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Game Theory (II)-Composition of games

the various game elements reasonable. So different people can define different classes. It seems that classes do not make much sense. Fortunately, most people often have definitions of most of the same classes, such as chess, almost everyone subconsciously decides the pawns. For complex games, such as RPG games, some people only choose to add magic medicines and

C # development Wpf/silverlight animation and games series Tutorials (Game Course): (13)

C # development Wpf/silverlight animation and game series Tutorials (Game Course): (13) Traction Map Movement mode ① In many of the previous chapters, I explained the implementation of the map structure, which left a key question: is the role moving or the map moving in the game? How are the moving (displacement) relationships between them implemented? So in th

Win7 system teaches you how to use Game Manager to manage games easily

Principle: Win7 Game Manager The default games are able to display the details of each game because the details of these games are kept in the registry, so we have to add a custom game to the game manager, and we have to modify th

C # development Wpf/silverlight animation and games series Tutorials (Game Tutorial): (42)

C # development Wpf/silverlight animation and games series Tutorials (Game Tutorial): (42) make exquisite mini map ② The previous chapters include the Object Avatar Panel, mini radar maps and other forms are fixed position, in a variety of ways and simple, and RPG, SLG, leisure and other types of games are often used in a large number of suspension and can be fr

C # development Wpf/silverlight animation and games series Tutorials (Game Tutorial): (45)

C # Development of Wpf/silverlight Animation and games series (Game Tutorial): (45) The production of exquisite can be arbitrarily drag and drop objects and equipment bar In the usual online games, items, equipment, skills, shortcut buttons and other icons in the window can be dragged and placed, different columns have different restrictions, such as the skill i

Java Chaos Game Noise Games Two

Java Chaos Game Noise Games Two[Introduction]Recently has been reading "abstruse concise", there is a chapter on the use of noise to produce a fractal map of the method, the feeling is very interesting, so try to use a computer simulation, the effect is good (noise method than the traditional iterative method in the programming of the implementation of some, and later found that such algorithms are many, se

Zero-basic development open-source RPG games lecture (IV)-game scripted & map jump-

For more information about the three articles, click "Listen 5cn. orgar ...,. To learn more about the three articles, click: Html5 [color = rgb (68, 68, 68 )! Important] Game Development-Zero-infrastructure development RPG games-Open Source lecture (1) Http://www.html5cn.org/article-1737-1.html Html5 game development-Zero-basic development RPG

C # development Wpf/silverlight animation and games series Tutorials (Game Tutorial): (36)

C # development Wpf/silverlight animation and games series Tutorials (Game Tutorial): (36) Map custom slices and export As an important part of improving the performance of the game is the optimization of the map, as a web-based game, you can cut the map by cutting a number of pieces of the same size, according to the

C # development Wpf/silverlight animation and games series Tutorials (Game Tutorial): (40)

C # development Wpf/silverlight animation and games series (Game Tutorial): (40) to Silverlight transplant ② Third, new features: 1 Add the game music and sound objects: public static MediaElement gameMusic, gameAudio; 2 Add game mouse cursor: //设置游戏鼠标光标 GameCursor.Stretch = Stretch.Fill; GameCursor.Source = Super

C # development Wpf/silverlight animation and games series Tutorials (Game Course): (30)

C # development Wpf/silverlight animation and games series (Game Course): (30) Great master – the reincarnation of the Magnificent classics From red and white machines to PS3, from 286 to Pentium n cores; Remember the memory of a child? Play with Playmates. The classics of the past have been translated into ephemeral, are the mythical characters still hovering in your dreams? UO created a new era of online

6, COCOS2DX 3.0 The basic concept of game development to find a small three games

the game flowprogram control system, scene, layer and sprite. scene and Process ControlI believe that we have been exposed to many different types of games while facing most games. Players can start playing the game almost without learning. Because they all haveFor example, the following process:into the

C # development Wpf/silverlight animation and games series Tutorials (Game Course): (26)

C # development Wpf/silverlight animation and games series Tutorials (Game Course): (26) General role Avatar Panel The current development progress of the game has basically realized the common interaction between the Elf objects, then we need to move towards the goal of the combat system. The prerequisite for the realization of it is to improve the basic attrib

Summary of combined games-basic game problems

/06/107364.html I will take a look at it myself later !! I have not understood the game models mentioned here. Continue !! [Basic game model]Classic Model 1: Nim variant.Including:(1) stair Nim. Take the stones of odd steps as Nim. The two are equivalent because the winning strategy is the same.(2) K heap can be obtained each time. This is the classic Moore Nim. It is a general Nim

Social games boom behind: The miserable life of a game that is not being favored

The monthly sales of a game amounted to XX billion yen!    ......    Almost always see the news, it seems that the mobile game market is a prosperous scene, the game companies are making a pot full, but the real is only a few lucky few, more is struggling on the brink of the edge of the game.    This article is an arti

Massive game log collection and analysis _ games

habit has remained unchanged for more than 20 years. We can look at a ongamesdata in the comics. In the face of a new game: Users will first attempt to download the demo will love the game, and the game with some love of the players will be in facebook/twitter and other dissemination of the game, introducing more play

Unity3D game development-Lua and the endless fate of games final: UniLua hot update full interpretation, unity3dunilua

Unity3D game development-Lua and the endless fate of games final: UniLua hot update full interpretation, unity3dunilua Certificate ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- If you like my blog, please remember my name: Qin Yuanpei. My blog address is blog.csdn.net/

Download and decryption of source code (article 1) of 2048 game games with more than 10 million downloads)

A picture tells you how hot 2048 is.Tragedy of small 3There will be one or two games in each phase of the phone, whether on a public car, on a bed, on a toilet or before going to bed or before dinner, you will always have the desire to open your cell phone. Most people are overwhelmed by Flappy bird and cannot take care of themselves. At this time of crisis, a digital puzzle game named the legend of little

Game server-what do I need to learn to develop web games using php?

Currently, many web games or mobile games use php for server development, such as swoole or workman. I was developed on a php Web page. I am very interested in Game Development and want to learn, but I don't know how to learn, or what books or open-source projects I want to read... currently, many web games or mobile

HTML5 game development-Zero-basic development RPG games-Open Source lecture (1)

(){ loader = new LLoader(); loader.addEventListener(LEvent.COMPLETE,loadBitmapdata); loader.load("map.jpg","bitmapData"); } function loadBitmapdata(event){ var bitmapdata = new LBitmapData(loader.content); var bitmap = new LBitmap(bitmapdata); addChild(bitmap); } For more details, refer to the following post.Write HTML5 using the syntax similar to ActionScript-the first article shows an imageHttp://blog.csdn.net/lufy_legend/article/details/6753032 A map in the

Flex games-game development overview

OverviewGame Development is a big topic. This series only describes how to use the FLEX technology platform to build a simple game framework, and how to design and optimize the CPU usage and memory of the game, finally, create a complete flex game (source code is provided ). Game presentationMethod 1: Component Mode

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