To the users of Photoshop software to explain the detailed interpretation of the plot of Vulcan diagram decomposition of the whole course.
The character set inspiration comes from "The Book of Jing Hai", Biffong is a fire omen in ancient Chinese myths and legends of Han Dynasty.
Biffong's name comes from the crackling sound of bamboo and wood burning, a Vulcan and a wooden God, living in trees. Biffong's external image is red-crowned cranes, but only one leg (one is said to have only one wing), the body is blue, has red spots, the beak is white. Biffong does not eat grain, devour flames, it is said that the emergence of Biffong herald the fire. and legend of the Yellow Emperor in Mount Tai gathered ghosts and spirits, riding the Dragon Traction Chariot, and Biffong is served in the chariot side.
But I do not want to make it a more traditional Chinese style with mythological elements of the design, but to the role described on the basis of the current game CG
Some of the more popular, cooler elements to do something more interesting, and finally selected the main use of steampunk elements to do this design.
Borrowed some description of "Bi Fang" in the Shan Hai Jing, for example, the flame, beak and so on, combined with some steampunk style of design elements, I conceived the role of the overall shape and an environment, in the setting of the rough draft of the environment at the same time to do some account because the environment will affect the entire role of light and hue, Here the environment is conceived first so that the role can be coloured according to the environment.
Here I mainly use the way of flat coating, quick to do some color matching attempt.
Determined the general color after the use of black and white draft way to begin to portray, so I do not need to consider too many color relationships, with color, and so on, just to the role of careful portrayal of the complete can be.
While painting does not need to consider the color, but should be careful to maintain the set color contrast black and white, such as light-colored beak and skin, dark leather and metal parts.
Put the 02 steps in the color of the draft in half of the black and white manuscript, the layer attributes to "color", you get this effect.
05-Black and white copy complete
Turn off the "color" layer and continue to depict the Black-and-white manuscript until it is largely finished.
Because I am good at the black and white draft of the portrayal, so here I will draw black and white draft to 80% degree, then a little bit color and adjustment can be finalized.
According to the different habits, you can also draw black and white draft to half, to determine the general light and dark relations, and color layer combined with the color of the final depiction.
Fold the color and combine to make some characterizations and adjustments. The place where the sketch is too dim will be illuminated; then the more important place in the merger to add some details of the description, such as beak, eyes, bracelet, weapons, the role of the contour of the edge of light, trousers of the high light, this purity and lightness are relatively high details of the part is also added after the merger.
07-Add the light effect, add the light effect to the picture. Give the weapon the right color of light; On the design of Mars, I deliberately let it obscure part of the empty, drab mantle, making it faintly visible. Here I add a blue to purple gradient to the entire screen, so that from the bottom left of the warm to the screen on the right side of the cold on the transition to a more gentle nature, but also more regular.
Well, the above information is small compiled to you photoshop this software users brought to the detailed map of the whole decomposition of the Vulcan diagram of the entire process of interpretation of the whole content of sharing, you see the users here, then quickly to follow the small series of tutorials, to draw their own try it.