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Cocos2d-x 3.x full Platform Novice development configuration tutorial

This article for Cocos2d-x 3.x full platform (Android,ios) Novice Development Configuration Tutorial Raiders, I hope to help you. Because this article is facing the novice. So some places will be more verbose, please do not take offense. If there is an error in the tutorial, please correct it. If you are having problems configuring your development platform, you

Cocos2d-x advanced development Tutorial: Make your own fishing Talents

"Cocos2d-x advanced development Tutorial: Make your own" Fishing talents "" Basic Information Author: Firebird Network Technology series name: Turing original press: People Post and Telecommunications Press ISBN: 9787115317964 mounting time: may 2013 publication date: 16 open pages: 1: 1-1 category: computer> Software and programming> mobile development> other mobile development technology more about "

Cocos2d framework development tutorial for iPhone game development

IPhone gamesDevelopment and UseCocos2d frameworkThe development tutorial is what we will introduce in this article. Mobile devices are changing the relationship between our work and interaction with others. A new revolution is happening on us. People begin to consume more data through mobile devices.IPhoneApp stores have become the epitome of mobile app success and popularity, with games among the hottest categories. In this article, I will show you h

IPhone tutorial Cocos2d Development Process

Cocos2d iPhoneThe tutorial is the content of this article,GamesAn article on 2D graphics in development. Let's take a look at the content first.Cocos2D-iPhoneIs an open-source framework, which can be easily used inIPhoneDevelop 2D games. It provides physical, sprites), time difference scroll parallax scrolling), SupportIPhoneTouch and accelerator. There are already many applications in App Store.Cocos2DDeve

Cocos2D-X SimpleGame & beginner's tutorial

This article we will open Cocos2D-X SimpleGame beginner's tutorial. We also wrote a series of tutorials on How to port Cocos2dSimpleGame from cocos2d-iphone to cocos2d-x. The article starts from installing and running the Cocos2D-X for the first time, to running Cocos2dxSi

Cocos Basic Tutorial (4) Data structure introduction of Cocos2d::vector

if(vec1.capacity () = =vec1.size ()) {Log ("pvec1->capacity () ==pvec1->size ( )"); }Else{vec1.shrinktofit (); //shrink the vector so that the number of elements on the memory correspondsLog"pvec1->capacity () ==%zd; Pvec1->size () ==%zd", Vec1.capacity (), vec1.size ()); } //pvec1->swap (0, 1); //Exchange two elements in a vector by indexVec1.swap (Vec1.front (), Vec1.back ());//Exchange two elements in a vector by value if(Vec2.contains (SP0)) {//returns a Boolean value that indi

Cocos2d-x-3.0 window + eclipse Android Project Environment and Development tutorial

Today idle to nothing, I heard that the latest cocos2d-x New Version 3.0, so to learn. General reference official Tutorial: http://www.cocos2d-x.org/wiki/How_to_Build_an_Android_Project_with_Eclipse The environment configuration is as follows: System (Ubuntu 12.10 +, OS X 10.7 +, Windows 7 +) ps: My system is Windows 8 Cocos2d-x v3.0 (https://github.co

Cocos2d-JS advanced video tutorial 01

Previous words: Hello everyone, from today on, we will continue to learn about the game engine Cocos2d-JS. This series of tutorials, I also share the video to everyone, so this video is "Cocos2d-JS advanced video tutorial". Since there are all advanced video tutorials, there must be an introductory tutorial. So here I

Cocos Basic Tutorial (4) Data structure introduction of cocos2d::map<k,v>

specifying an iteratorLog"before remove sp0, size of map is%zd.", Map1.size ()); Map1.erase (Map1.find (mapKey0)); Log ("After remove Sp0, the size of map is%zd.", Map1.size ());} //creates a mapMAPstring, Sprite*> MAP2 (5); Map2.reserve (Ten);//set the capacity of a mapOutput resultsCocos2d:the size of Map is1. Cocos2d:sprite Tag=0cocos2d:the Sprite Tag=1, MAP key =map_key_1cocos2d:element with KEY Map_key_1 is locatedinchBuckets1cocos2d:the Sprite Tag=0, MAP key =map_key_0cocos2d:element w

COCOS2D 3.3 Installation Tutorial

Recently in learning cocos-2d, Baidu a cocos-2d, the overwhelming is cocos-2dx of the tutorial, have to say, foreigners still love cocos2d, previously installed COCOS2D 2.0 version, online tutorials are 0.9 of the installation of tutorials, Now Cocos2d has been updated to 3.3.6, now the version after 3.1 is no longer a

Cocos2d-x Installation tutorial for Mac (Xcode)

/.bash_profile.3. Preparing to create a projectEnter the specified folder. For example, my:cd/users/apple/desktop/colin/cocos2d-x/cocos2d-x-3.3/tools/cocos2d-console/bin/If the first two steps are followed, enter the CD Tools/cocos2d-console/bin directly. (because it is currently in the

Cocos2d-x 3.2 Android Platform Novice Development Environment Configuration tutorial

Reference: http://www.cocoachina.com/cocos/20140529/8596.htmlThe following reference to the development environment configuration in Cocoachina Tutorial http://www.cocoachina.com/cocos/20140529/8596.html, I feel that the configuration process, not very detailed, in this blog based on the improvement of HA , what is the problem, you can message exchange.Some time ago, after learning Android development, think about doing fun games to play, now learn

Cocos Basic Tutorial (4) Data structure introduction of Cocos2d::value

Description of the Vector value:truecocos2d:the Description of the Map value:truecocos2d:the Description of the Value-Type value:trueCocos2d:operator-The description of Val2: $Cocos2d:operator-The description of Val4:44. Best practices Prefer to use cocos2d::value and new template containers (cocos2d::vector When you want to handle collections of native types, use

Build Cocos2d-x3.1.1 development environment on Win7-Python tutorial

Now, more and more companies use Cocos2d-x3.0 to develop the game, but now this article is not much, so intend to write a series to help beginners quickly grasp the Cocos2d-x3.0. First of all, let's talk about the preparation of development tools from the development environment. The installation tools required to build the development environment include Visual StudioPython --- (this

JavaScript Intensive tutorial--cocos2d-js JavaScript inheritance

initialization uses false to initialize the dance property in the parent class. Therefore, print to false in line code. This simple JavaScript inheritance method actually implements the inheritance and polymorphism mechanism of object-oriented concept in the general sense. This simple JavaScript inheritance approach is at the heart of the Cocos2d-js inheritance mechanism, and COCOS2D-JS is slightly modifie

[Wood Cocos2d-x 011] Game instance-"Run" production tutorial (Article 3) -- let the protagonist run

Cocos2d-x game instance-"Run" production tutorial (Article 3) -- let the protagonist run What do you mean? Flowers? No, it's your heart ~Reprinted please note, original address: http://blog.csdn.net/musicvs/article/details/8189386 Body: Note: Please download the resources used in this article: http://download.csdn.net/detail/musicvs/4769412 Finally, we entered the topic of our game-run! Come on, let's

[iOS development] cocos2d-x2.2 using AdMob interstitial advertising tutorial (i)

]; Self.interstitial.delegate = self; Note:edit INTERSTITIALEXAMPLEAPPDELEGATE.M to update//interstitial_ad_unit_id with your interstitial AD UNIT Id. Self.interstitial.adUnitID = interstitial_ad_unit_id; } -(void) preloadrequest {Cclog ("Pre load"); [Self initinterstitial]; [Self.interstitial loadrequest: [self createrequest]]; } Here we ' re creating a simple gadrequest and whitelisting the application For test ads. You should request test ads during development to avoid Gener

Cocos2d-x tutorial (35)-3D pickup Ray-AABB Collision Detection Algorithm

Cocos2d-x tutorial (35)-3D pickup Ray-AABB Collision Detection Algorithm Certificate ----------------------------------------------------------------------------------------------------------------------------------------------------------- 1. 3D pickup Technology In 3D games, users can select certain objects in the 3D world for operations such as drag and drop, in this case, the program needs to convert t

Cocos2d-x 3.0final Terminator Series Tutorial 05-appdelegate Entry class

()){[[ccdirectorcallershareddirectorcaller] startmainloop];}return 0;}Therefore, after this method is finished running. Cocos2d-x begins the main logic loop.When the Android,ios platform comes to the phone. A new form will cover the current form, and Applicationdidenterbackground will be calledWhen the Windows,mac platform is minimized, the applicationdidenterbackground is calledGenerally handled in this way:To stop all the screen moves.Let all the mu

Quick-cocos2d-x Beginner's Game tutorial (v)---------------------aids and jump scenes

Quick-cocos2d-x Beginner's Game tutorial (Fri)In the previous chapter we created the game's menu scene and explained the creation of some basic elements, and in the next chapter we will let you know some of the tools that will be used in the next game development, and then teach you to create another game scene and jump to that scene.Tools IntroductionBefore you start to really write your code, you should b

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