The multimedia Technology course this semester teaches us to use the 3DS Max software.
For a beginner, the software is relatively easy to use, and does not require programming skills.
On the basis of the functions currently used, the feeling is still relatively applicable to the public, not limited to learning computer aspects of people.
Slate Material Editor: Easily visualize and edit material component relationships with slate, this new node-based editor can greatly improve workflow and productivity for creating and editing complex material networks. Viewport display for 3ds max material: new features for viewing most 3ds max texture maps and materials in viewports. Develop and fine-tune scenes in a high-fidelity interactive display environment without the need to continually re-render them. Personal feeling this is a good piece of software.
About 3ds Max software