netstream

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Create a full-featured flvplayer

The flvplayer we made consists of the following parts:A video object used to display video images,Three buttons are used to play, pause, and stop a video respectively,And a dynamic text used to display the buffer loading progress. 1. Create three button components, named "play", "pause", and "stop" respectively, and drag and drop one of their instances to the scene stage. 2. Create a video component, drag an instance to the scene stage, and assign its instance name myvideo. 3. Place a dyna

C # sending and receiving (POP3, IMAP, SMTP)

Content of this article:1: Make your own Pop3HelperHandling of mail formats is troublesome2: Use the off-the-shelf pop3 classLumiSoft. Net. POP3.Client;There are two solutions3: Use IMAP to receive emailsMore functions than pop3.4: send an email through SMTPAbout Mailbox unavailable. The server response was: 5.7.1 Unable to relay for xx error handling Writing a POP3 receiving program is not very easy. The main problem is how to handle the mail format.The processing method is not too complicated.

Create a full-featured flvplayer

This article is from the first step of Flash MX Professional 2004. Author: Chen Bing Create a full-featured flvplayer The flvplayer we made consists of the following parts:A video object used to display video images,Three buttons are used to play, pause, and stop a video respectively,And a dynamic text used to display the buffer loading progress. 1. Create three button components, named "play", "pause", and "stop" respectively, and drag and drop one of their instances to the scene stage. 2. Cre

TCP for Visual C # network programming

and displays the conversation content of the client. On this basis, play your creativity, you can fully develop a program language (C #)-level chat room! Client Main Source code: public void Sendmeg ()/Send information { Try { int Port=int32.parse (textBox3.Text.ToString ());//Remote host port Try { Tcpclient=new TcpClient (Textbox1.text,port);//Create TcpClient object instance} catch (Exception le) { MessageBox.Show ("TcpClient Error:" +le.) message); } String strdateline=datetime.now.tosh

Error events you must handle in play FLV video

Use the video, netconnection, and netstream classes to load and play FLV files. Process the corresponding event in the script: Netstatusevent-when the netconnection object executes the connect () method, netstatus is changed. When the netstream object executes the play () method, error handling is also monitored by it. The securityerrorevent-netconnection object executes the listener for a connect () error.

Make a full featured FLV player _flash Tutorial

This article is selected from the "Flash MX Professional 2004 First Step" book Author Chen Bing To create a fully functional FLV player This FLV player we will make consists of several parts: A video object for displaying a video image, Three buttons to play, pause, and stop the video, respectively, and a dynamic text to display the progress of the buffer mount. 1. Create three button symbols, named "Play", "pause", "Stop", and drag each instance to the scene stage, respectively. 2. Create a

C#-mailsender Message Send component source code (support ESMTP, attachment)

(), "content-disposition:attachment;;filename=\" "+ ((attachmentinfo) attachments[i]). filename + "\");;//filenameWriteString (TCP. GetStream (), "");;WriteString (TCP. GetStream (), ((Attachmentinfo) attachments[i]). Bytes);;//write the contents of the fileWriteString (TCP. GetStream (), "");;}Command (TCP. GetStream (), ".", "250");//finally finished, type "."Close connectionTcp. Close ();;}〈summary〉Writing characters to the stream〈/summary〉〈param name= "

[Interesting bug] video connection timeout

server when users access the server, At the same time, the programmer configures the probability of being accessed by FLV, flv4, and flv5 in the code in advance, Therefore, users sometimes obtain video sources from flv.bn.youtube.com, sometimes from flv4.bn.youtube.com, or from flv5.bn.youtube.com, When a user creates a request with an unstable server (that is, watching videos on an unstable server, for example, if flv.bn.youtube.com is unstable today ), this bug will occur. Although there ar

Flvplayer source code example 2)

we made consists of the following parts:A video object used to display video images,Three buttons are used to play, pause, and stop a video respectively,And a dynamic text used to display the buffer loading progress. 1. Create three button components, named "play", "pause", and "stop" respectively, and drag and drop one of their instances to the scene stage. 2. Create a video component, drag an instance to the scene stage, and assign its instance name myvideo. 3. Place a dynamic text on the

As3 simple player [Author: qingren]

[Knowledge point]1. Construct the video netconnection and netstream;2. Use soundtransform to control the volume. (This consumes some energy. In As2, setvolume can be used, but as3 won't work );3. Pause pause () and Resume playback of paused video streams using resume ();4. onmetadata is used to receive video information (for example, the total video time data. duration );5. Use NetStatusEvent. NET_STATUS to start and end the video stream. If the value

Flash video magic stagevideo

object cannot be used for Alpha channels, hybrid modes, filters, masks, or scale9grid. The video data cannot be copied to the bitmapdata object (bitmapdata. Draw. Videos cannot be cached in bitmap format. Video data cannot be embedded in SWF files. Stagevideo can only be applied to films from netstream objects. Depending on underlying hardware devices, some color spaces may not be supported. In this case, flash player selects an alternative color

Use TCP to implement point-to-point chat

I checked the materials and practiced socket programming myself. Today I want to implement point-to-point chat. The principle is almost the same. It can be divided into two operations: server and client. Server: 1) create a tcplistener object and initialize Private tcplistener;Private tcpclient client;Private networkstream netstream;Private streamreader streamr;Private streamwriter streamw;Private thread mainthread;Private thread;Private void s

. NET network communication programming [using socket for transmission of strings, files, and serialized objects]-using encapsulated Network Services 4 [chat rooms]

); // start listening to serversocket. beginaccept (New asynccallback (asynccallbackaccept), serversocket); // receives a request} private void asynccallbackaccept (iasyncresult result) {socket serversocket = (socket) result. asyncstate; socket ctsocket = serversocket. endaccept (result); networkstream netstream = new networkstream (ctsocket); tcppacketservicesvr = new netpackettcpasynservice (netstream); (

As3 seamless loop playback FLV

Import flash. Events. netstatusevent;Import flash. Media. video;Import flash.net. netconnection;Import flash.net. netstream; Private var mync: netconnection;Private var client: object;Private var videostream: netstream;Private var video: video;Private var videourl: string; Mync = new netconnection ();Mync. Connect (null );Client = new object ();Videostream = new n

Room under red5

);Iservicecapableconnection SC = (iservicecapableconnection)Conn;SC. Invoke ("netstream", newObject [] {videomap. Get (roomname )});}}}}}@ OverridePublic void roomleave (iclient client, iscope s ){// TodoAuto-generated method StuString username =Client. getattribute ("username"). tostring ();String roomname =S. getname ();List list = usermap. Get (roomname );List. Remove (username );Updateuserlist (roomname );If (videomap. containskey (roomname )){If

[C # network programming series] Topic 3: custom web servers

the request message by reading the network stream object Networkstream netstream = Client. getstream (); // Read the client request data and save it to an array. Byte [] Buffer = New Byte [ 2048 ]; Int Required elength = netstream. Read (buffer, 0 , 2048 ); String Requeststring = encoding. utf8.getstring (buffer, 0 , Cancelength ); // Output request message on the server side Co

C #. NET network program development-TCP

programming language (C! Client main Source code : Public void sendmeg () // send message { Try { Int Port = int32.parse (textbox3.text. tostring (); // remote host port Try { Tcpclient = new tcpclient (textbox1.text, Port); // create a tcpclient object instance} Catch (exception le) { MessageBox. Show ("tcpclient error:" + Le. Message ); } String strdateline = datetime. Now. tow.datestring () + "" + datetime. Now. tolongtimestring (); // get the client time when sending

Video Object for FCS Programming

A video object is used to display real-time or recorded video streams. The video object can be a real-time video captured through the camera. Get method, or a real-time video file or a recorded video file or MP3 audio file played using the netstream. Play method.To display video streams, you must first place the video object to the stage, and then use the video. attachvideo method to attach the video stream to the video object. 1: my_cam = camera. Get

In C #. NET implementing e-mail client programs

+ "\ r \ n";byte[] Arraytosend = System.Text.Encoding.UTF8.GetBytes(Stringtosend.tochararray ());Netstream.write (arraytosend,0,arraytosend.length);}3.2 Acceptance of the Promise codeThe SMTP server responds to each one. The following code implements the ability to accept a promise code.private string Readfromnetstream (ref NetworkStream NetStream){byte[] bb=new byte[512];Netstream.read (BB,0,BB. Length);String read=system.text.encoding.utf8.getstrin

C # Mail Send component source code

-boundary-2--"),//separator end symbol, behind the tail more--WriteString (TCP. GetStream (), "");}Send AttachmentsLoop the file listfor (int i = 0; i {WriteString (TCP. GetStream (), "--unique-boundary-1"); Message Content SeparatorWriteString (TCP. GetStream (), "content-type:application/octet-stream;name=" "+ (Attachmentinfo) attachments). FileName + "" "); File formatWriteString (TCP. GetStream (), "content-transfer-encoding:base64"); The encoding of the contentWriteString (TCP. GetStream ()

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