile game user size data found that the United States in 2010 64 million people will play at least one mobile game a month, Mobile gamers in mobile phone users ...

Happy net game update slow flow fell out of the world's top 100

Happy NET President Cheng figure CFP "stealing vegetables", "Rob Parking" into the past when net also have unhappy time.  According to Alexa's global website traffic rankings, starting from March this year, happy Net's global rankings began to slide down to 100, three months slipped 32 places.  Rankings decline for Alexa rankings, happy net did not respond. According to the data provided by happy NET, the registered users of happy net already have 86 million, every day login user is about 25 million. It is noteworthy that even if this data is reliable, ...

US social game developer Zynga buys Japanese Unoh

Beijing time August 6 morning news, according to foreign media reports, the US social game developer Zynga confirmed that the company has acquired the Japanese social gaming company Unoh, Tokyo, but did not disclose the amount of transactions. The deal is part of Zynga's expansion strategy to help open up the Japanese market. Unoh will be the foundation of Zynga's mobile gaming business in Japan.  Last week, Zynga won a 150 million dollar investment from SoftBank Corp., and said it would establish a joint venture with SoftBank to develop mobile games in Japan. Founded in 2001, Unoh is Japan's largest ...

Analysis said the Grand game two weeks up over 7% share price still have upside space

Beijing time August 5 Evening News, according to foreign media reports, since the Grand Game (Nasdaq:game) The latest online game "Dragon Valley" July 22 opened open test, its share price has soared 7.4%.  However, given the strong profit potential of the Dragon Valley and Wall Street's relatively conservative outlook on Shanda's games, its share price still has a lot of upside. "Dragon Valley" has been ranked among the TOP10 games in China as far as I know, "Dragon Valley" the highest number of online people have been more than 400,000, last week, the average number of online more than 180,000. Now, the dragon ...

StarCraft game on American College timetable

Beijing time August 29 morning news, according to foreign media reports, the University of Florida recently opened a "StarCraft" in the life skills of the course, using the hot real-time strategy game "StarCraft" as the carrier of learning how to solve life and work problems in the game skills.  The course, which is 2 credits and eight weeks in class, aims not to play StarCraft, but to develop workplace skills by playing games, analyzing video games and comparing games to the real world every week. "The pace of modern society is getting faster," says the lecture.

Facebook recruiting game partner leader

Beijing time August 5 Morning news, according to foreign media reports, Facebook's latest recruitment notice, Facebook is looking for a "game partner responsible."  This suggests that Facebook has seen the game as a core part of the user experience. According to a Facebook job posting, the position will be responsible for "developing and strengthening successful partnerships and influencing the gaming industry's internal and external partners, as well as stakeholders". Facebook Partner and Platform marketing Vice President Dan Ross (D ...

SNS website relies on social game soliciting profit

Morning newspaper reporter Cao Minjie social games: Users nearly billion, SNS website relies on it "soliciting" profit in 2009 slightly depressed network game market, social games have emerged, become a link that can not be underestimated.  Tencent QQ Space Product Center General manager Zheng Zhihao that the current network game growth, although slowing, but SNS flourish let the game has a new growth room. According to the China Internet Network Information Center (CNNIC) released the "2010 China web Game Survey Report", as of April 2010, the size of Chinese web game users reached 1 ...

Peking University Admission Notice attached game CD

According to the Beijing Morning Post, a recent netizen has reported that there is a CD in the admission Notice of Peking University this year, which contains RPG games--Peking University hero.  (Note: RPG for the "Role playing game" abbreviation) in this small game, the player plays a university freshman, in the campus to register, collect campus card, familiar with the school elective courses, student funding Center, community, canteen, library and other life situation.  If this is a kindergarten introduction, it seems plausible. --Science net Netizen

Renren vs. Zombies: New Game of social games

Because selling games like software is not popular in the Chinese market, it has found a new way to work with social networking sites to develop social games that charge gaming items.  This is a good plan, if not Tencent. Wen |cbn reporter di Sherinning picture |cbn photographer Xiao You must have played "Plants vs Zombies", and you must not spend money.  Now the game's developers-the United States National Treasure Open Game (PopCap Games) to let you change this habit. Bao opened in Seattle ten years ago, the first game is later popular in the world, "treasure ..."

Shanghai SMG Interactive Game channel New road: TV Pool Online

Article Abstract: Game channel is the Shanghai SMG Interactive Professional channel, this is not known as the channel does not prevent it to explore the operation of the new blue Sea.  A few young hosts are surrounded by a group of younger fans, a small signature can also let fans moved half a day, this scene appeared in the game show "game" Booth before the game on the channel several not for the public familiar with the popularity of the game host is not generally popular. Game channel is the Shanghai SMG Interactive Professional channel, this is not known as a channel does not prevent it to explore the operation of the new blue sea ...

Game Player Instant Messaging tool Xfire Easy Master Developer left

CNET Technology Information Network August 3 Beijing News: According to solidot.org reports, free instant messaging software for gamers Xfire again, game platform business Titan Gaming will be the software revenue bag.  2006 years earlier, Xfire was Viacom to buy 102 million dollars.  A statement from the Xfire team revealed that most of the developers and founders who participated in Xfire over the past six years will opt out, but "the game will continue". It is reported that the use of Xfire, players can be in the 200 variety in ...

CHI: Global operation is the only way for Chinese gaming companies to be strong

July 28, 2010, the attention of the CGBC Summit Forum in the Shanghai International Conference Center International Hall officially held ——— and the conference venue is highly consistent, internationalization, globalization has become the hottest topic in this forum.  At the meeting, China's game industry, the most dynamic first-line game manufacturers perfect time and space, as Chairman and CEO Chi published "to explore the globalization of China's online enterprises," the theme of the keynote speech and attention. Chi pointed out: "Take the road of globalization operation is any one has the lofty goal the Chinese net swims enterprise inevitable choice." Want to be a global gaming market ...

The net million dollars to support the small game developers

Shanda's Game developer Platform Hemp Net announced yesterday that it would set up a 10 million dollar fund to support small game developers in the country. Mochimedia, with 200 million active users, is the world's most successful small game distribution and built-in advertising platform, announced early this year by Shanda Games to buy 80 million U.S. dollars.  Mochimedia has more than 35 million active users in China before the Chinese linen net is officially online, and many domestic developers and development groups have successfully dug their first bucket of gold on the Mochi global platform. Hemp Net negative ...

A few internship students ask how to download the game

News Fan recently, white-collar Miss Shen Post, jokingly called their company summer internship students unwilling to endure hardship, internships like into the "Summer care class." The post caused a lot of office workers to agree. According to Shen, the student's first day of internship, she briefed her on the company's rules and business processes, and took out the relevant information for him to read. Did not expect a short half-hour, interns unexpectedly come to ask: "How can not download QQ game?" "What surprised Shen was that, after a few days, she would send an important document to an intern to work for another job, but he said ...

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