In this section, we define a simple thread pool based on the core idea of the thread pool:
1) The number of threads used in the pool is not less than a certain number, not more than a certain number
2) create a pool when there are not enough threads, and reclaim the pool when there are rich threads.
3) task queue. When no threads are available, the task waits.
Our goal is to achieve these "requirements" without considering performance (such as waiting for a while to create new thread policies) a
() {_x = 123;} } You need to write this: class Threadsafe { static ReadOnly Object _ Locker = new Object (); static int _x; static void Increment () {lock (_locker) _x++;} static void Assign () {lock (_locker) _x = 123;} } If you look at the implementation in some BCL class libraries, you can see that in some cases the interlocked class is used instead of lock, which we'll introduce later.
about nested locks or reentrantWhen you r
[] s of textblock may be used as follows:
Textblock Tb ("hello ");STD: cout // Textblock: operator []Const textblock CTB ("world ");STD: cout
By the way, const objects (object) most often appears in the actual program as the result of such an operation: passed by pointer-or reference-to-const (transmitted by pointer or reference to const ). The CTB example above is artificial. The following example is mor
* Please refer to this document for reference from blog.csdn.net/wtz1985
In the previous article, I have already elaborated on the Implementation of simple locks in multiple threads. At the end of the article, I raised the question that when inserting a chain table, the query operation cannot be implemented if it is just a simple lock. So the "recursive lock" emerged in the world.
Some people may see the word recursion, which is a bit silly. In fact, there is nothing. A simple introduction is ju
Two-way signaling and races)
Monitor. PulseAn important feature of a method is that it is executed asynchronously, which means thatPulseThe method does not block your waitingMonitor. Pulse. If any threadPulsedWait on the object, it will not block, in other words, callMonitor. PulsePairProgramYou can think thatMonitor. PulseMethod is ignored.
This wayPulseProvides one-way communication: OnePulsingThe thread quietly sendsWaitingThe thread sends a signal.
PulseIt does not return a value to
The privacy of computer files has always been the focus of many users, especially their computers are often used by others friends. It may be convenient to use Third-party software for folder encryption, but it is even more perfect if you can accomplish this task without the help of "external forces".
This article is to introduce this method, this method is suitable for win7/win8.1/win10 system.
The specific steps are as follows:
1, create a new text file, the location at random, enter t
objectsPRIVATE:STD: String text;};
The operator [] s of textblock may be used as follows:
Textblock Tb ("hello ");
STD: cout // Textblock: operator []
Const textblock CTB ("world ");
STD: cout
By the way, the const object is most often used in actual programs as a result of such an operation: Passing pointers or references to the const parameter. The CTB example above is artificial. The following example
exception, the reset operation will fail, this has nothing to do with the interactive system. It is a big deal for everyone to press the power, but it is a tragedy for Embedded Systems (if the watchdog is still working normally ), it will become a zombie system, that is, although running, but functional disorder, and cannot be reset.To sum up, the model code here is soy sauce:[Tsecer @ Harry gotoonly] $ cat gotoonly. c# Include Int dosomething (INT lockfree){Static pthread_mutex_t
This article describes the C + + thread pooling implementation method. Share to everyone for your reference. The specific analysis is as follows:
This thread pool is what I used to do in my work, the principle is to create a task queue, so that multiple threads mutually exclusive in the queue to pull out the task, and then execute, obviously, the queue is to be locked
Environment: Ubuntu Linux
FileName: locker.h
#ifndef locker_h_
#define Locker_h_
#include "pthread.h"
class
if it is a value assignment operation or a accumulate operation, you cannot assume that it is thread-safe.
For example, the following code is not thread-safe:
class ThreadUnsafe { static int _x; static void Increment() { _x++; } static void Assign() { _x = 123; } }
You need to write:
class ThreadSafe { static readonly object _locker = new object(); static int _x; static void Increment() { loc
Locks implement mutually exclusive access to ensure that only one thread can enter a particular code fragment at the same time, considering the following class:Class Threadunsafe { static int val1, val2; static void Go () { if (val2! = 0) Console.WriteLine (val1/val2); val2 = 0; }}This is not thread-safe: If the Go method is called at the same time by two threads, you may get an error with a divisor of zero in one thread, because the Val2 may be set to zero by one thre
This article is applied through the Watch (monitoring) +mutil (transaction) implementation to the relevant scenarios such as distributed high concurrency processing. The bottom of the Redis-cli.exe to test multiple thread modifications, encountered problems and solve the problem.High concurrency to modify the same key encountered problems:1) Define a hash type of Key,key: Lock_test, the value of element locker is initialized to 0.2) Increase the value
may be used as follows:TextBlock tb("Hello");std::cout // TextBlock::operator[]const TextBlock ctb("World");std::cout By the way, the const object is most often used in actual programs as a result of such an operation: Passing pointers or references to the const parameter. The ctb example above is artificial. The following example is more realistic:void print(const TextBlock
(Monitor. Tryenter (locket, 2000 )){Thread. Sleep (1000 );Console. Writeline (Datetime. Now. tostring ("Mm: SS"));Monitor. Exit (locker) ;}}). Start ();}
In this Code, we open 10 threads and try to apply for the locker exclusive lock. The output shows that the program outputs only three times because we set 2 seconds of Timeout:
After the first thread acquires the lock, it is released after one secon
request. Maybe that's a little unclear, so we're going to do the same thing, say a Li Zilai:Suppose our webserver is a store of stores, and every HTTP request is a visitor to the mall, then the customer needs to store the bag in the mall, the manager will put the customer's bag into the corresponding locker, and this locker is equivalent to the session, and hand over to the customer corresponding number ca
Lockerb (MUTEXB);Do somethingDoSomething2 ();IO ServiceDoioservice ();} Ioservice call back in thread 2void Callback (){Utility::writerlocker Lockerb (MUTEXB);Do somethingDoSomething3 ();Utility::writelocker Lockera (Mutexa);Do somethingDoSomething4 ();}
There are two ways to solve this problem.One, if the lock A and the lock B are really the same module, we can use recursive locks instead of read and write locks, and the characteristic of recursive locks is that the same thread can enter the
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