Flash exit code
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On (release) {Fscommand ("Quit", true)}
Put it in the button!
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On (release) {Fscommand ("Quit");}
You can turn off playback with the Flash Player
Use
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constant operator Parameters
With the release of Flash CS3, it is estimated that many friends have started migrating from AS2 to AS3. But AS3 has changed so much more than AS2, many methods in the AS2 in the AS3 is not the same, or even disappear, and the current help document is E, now the AS3 basic article is not mu
AS3, and the previous AS2 version XML processing APIs are transferred to the flash.xml.* package to maintain backward compatibility.
adds a socket class that allows you to read and write binary data so that the underlying network protocols (such as POP3, SMTP, IMAP, NNTP, and so on) can be parsed through as, allowing Flash Player to connect to mail servers and newsgroups. The
adds a Proxy class t
How to implement full screen control of Flash Player 9 Update 2, I will provide 2 versions, the first version is AS2, and the second version is AS3. Interestingly, many of my friends who can write the AS2 file have difficulty writing The AS3 file, which may be difficult to adapt to changes in syntax and production methods.AS2 full screen playback control:The AS s
From: http://www.itfeed.cn/post.asp? Id = 10197
In fact, the concise statement here is that AVM2 loads the swf of AVM1.
Actionscript1.0 (flash 1.0-6.0) corresponds to the Virtual Machine AVM1, based on ECMA-262 V2 (equivalent to javascript1.2)
Actionscript2.0 (flash 7.0-8.0) corresponds to the Virtual Machine AVM1, based on ECMA-262 V3 (equivalent to javascript1.5)
Actionscript3.0 (flash9.0 --) corresponds
A few days ago in debugging a AS2 with the background communication program, has not seen the normal data display, and then the line trace, finally found the problem.It used to be a JSON class with AS2, which throws an exception if the format is not in JSON format, because our data format is not wrong, or there is no data, otherwise there will be no format error, all there is no try catch.Just this time the
AS3: Right-click menu
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var mycontextmenu:contextmenu = new ContextMenu ();Mycontextmenu.hidebuiltinitems ();Declaring menu New Itemvar item:contextmenuitem = new Contextmenuitem ("@author amyflash");Add to menu display items arrayMyContextMenu.customItems.push (item);Root.contextmenu = Mycontextmenu;Click the button to raise the eventItem.addeventlistener (Contextmenuevent.menu_item_select, mouserelease);function Mouserelease (event:co
AS2: 1. client_nc.showmsg = function (msg) {2. Txtchat.text + msg;3.}; Copy CodeAS3: 1. Private function receives object (content): void {2.//trace ("Onreply received value:" + result);3. textlbl.text+= content;4.} Copy CodeBut then, the server says it can't find the receiver, what's going on? The following is the completion of the code, master advice. Client: 1. Package {2. Import Flash.display.MovieClip;3. Import Flash.net.Responder;4. Import Flash.
._y + 4;New Mx.transitions.Tween (_c, "_alpha", Mx.transitions.easing.Regular.easeOut, 0,. 5, true);};} Mapmc.onmousedown = function () { This.startdrag (FALSE,0,_RH-_MW,-_MW + _RW,0,_RW); nbsp;//Calculates the current MC at the center point of the canvas. Defaultx = this._x + (_RW/2); defaulty = this._y + (_RH/2); }; Mapmc.onmouseup = function () { stopdrag (); }; var mylistener:object = new Object ();Mylistener.onmousewheel = function (Delta){With (MAPMC) {var OMX = _xmouse, omy =
//
Video Clips named mc_bursh/mc_earse must be placed on the current layer of the stage.
//
Friendly reminder. In this example, there is something irrelevant to the page presentation.Code, But it does not affect the actual function. You can delete it as needed when using it!
Import Flash. display. bitmapdata;
Import Flash. Geom. rectangle;
Import Flash
Var cSecPerFrame: Number = 0.05;Function Delay (timeDelay: Number, secPerFrame: Number): Void{Var startTime: Number = fig ()/1000 ;;Var tmpTime: Number = startTime;Trace (tmpTime );While (tmpTime {If (tmpTime + secPerFrame) {TmpTime = fig ()/1000;Trace (tmpTime );}}}Delay (5, cSecPerFrame );Trace ("OK ");
Haha, if Old Tang is used for a new drug, Delay can be used for Delay. However, it is used to forcibly occupy Flash running resources and even the
Compression
We all say lossless compression, preserving dot matrix data.This method compresses the data already close to BMP format picture size, my machine spends approximately 1 seconds processing 200*200 's picture, compared to uncompressed
Product. As File
Import usstore. model. productinfo;
Class usstore. businessobj. Product{Public
VaR
Addeventlistener: function;Public
VaR
Removeeventlistener: function;Private
VaR
Dispatchevent: function;Public
Function
http://as3blog.com/as3/as3tip-new-philosophy/
The change of AS1/2-AS3 concept (Meet with new philosophy)For AS1, AS2 development model, flexibility is the biggest advantage. However, flexibility creates instability and disorder. This is taboo for the development of complex, long-term projects. On the (as1/2/1+2) flexible and durable (AS3) balance, I personally think it can be understood as "the fish and bear cake cannot have both", but I hope has been
Similarities and differences between onenterframe and onclipevent (enterframe) of as2 and as3
In the flashas manual, enterframe is interpreted as a frame entry._ MC. onenterframe {} indicates that an event is triggered when the video is played to the current frame.
When I first started learning as, I naturally thought that if the current frame uses the stop statement, the video will stop playing and the onenterframe event will no longer be triggered.
The author's own level should be very high, but in terms of the Game Model, this game does not have much innovation, and it is still infinite,However, the idea is already quite complete. With such a good development habit, you won't be able to get started if you want to do something bigger.The main purpose of this article is to introduce how to use object-oriented as2 to write games,Therefore, from this perspective, this article is still quite excelle
.Or AVM2, can communicate with each other.
Example:
Flex (as3 swf) transmits a value to an as2 swf
Code highlighting produced by Actipro CodeHighlighter (freeware)http://www.CodeHighlighter.com/-->1
2 3 4 5 6 import flash.net. LocalConnection; // import LocalConnection class
7 private var CNum: Number = 0; // The swf passed to as2 by the Flex variable
8 private var sendConn: LocalConnection;
9 //
10 intern
Complete your enemy MC in Flash mx2004, and then write "baddie" in the logo text box in the Link dialog box, and write "enemy" in the as2 text box ".Now write the following script in your FLA interaction panel, connect the enemy MC to the scene, and put them in the enemyarray array:(Translator's note: It seems that the array of as2 is the same as that of AS1 (and
Biztalk for as2 encryption/Signature transfer exercise
As2 is the most common method for securely and reliably transmitting data over the Internet. As2 creates an envelope for the information and sends it securely on the Internet using electronic certificates and encryption.
Therefore, it is widely used by many large companies, especially foreign companies
1 course Introduction
This course will configure as2-related security transmission configurations. You can familiarize yourself with the related security configurations through this course.2. Preparations
In order to simulate the actual B2B interaction process, this experiment requires two BizTalk Server 2010 virtual machines (with the help of two students ). Contoso uses BizTalk as the message sender and fabrikam uses BizTalk as the message receiver.
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