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Xcode 4 make static library graphics and text detailed _ios

Recently in Apple's iOS development, there is a need to develop a static library, itself to develop iOS, allowing only static libraries or frameworks. It was not found on the Xcode that allowed compilation, as in the case of *.so on Android and DLLs on Win32. However, frameworks such as the framework, estimates are similar to the implementation of dynamic libraries, but not specifically studied, follow-up in-depth study. The development of my static

IOS development: Xcode packaging framework

IOS development: Xcode packaging framework I think this packaging framework is still a very important feature that can be used to do the following: (1) encapsulate functional modules. For example, if a mature functional module is encapsulated into a package, it will be easier for you or other colleagues to use it later. (2) encapsulate a project. Sometimes, this problem occurs when a company finds two development companies to create two projects and t

Some common operations of MAC system and Xcode are introduced

Foreword: Affected by Typhoon today's school does not have classes, at home idle egg pain Nothing to do, using the Mac system for some time to find it and the operating style of Windows system is still very different, then decided to Mac system and xcode some common operations collected, convenient for their future search use.One, Mac system (OS X 10.10 or higher) operation Chapter1) F11 switch to desktop quickly when multiple programs are open2) comm

Xcode custom shortcut keys used in eclipse

Before using eclipse to write Java, there are several commonly used shortcut keys, such as delete the current line, insert a blank line below the current line, move up/down the current line and so on, to xcode how can not find these shortcuts, always feel that Xcode comes with the shortcut key is not strong enough, Until today we know that without a third-party plug-in, you can fully implement these functio

Introduction to the use of git in Xcode and solutions to the "Please tell me the Who are" problem __xcode

I have explained in previous blogs how to use the command line to manipulate git, which can greatly improve our productivity. can refer to "Git learning Notes" "Git Learning Notes-advanced" and other articles. In fact, for the same tool, we have different ways to use, today we will learn how to use the Xcode with Git, it is more convenient to use. At the same time for a common problem in a xcode to solve. W

Xcode compiles No such file or directory

No such file or directory is almost a common Xcode compilation error, often because of an error when adding or removing art resources. Although it is a small problem, but the frequency of occurrence is very high. Workaround (You can try it in turn, there's always a way to finally solve the problem): Method 1. Exit Xcode, then enter ~/library/developer/xcode/d

Required documents for beginners: Xcode getting started tutorial (1)

Xcode is a powerful IDE development environment, just like VS2005 is required when you write a Windows program.XcodeProvides an environment for writing Mac programs. Therefore, if you want to become a developer of Mac programs, you can use them flexibly.XcodeTools are the first step you must do. We often write programs at the sourceFileAdd the copyright statement and the company name in the header of; andXcodeIn the createFileWe have already done most

Test the development environment of XCode and iPhone SDK

cannot be compared with VS at all! The first is ease of operation. In VS or 2005, the interface design of development tools is much more convenient than that of XCode, compared with the interface design functions integrated with VS, The InterfaceBuilder tool included in XCode not only has a low degree of integration, but also has a much simpler control manipulation. VS2005 can easily modify the attributes

How to save your own block of code in Xcode

go to the manual search or other places copy code come over.Fortunately, Apple has taken this into account for us, so it provides a function to expand the code block in Xcode. We can see the CodeSnippets Library in the utilities panel of Xcode, where Apple has prepared a lot of templates, you can easily pull into the code, this code will appear in the code, you

Debug your iOS app with Xcode 7 Beta free real machine

open the iOS project to debug, and then on the project Target's General page of the team to select the Apple ID corresponding to the item, and then connect to the device, and so on when the device is ready, the first debugging needs to add provisioning Profile, before or to that turtle speed backstage, manual input device Udid generate profile and then download down the import, now just select the team under the issue next to the point fix, everythin

Mac under Jenkins+svn+xcode build continuous

every user can use, so it is possible to cause the build version of the error, or honestly in the Jenkins user to operate it. Test Jenkins installation successOpen the browser, enter http://localhost:8080, and if you can open Jenkins normally, the Jenkins installation succeeds.2 Installing the Jenkins PluginThere are quite a few plugins in Jenkins that use what tools to install what tools.For example, we use SVN here, install the SVN plugin, if you use git to install GIT plug-ins.Because I

Use (Xcode) to install Git under Mac

Use (Xcode) to install Git under MacFirst, AppStoreSafest way: Search to download Xcode, (requires AppleID).Other: direct Baidu Xcode download.Second, XcodeOpen xcode-->preferences (Shortcut command +, (comma)) Click the downloads option to download Command line Tools.Third, the terminalInput command: Git--version. Vie

Where to download the Xcode DMG installation files

You can find the Dmgs for Xcode and other development tools onhttps://developer.apple.com/downloads/(requires Apple ID to Login). You must login to a valid session before downloading anything below. Xcode 6 6.4:http://developer.apple.com/devcenter/download.action?path=/developer_tools/xcode_6.4/xcode_ 6.4.DMG 6.3.2:http://developer.apple.com/devcenter/download.action?path=/developer_tools/xcode_6.3.2/ XCOD

Install xcode on Mac OS X and compile objective-C

In later chapters we will look at how to install and use objective-C on Windows and Linux systems for those that do not have access to Mac OS X. if you are planning to develop iPhone applications (or Mac OS X applications for that matter), however, you areGoing to need to use an Intel based Mac OS X system at some point in the future. Perhaps the biggest advantage of using Mac OS x as your objective-C learning platform (aside from the ability to develop iPhone and Mac OS X applications) is the f

Xcode packaging framework for iOS development

I think this packaging framework is a very important feature which can be used to do the following: 1) encapsulate functional modules. For example, if a mature functional module is encapsulated into a package, it will be easier for you or other colleagues to use it later. 2) encapsulate a project. Sometimes this is the case where a company finds two development companies to create two projects and then asks one of their projects to be nested into another project, in this case, you can package em

[Go] Use Xcode 5 and Interface Builder to create the Hello world App

Reprint Address: http://www.ithome.me/archives/581.htmlCreate a Hello World app with Xcode 5 and Interface Builder to post a replyWhen Xcode 5 is released, there are a number of questions you might have about the changes compared to the previous version: I followed the tutorial but found that the program is no longer supported in Xcode 5. Where is In

Xcode 7 How to free real-computer debug iOS app

is to open the iOS project to debug, and then on the project Target's General page of the team to select the Apple ID corresponding to the item, and then connect to the device, and so on when the device is ready, the first debugging needs to add provisioning Profile, before or to that turtle speed backstage, manual input device Udid generate profile and then download down the import, now just select the team under the issue next to the point fix, eve

MAC OSX Xcode HDD cleanup

1. Removal of support for legacy devicesImpact: Can be regenerated and re-generated automatically when the old device is debugged. I removed 4.3.2, 5.0, 5.1 and other versions of the device support.Path: ~/library/developer/xcode/ios devicesupport2. Removing the old version of emulator supportImpact: Unrecoverable; If you need an older version of the emulator, you need to download it again. I removed 4.3.2, 5.0, 5.1 and other old versions of the simul

Mac OpenCV (2.4.9) configuration Xcode (4.6.1)

1: Install Homebrew and CMakeruby -e "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/master/install)"Brew Install Cmake2: Installs Opencvbrew tap homebrew/sciencebrew install OPENCV3. Using Xcode for OPENCV project development1.Open Xcode, chooseNew -> New Project -> Command Line Tool2.Name it and select for C++ type3.Click on your project from the left menu. Click thebuild settingstab from

Use (Xcode) to install Git under Mac

First, AppStoreSafest way: Search to download Xcode, (requires AppleID).Other: direct Baidu Xcode download.Second, XcodeOpen xcode-->preferences (Shortcut command +, (comma)) Click the downloads option to download Command line Tools.Third, the terminalInput command: Git--version. View the current Git version.The following: Installation command lineOpen terminal,

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