It's a part content of "Masters of doom", it's about some interesting things as Doom's birthing.
Body:
During Halloween in 1993, Romero stood alone in a dark little room staring at his *** barrel, with dark red stains on the walls, and disturbing music echoed, after a noisy chord, Romero came up to pick it up, and rushed into a gate with a rifle in front. The deep voice came from all directions, it's like a noble or Burch of something, and it's like a torment. Suddenly, a large, red fireball came to him, and a wave of heat waves blew up in the air, he has to hurry up!
While Romero was hiding, he hit a monster's chest with a rifle. The monster flew out and splashed out with blood, but there was still a fireball hitting Romero's side. His eyes were red, then he heard his difficult panting and Another Fireball. This time he was able to hide, but he could barely see anything. Being Hit again makes breathing more and more difficult. A colorful little demon appeared in the shadow, and Romero was almost powerless to fight back, but he suddenly saw two green explosives in front of him, and the little demon went to them, at the beginning of the attack, Romero hit the Explosive Cylinder, where the demon was blurred and scattered.
Another door opened-this time it was Romero's office door, and Carmack came in. Romero only looked up and looked up, so he continued to focus on the doom battle. Carmack walked behind him and watched him play. Carmack was very satisfied with everything he saw on the screen. He felt Romero was very interested in making this magnificent scene, romero's level is always so varied in depth and height. It is his level that makes the Carmack engine useful.
"Why ?", Romero asked. Carmack told him that the technical preparation is over and he can start to build the doom connection part immediately. Yes, a host connection, Romero thought, as we said in February January, doom will certainly have a multiplayer game, where players can play against each other. But later I was busy with other things and forgot about it.
Carmack and Romero talked about some technical challenges he felt. "First, I want to figure out how to use the IPX protocol to communicate correctly, and through the serial port. This also takes some time ......"
Romero nodded while talking about this in Carmack, thinking about how incredible the doom connection will be. At that time, there were other games that could compete on the same computer, such as Street Fighter II, and a new game called Mortal Kombat. In addition, there were some early multiplayer games, for example, m.u. l. e, and a nettrek that is activated by Startrek and can be connected through a modem. However, there is no multiplayer game like doom-first-person perspective, fast pace, immersive effect, and bloat. Here, Romero's heartbeat is accelerating.
Romero walked through the 7th section of the first scene by the keyboard. He walked to the window in the hall, and there was a green plasma platform outside. He imagined two players shooting in a rocket barrel here, the rocket roared over the screen. Oh, my God, he thought, no one ever saw such a scene in the game. It is true that it is quite fun to fight against monsters, but after all, there are unperceived things controlled by computers. Now, players can compete with another conscious human, one thinking, will use strategy, and will scream at opponents from time to time. We can start killing each other!
"If we really can do it," ROMERO said. "Then, this is the best game ever on the planet called Earth !"
Carmack thinks Romero has spoken his heart.
In the next two weeks, Carmack put two computers in his room and connected to each other through the network. One is the player controlled by him, and the other is used as another player, after everything was ready, he controlled his player moving forward through the keyboard in front of him. In his mind, he pretended that the small packets had been directed to the opposite computer through the network cable, then he was immediately read by the Space Warrior on the screen. The two computers talked to each other in this way, and Carmack knew the result of the conversation. He turned his head to the screen of another computer, he saw the player he was controlling. It looked like a third-person perspective and ran from the screen. In this way, he successfully created a virtual world that can perceive each other, and all this is real-time!
Romero almost fell down when he came in. "Oh, my God !", He shouted, "this, this is amazing !", He turned around and ran into his room, and Carmack started the game again. This time, Romero was connected with his machine, and Romero looked up, as the Space Warrior Carmack slowly stepped out of the hall, he immediately caught up and shot Carmack! Carmack flew out, along with the scream and blood. "Haha, pick up !", Romero shouted.
Soon, everyone in the ID game switched to multiplayer games, chasing each other and opening fire to each other. The Office was filled with one-on-one shouting, not only the sound of monsters in the speaker, but also the call of real people. Here is an arena where they fight, catch up, escape, and kill. They also began to stand out from each other and made a scoreboard to see who is the champion. But Romero thinks this is not all. Since there are four players playing against each other at the same time, why can't they cooperate to form a team to eliminate monsters and pass through, carmack said this was actually possible, and Romero couldn't help it. "Don't tell me that you can really make four people into a team and collaborate with each other to take a bloody path from the monster group! ", He panted and said, "It's perfect !"
Romero walked back and forth in the room, "This time it's big, it's bigger than the previous Dangerous Dave, it's bigger than anything I 've ever seen, when he heard a shout from his room, he was in a dark place with Kevin, and Carmack and Jay killing him in doom. It was like he was shaking his right hand in the chair and twitching up and down. What does this look like? ROMERO wondered, a game? A boxing match? However, this is far more than just as simple as giving each other a few punches. It is like, well, taking human life! This is a matter of life and death. This is where he stays: deathmatch ).
In the first week of June December 1993, Doom was busy finishing its work. No one ran to their home. They slept in the company, on the lounge chair, on the ground, and under the table. What's more, Dave Taylor, a guy who is doing auxiliary programming, he often fell out of the ground, not because he was too tired. He said, but because of doom, this game seems to have a magic and pure physiological effect on him, the longer he played, the faster he turned in those maze, the more likely he felt dizzy, and then in a few minutes he had to lie down on the ground and go back to God. Sometimes, he just fell asleep. Others always saw him lying on the ground like that. Finally one night, they found a roll of tape and pasted a contour along Dave's body on the ground.
When they think that Doom is about to be completed, the pressure is not mitigated. Some players started to call them: "How is it? Okay ?", Or, "Hurry up and get rid of people !". There are also some that began to express dissatisfaction with the ID extension, because Id once said they could release doom in the third quarter, a player wrote in a newsgroup on the Internet: "You started playing a big game a few months ago, and we believe that Doom is going to be a great game. You also told many people that this fall can be done, but now, all those expectations will turn into anger and roar at you!"
There are also some posts that seem to be able to forgive the delay of ID. Their previous doom screenshots clearly entered the dream of a player: "when the alarm is triggered, I am shooting at a devil composed of pixels. Well, that's right. Now I dream of a pixel ......, I think it's time for me to look at the psychiatric doctor. I don't know what it will look like when doom really comes out ".
One player wrote a poem named "Doom Eve: "That's the eve of doom./every corner of the house./I set up the network for the battle./They are all equipped with a mouse./The stretching network cable./I will take care of them/ I only hope that doom can quickly enter my arms"
A computer magazine published a project named "parents' nightmare before Christmas" in a dark tone.ArticleThe article says, "When you think your children are looking forward to Candy, they may already have what they want in a wonderful computer game .... That game is "doom ".
On Friday, December 10, the last time was reached. After testing for 30 consecutive hours, the ID was ready to upload it to the Internet, A good guy named David Datta provides a file server for ID. He is a system administrator at the University of Wisconsin. This server is on their campus network. It sounds good, because the university always has the most bandwidth, it should be able to accommodate more users to download. The ID is like this: Upload first, let players download it, then they will continue to spread it out, which is much better than the delivery methods that used to spend a lot of money. Players are quite helpful to ID, jay announced to them the first day that doom will be released at midnight on the 10th.
At midnight, the people of ID came around beside Jay's computer. Various items in the doom production process were distributed in the office, and the sculptures made by Kevin and Adrian were placed on the shelf, the broken chair and bad keyboard are piled up on the ground, and a broken garbage can stays quietly in the corner. Dave's outline is covered with dust, and doom is on Jay's computer, waiting for a while.
At this moment, the FTP server of the University of Wisconsin is already crowded with Impatient players. Although there is no chat or messaging system on it, They cleverly think of another way to communicate. The FTP service allows users to create new files on top, and the file list can be viewed by other users. So they start to create new files named "When is the doom?" Or, "We are waiting ". There are also several hundred people hanging in the IRC channel that Jay announced yesterday.
Finally, the clock points to midnight, and they no longer need to wait. Jay presses the keyboard and uploads the doom to the whole world. People in the office start to celebrate each other, except Jay, he looked at the screen silently, and there was a wrinkle on his forehead: A Problem. The FTP server of the University of Wisconsin can accommodate a maximum of 125 users at the same time. Obviously, there are already 125 players hanging on the server and the ID cannot be logged on.
Jay called David and discussed a solution. David adjusted the limit on the number of people that could be online at the same time, and Jay called him to synchronize with him. When he just finished the change, log on here, and you should be able to log on. Everyone watched them with their breath, and they could even hear the sound of another keyboard on the phone. Then David cleared his throat and Jay's fingers gently mounted on the keyboard. "okay", David said, "Now !",...... Jay still failed to log on.
Jay rushed into the chatting room crowded with players and said, "This is what it looks like." Sorry, you must leave the FTP server because I cannot upload it, you should choose, either you leave, or I will upload the doom, or you will not pass it. "As soon as you hear this, the players will leave, and Jay will press the keyboard for the last time, after connecting to the server, Doom was finally on the road.
Happily and exhausted, Id people say good night to each other and go home to sleep. They haven't slept for months. Only Jay hasn't left yet. He is waiting for the upload to complete, half an hour later, the last byte of doom arrived at the University of Wisconsin. Tens of thousands of players rushed to the server, drowned it, and the University of Wisconsin's network crashed, david's server crashed.
"Oh, my God," David stickly told Jay over the phone, "I have never seen such a thing"
Because this has never happened in the world .....