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Delphi4 Programming Technology insider

DelphiTutorial Series of books(110)Delphi4Programming Technology insider Organize netizens (state)Email:Shuaihj@163.com

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  • Original Title: Charlie Calvert's Delphi 4 unleashed
  • Author: Charlie calvert
  • Translator: Xiaoxiang Studio
  • Series name: Software Development Technology series
  • Press: Machinery Industry Press
  • ISBN: 7111072162
  • Mounting time: 2000-7-1
  • Published on: February 1, June 1999
  • Page number: 986
  • Version: 1-1

Introduction

This book provides a complete and comprehensive introduction to Delphi 4. Its main contents include COM and distributed computing, database programming, general programming problems, and graphics and DirectX programming. Through the study of this book, readers can not only quickly understand the essentials of Delphi 4 programming, but also master many new technologies, for example, you can create a com automatic server and client program, perform multi-layer database computing using MIDAS, and use DCOM cross-Network Distributed Database. The biggest feature of this book is the rich code. It not only describes the sample code in detail, but also contains the source programs not introduced in many books on the supporting CD. This book applies to programmers who use Delphi 4 programming.

Directory

Step 1

Chapter 1 Program Design Basics 1

Structure of the 1.1 book 2

1.2 example program 4

1.3 create well-designed programs 4

1.3.1 design problem: simple code 4

1.3.2 spiral increase 5

1.3.3 comparison between Good OOP and poor OOP 5

1.3.4 pay attention to flexible event handling procedures 6

1.3.5 be lazy in clarifying procedures 7

1.3.6 avoid using hidden data cross-link object 8

1.3.7 short Method 9

1.3.8 naming of variables, methods, and procedures 10

1.3.9 avoid feature drift 10

1.3.10 Create component 10

1.3.11 use third-party tools 11

1.4 considerations in the text of this book 12

1.4.1 unleash and merc40 packages 12

1.4.2 codebox Unit 13

1.4.3 create a network 13

1.4.4 Borland/Inprise Name Change 13

1.4.5 Code 14

1.5 Conclusion 14

Chapter 2 IDE and VCL enhancement 15

2.1 detachable toolbar 15

2.2 use tool window 16

2.3 use code explorer 18

2.4 new tool 21 in Delphi 4

2.4.1 use project manager and debugger 21

2.4.2 debug DLL 22

2.4.3 use module view 23

2.4.4 use Event Log window 23

2.4.5 CPU view 24

2.4.5 new feature 25 in the debugger

2.4.6 code browser and tooltip symbol insight 26

2.5 dock window 26

2.5.1 parking controls in Forms 27

2.5.2 Park Form 28 in Form

2.6 action list 31

2.6.1 use action list 31

2.6.2 use standard action 35

2.7 function overload 35

2.7.1 method overloading and inheritance 38

2.7.2 errors to be avoided during method overloading 40

2.7.3 default parameter 42

2.8 dynamic array 43

2.9 implements keyword 46

2.10 Conclusion 48

Chapter 4 Polymorphism 49

3.1 concept of polymorphism 49

3.1.1 comparison of value assignment and equals 49

3.1.2 simple example of polymorphism 50

3.2 polymorphism assignment capability 51

3.2.1 set sub-objects suitable for their parent objects 51

3.2.2 another side of polymorphism 52

3.3 Virtual Methods and polymorphism 53

3.3.1 classic shape demonstration 56

3.3.2 code 62 without polymorphism

3.4 VCL polymorphism 63

3.5 conclusion 65

Chapter 1 Exception Handling 66

4.1 how to handle exceptions in this Chapter 67

4.2 exception theory 67

4.2.1 abnormal functions 67

4.2.2 default Exception Handling Procedure 68

4.2.3 the entire program is a large try block 69

4.2.4 unhandled exceptions 69

4.3 exception class 70

4.4 basic exception syntax 71

4.4.1 a simple try... try t module 74

4.4.2 abnormal Association error string 75

4.4.3 locate the wrong address 76

4.4.4 Exception Handling summary 77

4.5 exception thrown 77

4.5.1 VCL exception Type 79

4.5.2 understand VCL exception class 81

4.5.3 run gauntlet: Multiple exception classes 82

4.5.4 catch exceptions in general except T statements 83

4.6 create and cause your own exceptions 83

4.7 and then exception 87

4.8 try .. Finally block 88

4.9 stream, exception, and free space 91

4.10 Replace the default exception handler 95

4.11 use resource tracking error string 97

4.12 conclusion 101

Chapter 4 thread 5th

5.1 process and memory 103

5.1.1 thread and multi-task 104

5.1.2 preemptible and non-preemptible multitasking 106

5.2 threads: A simple example 106

5.3 multi-threaded program 111

5.3.1 Use thread 115 in thread2 Program

5.3.2 pass a parameter 115 to the thread function

5.3.3 critical section: Allow multiple threads to work 117 at the same time

5.4 process mutex RMB 122

5.5 threads and VCL 126

5.6 thread-safe database access 127

5.7 VCL thread security object 128

5.8 use tthread object 128

5.9 set thread priority 137

5.10 re-access Delphi thread 142

5.11 conclusion 143

Part 2 create components

Chapter 1 Creating components (1) 6th

6.1 component principle 146

6.2 create a derived component for an existing component 146

6.2.1 create a simple component 146

6.2.2 bidirectional tool 150

6.2.3 register a component 151

6.2.4 change the default behavior of components 151

6.2.5 dynamically create and check components 152

6.3 package: Put components in component palette 153

6.3.1 what is pack 153

6.3.2 create a pack 154

6.4 extended unleash unit 156

6.4.1 tccbigedit and tccemptypanel controls 166

6.4.2 create a composite component 166

6.4.3 create the published attribute of the component 169

6.4.4 considerations for stream attributes 170

6.5 create truly useful components 171

6.6 conclusion 175

Chapter 2 creating components: (2) 7th

7.1 build components from scratch 178

7.2 clock component 180

7.2.1 understand tccclock 189

7.2.2 tcccolorclock 191

7.2.3 create fancy clock 192

7.3 create an icon for the component 195

7.4 tools api: Property editor and component editor 196

7.4.1 five main tools api 196

7.4.2 property editor 196:

7.4.3 more about registering your own components and component editor 199

7.4 component editor 200

7.5 invisible components 201

7.6 findallw program 202

7.6.1 use tfileiterator to traverse directory 213

7.6.2 when should I make the object invisible component 215

7.6.3 alldirs and fileiter 216

7.6.4 traverse directory 216

7.6.5 use findfirst, findnext, and findclose 217.

7.6.6 create an event handler 218

7.7 compdirs program 220

7.8 tccpickdirdlg 226

7.9 component template 231

7.10 ActiveX Control 232

7.11 conclusion 235

Part 3 Database Programming

Chapter 2 fields and database tools 8th

8.1 starting from Relational Database 238

8.1.1 advantage of the relational database model: 239

8.1.2 simple logical settings: Basic 239 of relational databases

8.1.3 indexes and keywords in DBD and Database Explorer 240

8.2 key rule: Create a keyword 243 for each table

8.2.1 one-to-many relationship: Data and index 244

8.2.2 working with primary keywords and primary indexes 245

8.2.3 working with secondary indexes and external keywords 246

8.2.4 keyword importance 246

8.3 use database tools to browse and operate databases 247

8.3.1 browse keywords and indexes of the dbdemos database 247

8.3.2 create an index with Database Desktop 250

8.3.3 create an alias 250

8.3.4 Use Database Desktop to create master and external keywords 251

8.3.5 integrity of inquiry reference 252

8.3.6 relational database and connection 253

8.3.7 connection and QBE 254

8.4 fields editor 255

8.5 calculated field 259

8.6 TDBGrid 260 during running

8.6.1 control the options attribute 263 of DBGrid during running

8.6.2 DBGrid option 264 displayed during running

8.7 use TDBGrid column 265

8.7.1 change tdbgird object title 265

8.7.2 change the entire column of the grid by 266.

8.7.3 change the color of a row in the grid by 267

8.7.4 change the column width by 268

8.7.5 hide column 268 in TDBGrid

8.7.6 display list of visible fields 269

8.7.7 move column 270 during runtime

8.8 search for field 270

8.9 million record objects 276

8.10 conclusion 276

Chapter 2 flat file real-world database 9th

9.1 examples in this Chapter 279

9.2 design applications 279

9.2.1 define data 280

9.2.2 focus of programming 282

9.3 define the appearance of a program 284

9.4 search: process the Category field 286

9.5 set the command structure of the program 287

9.6 view the "rough draft" of the application 289

9.7 create your own object 290

9.8 create the final program 291

9.9 switch to and from read-only mode 309

9.10 sorting data 311

9.11 query data 313

9.12 filter data 314

9.13 mark file 315

9.14 set color 317

9.15 use registry 320

9.16 clipboard: Cut, copy, and paste 323

9.17 conclusion 323

Chapter 1 relational database 10th

10.1 real-world data 324

10.2 test the associated address program 325

10.3 kdadd code 328

10.3.1 use the kdadd program 338

10.3.2 create index 338 for kdadd

10.3.3 query log 339

10.3.4 data insertion and cancellation operations 340

10.3.5 data deletion: Overview of the program's data module 341

10.3.6 data module: cascade deletion 343

10.3.7 data module: general registration 345

10.3.8 add error string 345 to string Resources

10.3.9 about dialog box 346

10.4 use the kdaddexplore program 346

10.4.1 use tsession 347

10.4.2 kdaddexplore program code 349

10.4.3 Display System database 355 with ttreeview

10.4.4 expand ttreeview node 356

10.4.5 Add a list of available tables to ttreeview 356

10.4.6 index and field 358

10.4.7 display alias and alias parameters 359

10.5 conclusion 360

Chapter 4 use local InterBase Server 11th

11.1 starting from Interbase 361

11.1.1 362 database and work Market

11.1.2 set local Interbase 362

11.1.3 set Interbase alias 365

11.2 create a database 366

11.2.1 use wisql 367

11.2.2 create table 367

11.3 use wisql to manage databases 368

11.4 transaction processing 370

11.4.1 create a transact program 370

11.4.2 use the transact program 371

11.4.3 understand transaction processing 372

11.5 cache update 373

11.6 many-to-many relationships 378

11.7 security and InterBase Server Manager 387

11.7.1 Define table access power 388

11.7.2 use InterBase Server Manager to back up table 388

11.8 conclusion 389

Chapter 2 Interbase programming 12th

12.1 music program 391

12.2 design music program 392

12.2.1 database creation solution 393

12.2.2 Modify Table: Empty or non-empty 393

12.2.3 rename the field 394 in the existing table

12.2.4 create blob field 395

12.2.5 primary and external keywords 396

12.3 create an index in the music table 398

12.4 generators, triggers, and stored procedures 399

12.4.1 do not use trigger 400 on the Active Index

12.4.2 use stored procedure 401

12.4.3 stored procedure from Delphi 402

12.5 server-side rules and client-side rules 403

12.6 music program interface overview 404

12.7 use subform 405

12.8 music program code 408

12.8.1 use music program 408

12.8.2 password prohibited: tdatabase object 408

12.8.3 formcreate event 408

12.9 use data in the music program 411

12.10 ask a question to the database: Brief SQL entry 412

12.10.1 Stored Procedure 416 without returning a data set

12.10.2 View data range 417

12.11 conclusion 418

Part 4 com

Chapter 2 COM interface and basics 13th

13.1 understand COM interface 419

13.1.1 what is com? 420

13.1.2 COM and window 420

13.1.3 plug-and-play application 420

13.1.4 com issue 421

13.1.5 the com 422 on UNIX

13.1.6 future 423 of COM + and COM

13.2 interface introduction 423

13.2.1 New Interface Type 423

13.2.2 the interface is not class 424

13.2.3 interface 424 cannot be directly implemented

13.2.4 use a class to implement interface 425

13.2.5 Method for calling an interface 428

13.2.6 destroy interface 429

13.3 theory behind interfaces 432

13.3.1 reason for using the interface 433

13.3.2 maintain or update interface 435

13.4 create and use the COM interface 435

13.4.1 understand the guid 436

13.4.2 about the registry and guid: 437

13.4.3 understand iunknown 440

13.4.4 implement iunknown 445

13.4.5 specify guid 447 for the interface

13.4.6 magic number 448

13.4.7 unknownbyuser program comment 449

13.5 Advanced Interface question 450

13.5.1 more than 451 Interfaces

13.5.2 method parsing statement 454

13.5.3 implements pseudodirective 455

13.5.4 virtual table 458

13.6 conclusion 458

Chapter 2 tcomobject, ttypedcomobject, and Type Library 14th

14.1 sample code 460

14.2 tcomobject 460

14.2.1 place common interface 461 in DLL

14.2.2 iclassfactory 469

14.2.3 isysteminfo interface 470

14.2.4 register the DLL 470

14.2.5 access the COM Object stored in DL from an executable file 471

14.2.6 group data beyond the program boundary 472

14.2.7 group data 473

14.2.8 variant array 473

14.2.9 call isysteminfo 479

14.3 type library and query object 482

14.3.1 create Type Library 483

14.3.2 create a client program for the query type library 488

14.3.3 retrieve itypeinfo 491

14.3.4 obtain Interface Information 494

14.4 conclusion 495

Chapter 4 Create a com automated server and client program 15th

15.1 understand OLE Automation client programs and servers 496

15.2 create a simple COM server and client program 497

15.2.1 building a simple server 497

15.2.2 add method 498 on the server

15.2.3 view the generated source code 499

15.2.4 add interface property 500

15.2.5 create a simple customer program 500

15.2.6 call method 504 through tcominterface

15.2.7 call methods through dispinterface 505

15.2.8 use variant to call method 506

15.3 idispatch, dual interface, and dispinterface 507

15.3.1 call simpleautoserver 508 from word

15.3.2 vtable and dual interface 509

15.4 Type Library 510

15.4.1 what is Type Library 511

15.4.2 create Type Library 511

15.4.2 valid automation type 512

15.5 ignore parameter 512 with emptyparam

15.6 register 513

15.7 Automatic Data grouping 515

15.8 get two or more interfaces from a coclass 515

15.9 conclusion 526

Chapter 2 automation of Word and Excel with Delphi 16th

16.1 system requirements for automated office applications 527

16.2 start Delphi and Excel 528

16.2.1 enable Excel 528

16.2.2 use comobj 529

16.2.3 understanding of simple Excel Automation 530

16.2.4 comparison interface and variant 530

16.2.5 understanding createoleobject 531

16.2.6 variant and type 532

16.2.7 create an automatic Excel Object 532

16.3 Excel automation objects 533

16.3.1 access various objects within the application object 534

16.3.2 use Automation 535

16.4 share charts between Excel and Word 543

16.4.1 create a workbook 546

16.4.2 create a chart 547

16.4.3 use seriescollection object 548

16.5 copy data from Excel to word 550

16.5.1 word internal automation 551

16.5.2 send document 553

16.6 conclusion 553

Part 5 Internet programming

Chapter 2 interfaces and Internet Explorer 17th

17.1 comparison between variant and interfaces 555

17.1.1 remedy interface 556

17.1.2 Type Library 557

17.2 documents required in this chapter 557

17.3 use Word and Excel 558

17.3.1 use Excel and Word interfaces 565

17.3.2 comparison between variant and interface technology 566

17.4 use IE and twebbrowser 568

Start at 17.4.1: access element 568 in web page

17.4.2 processing HTML 574 on the browser at runtime

17.5 place ActiveX controls in the browser 581

17.6 conclusion 588

Chapter 2 webbroker: CGI and ISAPI 18th

18.1 web module 589

18.2 Web Server Application Wizard 589

18.2.1 CGI 590

18.2.2 wincgi 590

18.2.3 ISAPI/nsapi 591

18.2.4 CGI and isapis 591

18.3 webbroker component 591

18.3.1 twebmodule 592

18.3.2 twebresponse 593

18.3.3 twebrequest 593

18.4 intrabob 594

18.5 tpageproducer 596

18.6 tdatasetpageproducer 598

18.7 browsing status 601

18.7.1 faturl 602

18.7.2 cookie 602

18.7.3 implicit field 602

18.8 generation of advanced Web pages 605

18.9 tdatasettableproducer 610

18.10 database Web Application Wizard 613

18.11 tquerytableproducer 613

18.12 conclusion 617

Chapter 2 wininet and FTP 19th

19.1 understand wininet, FTP, and TCP/IP 618

19.1.1 required documents 618

19.1.2 ensure FTP runs 619 IN THE SYSTEM

19.1.3 precautions for installing TCP/IP 619

19.2 use wininet 622 for FTP

19.2.1 use internetopen 624

19.2.2 use internetconnect 624

19.2.3 obtain 626 of the current directory

19.2.4 search for files in the directory (1) 626

19.2.5 search for files in the directory (2) 628

19.2.6 retrieving files (1) 630

19.2.7 create callback 631

19.2.8 retrieving files (ii) 635

19.2.9 simple method of sending files to the server 637

19.2.10 delete file 637

19.2.11 creating and deleting directories 638

19.3 use the FTP control in the program 639

19.3.1 connect to server 647

19.3.2 response to onnewdir event 648

19.3.3 change Directory 648

19.3.4 tracking File Transfer 649

19.4 conclusion 651

Part 6 distributed programming

Chapter 2 DCOM 20th

20.1 COM and distributed architecture 653

Why 1.1 What is DCOM 653

V1.1.2 run DCOM server 95/98 on Windows 654 and Windows NT

1.1.1.3 use Windows 98 656 As a DCOM Server

20.2 simple DCOM client programs and servers 656

Ipv2.1 create server 657

Copyright 2.2 understanding safecall 657

658 data groups between machines

4.1.2.4 create a DCOM client program 662

4.1.2.5 use remote object 670

20.3 re-access the systeminformation program 670

20.4 lightweight remote dataset 677

4.1.4.1 understanding of datacomserver program 685

When 4.2 accessing the remote Dataset

Datacomclient 689

Chapter 4.3 understanding datacomclient 694

4.4 edit data row 696

20.5 program data and automated data 697

20.6 test remote debugging system 702

20.7 conclusion 703

Chapter 4. Das 21st

21.1 multi-layer computing overview 704

21.1.1 what is Midas 705

21.1.2 purpose of distributed computing 706

21.1.3 overview of briefcase model 706

21.1.4 term 707

21.1.5 find the scheduler 707

21.2 technical details: use distributed dataset 708

21.2.1 create a simple Midas application 709

21.2.2 create simplemidasserver 714

21.2.3 understanding server 715

21.2.4 export tprovider interface 715

21.2.5 prepare server 716 for customer applications

21.2.6 create a simple customer program named 717

21.2.7 simple understanding of the customer's procedure of the "money" account 718

21.2.8 remote access server 718

21.2.9 Use SOCKET instead of DCOM 719

21.3 create one-to-multiple applications 720

21.4 create a remote data client application 722

21.4.1 update and refresh data 725

21.4.2 briefcase model 726

21.4.3 packetrecords 727

21.5 error handling 728

21.6 server-side logic and client logic 729

21.7 required DLL 731

21.8 use olenterprise 732

21.9 conclusion 733

Chapter 2 activeform 22nd

22.1 introduction to activeform 735

22.2 create activeform 736

22.3 configured in Internet Explorer

Activeform 736.

22.3.1 set Option 736 for activeform

22.3.2 connect to activeform 737

22.3.3 understand occache 738

22.4 use the cab file and package 739

22.4.1 understand inf file 741

22.4.2 license 742

22.5 run activeform 742 in Word

22.5.1 Register Application 742

22.5.2 run the form 743 in Microsoft Word

22.6 use activeform template 745

22.7 socket and activeform 745

22.7.1 socket overview 745

22.7.2

Midas activeform 746

22.7.3 create an activeform 747 Based on MIDAS

22.8 conclusion 749

Chapter 2 MTS 23rd

23.1 what is MTS 750

23.2 how to install MTS 752

23.3 create a simple MTS server 752

23.4 create a simple MTS client program 758

23.5 call local object 760

23.6 register objects with MTS 761

23.7 Remote Call object 761

23.8 create a simple MTS Database Server 763

23.9 create a simple MTS database client program 770

23.10 process MTS transactions 774

23.11 create an MTS example that spans multiple servers 784

23.12 code 786 of the rocket program

23.13 conclusion 799

Chapter 2 CORBA 24th

24.1 understanding of CORBA 800

24.1.1 what is CORBA 800

24.1.2 comparison between DCOM and CORBA 801

24.1.3 what is orb 802

24.1.4 what is smart agent 803

24.1.5 what's BOA 804

24.1.6 what is proxy, stub and framework 805

24.1.7 understand Delphi and CORBA 807

24.2 two important CORBA repositories 808

24.2.1 what is Interface Repository 808

24.2.2 what is implementation repository 809

24.3 simple CORBA object 809

24.3.1 server 810

24.3.2 customer program 817

24.3.3 understand customer program 819

24.3.4 understanding of CORBA stub 822

24.3.5 understand the CORBA framework 822

24.4 understand the server's IDL Interface 823

24.5 simple CORBA dynamic project 824

24.6 simple CORBA database object 831

24.6.1 create a CORBA database server 831

24.6.2 Create Customer program 840

24.7 use VisiBroker manager and osfind 842

24.8 conclusion 843

Chapter 2 Delphi, Java, and C ++ 25th

25.1 use CORBA 844 in Delphi and Java

25.2 call Java Server from Delphi 851

25.3 call the Delphi CORBA server from C ++ builder 856

25.3.1 use C ++ to create a CORBA server and call 866 from Delphi.

25.3.2 understanding bcbcorbaserver 871

25.4 conclusion 873

Part 7 game programming

Chapter 2 VCL graphics 26th

26.1 Windows GDI and VCL TCanvas 876

26.1.1 understanding of the GDI 876

26.1.2 VCL makes graphical programming easier by 877

26.2 use TCanvas 877

26.3 research and use of painter 878

26.3.1 tbrush. Color Attribute Analysis 878

26.3.2 tbrush. Style attribute analysis 878

26.3.3 Analysis of tbrush. Assign Method 880

26.4 research and use of paint brush 881

26.4.1 attributes analysis of tpen. Style 881

26.4.2 analysis of the tpen. Width attribute 881

26.4.3 Analysis of tpen. Mode attributes 881

26.5 research and use of fonts 883

26.5.1 tfont. Height attribute analysis 883

26.5.2 tfont. Size attribute analysis 883

26.5.3 tfont. Name attribute analysis. 884

26.5.4 tfont. Style attribute analysis 884

26.6 research and use of TCanvas. penpos 884

26.7 research and use of TCanvas. cliprect 884

26.8 research and use of TCanvas. copymode 885

26.9 research and use of TCanvas. pixels 886

26.10 analyze and understand the TCanvas method 886

26.11 mainbrush sample code 886

26.11.1 oncreate event 895

26.11.2 formshow method 896

26.11.3 set paint brush mode 897

26.11.4 use the fonts 898

26.11.5 draw a 899 shape on the canvas

26.11.6 use copymode 902.

26.11.7 modify cliprect 902

26.12 lines with other names 903

26.13 in-depth research on VCL 906

26.13.1 learn more about tcolor 906

26.13.2 colors sample project 907

26.13.3 onchange event handler 909

26.14 palette 910

26.15 learn more about Windows graphics file formats 910

26.15.1 analyze bitmap and DiB 910

26.15.2 analysis icon 911

26.15.3 analysis metadata 912

26.16 analyze tpaintbox and timage 915

26.17 review bitmap 916

26.18 conclusion 923

Chapter 2 DirectDraw 27th

27.1 understand DirectDraw 924

27.1.1 what is DirectDraw 925

27.1.2 thoughts on double buffering 926

27.1.3 hardware and simulation 927

27.2 a simple DirectDraw program 928

27.3 release API 934

27.3.1 enter the exclusive mode and change the screen resolution by 935

27.3.2 what is the DirectDraw surface? 935

27.3.3 write text 937 to the screen

27.3.4 exchange surface 938

27.3.5 release memory 939

27.4 smooth animation 940

27.5 use bitmap 949

27.6 game resources 955

27.7 conclusion 956

Chapter 2 more DirectX technologies 28th

28.1 directsound 957

28.1.1 initialize directsound 958

28.1.2 enumeration sound driver 961

28.1.3 use directsoundbuffer 962

Open WAV file 964

28.1.5 play audio file 966

28.1.6 play large files 967

28.1.7 play two WAV Files 967 at a time

28.2 create DirectX game 968

28.2.1 create the delphiman program 970

28.2.2 precautions for implementing the delphiman program 979

28.2.3 "machine Character" control 982

28.2.4 summary delphiman program 982

28.3 view direct3d 982

28.4 key 3D technologies 983

28.5 conclusion 984

Supporting Cd content 986

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