1. Note: #if 0
#endif
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2.
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3.bool type
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4.char type
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5.
Short 2 bytes
Short (signed short) -32768~32767
unsigned short 0~65535
6.
int 4 bytes
7.
A long 4 bytes
8.
Floating-point types:
Float 4 bytes
Double 8 bytes
9.
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10.
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11.
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12.
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After preprocessing:
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13. Practice
int n;
scanf ("%d", &n);
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Note: You cannot add "\ n" in scanf.
14.
Compare registers with auto execution time
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15.
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Split-screen operation: Under an open file, enter the VSP file name in the bottom row mode (landscape)
SP file name (vertical)
16.
Static effect:
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17. Forcing type conversions
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18.
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The m/n can be decimal.
19. Bit arithmetic
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% #x indicates print 16 binary
20. Three Mesh operation
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21.sizeof
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Note: System-related, 64 and three-bit systems are different.
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This article is from the "grinding pad" blog, be sure to keep this source http://millstone.blog.51cto.com/9843217/1605585
2015.01.16 continued