Since XNA and Silverlight are both supported on Windows Phone 7, a common question is which makes more sense for developing games. The definitive answer is “it depends” Both technologies have their benefits and it would be great if we could
Everyone knows how competitive the mobile space is. There are a wide range of platforms available for you as a developer to adopt and build your mobile app masterpiece, each with their pros and cons. So Microsoft introduces a new mobile platform
1.串連到 TCP 通訊端伺服器使用 System.Net.Sockets API 建立一個通訊端並串連到伺服器。為了清楚起見,System.Net.Sockets API 的調用被封裝在 SocketClient 類中。定義頭(使用 _socket 變數儲存 Socket 對象。_clientDone 變數是一個 ManualResetEvent,用於協調通過Sockets API 呼叫的非同步呼叫):// Cached Socket object that will be used by
原文http://blogs.msdn.com/b/visualstudio_cn/archive/2012/11/05/windows-phone-sdk-8-0.aspx[原文發表地址] Introducing Windows Phone SDK 8.0[原文發表時間] 30 Oct 2012 11:08 AM我們很榮幸地宣布今天我們在//build/上拉啟了Windows Phone 8 開發故事的序幕。我們增強了已有的Visual Studio
[原文發表地址] Updating my Windows Phone App to Windows Phone 8[中文原文地址] 將我的 Windows Phone 應用程式更新到 Windows Phone 8[原文發表時間] 2012-12-8 12:53今年早些時候,我花了一天編寫了一個小的 Windows Phone 7 應用程式,我將它稱之為Lost Phone Screen。它能為你建立鎖屏,並在上面顯示你的姓名和聯絡號碼,以便當你丟失它時,用老辦法協助找到你的手機。無需
在使用BingMap時需要驗證密鑰(Access Key),因此我們先上BingMap官網註冊,註冊完全免費。如果沒有驗證密鑰將無法從Web上擷取BingMap服務。註冊密鑰的BingMap官網網址:https://www.bingmapsportal.com如果使用者沒有Windows Live ID,則需要先註冊一個Live ID帳號(點擊Create).如果已有Live ID帳號,則直接登入(Sign In).登入之後,點擊Create or View