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Unity3d RPG game making with notes (2)

effect. Fog want to add, very simple, in the toolbar to find a window under the Lighting option, click will pop up a dialog box, the middle Scene option dropdown will find a Fog effect, check, you can see that Fog has three parameters: Fog Color "," Fog Mode "," Fog Density ", you can set their color, concentration. The linear, exponential, and Exp2 in "Fog Mode" are the influence factors that use different formulas to calculate fog.(PS: "Fog mode" in the Linear mode will appear more "Linear Fo

Learn iPhone and iPad cocos2d game development Reading Notes

of materials in the init or onenter method, a delay will occur. The solution is to insert a loading scenario. 5)Never call the replacescene method of ccdirector In the init method of a node. Director cannot tolerate scenario replacement when a node is initialized 15.Ccspritebatchnode Batch Processing 1)When you use ccsprite, a rendering method is called every time a ccsprite node is generated, the overlay of system overhead caused by each rendering method call will reduce the Frame Rate of the

Lua Game Development Practice Guide Study Notes 1

Tags: Lua This article provides some learning notes based on the Lua Game Development Practice Guide. It is only used to continue some of your learning knowledge. Lua Basics 1. Language definition: In Lua, identifiers have a lot of flexibility (variables and function names). However, you must avoid the use of underscores (_) to upper-case letters when using numbers as the start character, because th

Game Theory Study notes (i) four entry conclusions

choose Alpha, then your score is +0.If you choose Beta and your opponent chooses α, then you score-3 and your opponent scores +3If you all choose Beta, your score is +1. Alpha Beta Alpha 0,0 -1,-1 Beta -3,3 +1,+1 In this case α is the opponent's advantage strategy, so the opponent will choose α, in the case of the opponent is determined to choose α, I choose α less loss, so I will choose α.SummarizeFour Entr

Leetcode notes: Game of Life

Leetcode notes: Game of Life I. Description According to the Wikipedia's article: "The Game of Life, also known simply as Life, is a cellular automaton devised by the British mathematician John Horton Conway in 1970 ." Given a board with m by n cells, each cell has an initial state live (1) or dead (0 ). each cell interacts with its eight neighbors (horizontal, v

Pyqt mining mine Game Study Notes (6)

of the tuples and the other being the integer mine. If * result Parsing is not required, the header parameter of the setmap function is an object of result, which must be parsed again. The following function new_func uses the asterisk expression in the second part, which is also common: def inGame(func): """ check if this game is running """ def new_func(self, *args, **kw): if self.status != RUNNING: return return func(self,

Cocos2d-x game engine development notes (26) Chinese and custom Fonts

Original article, reproduced please indicate the source: http://blog.csdn.net/zhy_cheng/article/details/9736973 Cocos2d-x implements Chinese, there are two ways to transcode and read XML files, For the first, in my blog [Cocos2d-x game engine development notes (2)] rendering text on the screen has an introduction, next to see how to read Chinese from XML files. The content with source code XML in testcpp i

Several Game-Assisted Analysis notes (1)

The annual "big project" for reinstallation of the system has been under construction. Sort out the tools and materials of last year. Today, we start to give our customers a bit of gameplay assistance. (The customer will not mind if it has been more than a year) Today is the first article. Analysis notes of long Xiang mi Chuan Blame Breakthrough: Ce searches for the change value and does not stop selecting the blame. Locate the followin

Lua Study Notes for Cocos2d-x game development, cocos2d-xlua

Lua Study Notes for Cocos2d-x game development, cocos2d-xlua Download link what is Cocos2d-x An open-source mobile 2D game framework released under the MIT license. You can use C ++, Lua, and Javascript for deployment. Cross-platform: iOS, Android, Blackberry, and Tizen. Applications developed using Cocos What is Lua? Script Language

[Game development-Learning notes] Rookie slowly Fly (iii)-Official tutorial Learn to be careful

Own things to do on their own Example: The official tutorial "Tanks Tutorial", small tanks: mobile, mobile sound, shooting, health management, etc. component are mounted on the gameobject tank own body. Shells, then manage their own explosions and so on.Many benefits:~ more convenient when developing and maintaining~ Meet the "face of the object" thinking A script to do one thingExample: The official tutorial "Tanks Tutorial", the small tank: C # script divided into three, mobile,

"Finishing" HTML5 game Development Study notes (3)-Parabolic motion

(crtball!=null ballselected) {//Draw connection Ball and Slingshot "rubber Band" Ctx.beginpath () Ctx.moveto (POINT.X,POINT.Y) Ctx.lineto (CRTBALL.X,CRTBALL.Y) Ctx.closepath () Ctx.stroke ()}}function isballselected (offsetx,offsety) {var point = Opts.actionpointvar A = Math.abs ( POINT.X-OFFSETX) var B = Math.Abs (point.y-offsety)//var C = math.sqrt (a*a+b*b) return (A*A+B*B) Appwindow.onload = function () {var canvas = document.getElementById (' canvas1 ') var ball = new Ball (Ten) var slings

"Finishing" HTML5 game Development Study notes (2)-Bouncing balls

. ') Return}ctx = Canvas.getcontext (' 2d ') Drawball () return this},/*beginmove@return:void@speed:{offsetx:0,offsety:0}@ Box:box instance*/beginmove:function (Speed,box) {Box.refresh () var boxsize = Box.getsize (), ballopts = Opts.ballOpts, OffsetX = Speed.offsetx,offsety = Speed.offsety,directionchanged = false//Judge Ball is inside the box (top, right, bottom, left) within Var Boxinnerboundry = {top:boxsize.y+boxsize.linewidth,right:boxsize.x+boxsize.linewidth+boxsize.width,bottom: Boxsize.

Notes about Cocos2d in IOS game development

IOS gamesAboutCocos2dLearning notes are the content of this article, mainly fromCocos2dAlert usage,Cocos2dSelf-built animation,Cocos2d. Let's take a look at the details. Usage of Alert in Cocos2d // Dialog // usage of the alert Control Int idx = CCRANDOM_0_1 () * 600/100; UIAlertView * dialog = [[UIAlertView alloc] init]; [Dialog setDelegate: self]; [Dialog setTitle: [NSString stringWithFormat: @ "% d", idx]; [Dialog setMessage: @ "

[Game development-Learning notes] Rookie slowly Fly (vi)-bubble sort

1 /// 2 ///Bubble Sort Algorithm3 /// 4 /// 5 Public Static voidSortint[] arr)6 {7 inttemp =0;8 for(inti =0; I 1; i++)9 {Ten for(intj =0; J 1I J + +) One { A if(Arr[j] > arr[j +1]) - { -temp = Arr[j +1]; theArr[j +1] =Arr[j]; -ARR[J] =temp; - } - } + } -}Xiao Kee: I J

Notes when writing a flash game playing sound

Notes when writing a flash game playing sound If the sound card is not installed on the device, or the sound card is faulty, or the operating system, such as Win 2003 Server, disables the sound card, or prompts that no active multiplexing device is available An exception occurs when the playing sound cannot be obtained from the channel. Channel = This. talk0.play ();If (null! = Channel) plus null jud

(NO.00003) iOS games simple robot projection game forming notes (11)

(NO.00003) iOS games simple robot projection game forming notes (11) The robot has already fired bullets. Let's see how to set obstacles for players. We can see from the figure above that there are several obstacles in the machine and basket. Let's first look at how to implement them. Open SpriteBuilder and create SmallBrick. ccb in the Sprites folder. The type is Node. Drag a CCNodeColor node from the

DX notes Five------drawing bitmap of the game screen drawing

); if(!hWnd) { returnFALSE; } MoveWindow (HWnd,Ten,Ten, -, -,true); ShowWindow (HWnd, ncmdshow); UpdateWindow (HWND); HDC= GetDC (hWnd);//window DCMDC = CreateCompatibleDC (HDC);//window-compatible memory DChbmp= (HBITMAP) LoadImage (Null,text ("bg.bmp"), Image_bitmap, -, -, lr_loadfromfile);//Loads an icon, cursor, animated cursor, or bitmap//loading icons, cursors, animated cursors, or bitmaps; loading bitmapsSelectObject (mdc,hbmp);//use GDI objects to return previously used GDI

Pyqt mining mine Game Study Notes (4)

problems have been solved. Actually not. Another important question is: Why accept () calls super (setupdlg, self). Accept () Is this call redundant? The best way to understand it is to perform experiments and tests. Use comments to block super (setupdlg, self). Accept (),Run main. py and choose config> setup from the program menu. In the displayed dialog box, click OK, The program does not respond, and the dialog box is not closed. This proves that you must call qdialog. Accept () to retur

Pyqt mining mine Game Study Notes (3)

main. py to this module may cause the following: Create and initialize a module-level variable. The defaults dictionary is used; Create and initialize a module-level variable, default_save_file = "config. cfg" Create a module-level variable conf and use this variable to instantiate _ conf; Use conf to reference the function load () in _ conf and read the data in the config. cfg file into defaults. There are no member variables W and H in the _ Conf, but why use Conf. W and Conf. h? The sec

Windows game Programming Master reading notes

be, for example:%d, octal code sequence "\015" and so on.10, int LoadString () loads the string resource, returning the loaded string length.11, the mouse position is relative to the customer area, excluding boundaries and controls, the mouse is relative to the upper left corner (0,0) coordinates; the mouse key encoding (beginning with mk_) is processed in Wm_mousemove.12, the function of sending messages by themselves:LRESULT SendMessage (): Passes a message to the window that requires immedia

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