Ecos is not detailed. We will directly introduce how to build an ecos development environment in Ubuntu: Like other development environments, ecos can also be built in two ways: one is to build it from the source code, one is to directly use the prebuild version. Here we mainly introduce the prebuild method. To install in prebuild mode, first download the ecos-install.tcl (wget -- passive-ftpftp: // ecos.sourceware.org/pub/ec
Ecos is not detailed. We will introduce how to build an ecos development environment in Ubuntu:
Like other development environments, ecos also has two ways: one is to build from the source code, and the other is to directly use the prebuild version.
This section describes the prebuild method.
To install in prebuild mode, you first need to download the ecos-install.tcl (wget -- passive-ftp ftp://ecos.sourceware.org/pub/ecos/ecos-install.tcl), which requires the system to install the Tcl tool, you can apt-get install tcl, and then execute the sh ecos-install.tcl, the system will automatically install, this method can only install the latest version, because the current ecos3.0 version has been released, so the installation is the ecos-3.0, if you want to install ecos2.0, then manually download the ecos-2.0 source package from the official, decompress it to the appropriate location and create an environment profile for the ecos-3.0, modeled on the Environment profile for the ecos-2.0.
The biggest problem here is that the ecos-2.0, libpng. so.2, libtiff. so.3 cannot be found when the configtool of the libgtk-1.2.so.0 is executed, and the solution is as follows:
Apt-get install libgtk-1.2.so.0
Sudo ln-s/usr/lib/libpng. so/usr/lib/libpng. so.2
Sudo ln-s/usr/lib/libtiff. so.4/usr/lib/libtiff. so.3
After performing the preceding operations, the ecos-2.0 is ready for use and the above steps are not required for the ecos-3.0.