Another discussion on Unity 3D

Source: Internet
Author: User

A year ago, the occasional impulse translated the "Unity3d Game and Facebook Bindings (1: Introduction)" article series.

Now look at 2 obvious benefits,

A: To this tepid blog with a top 3 popularity;

II: I am personally starting to focus on the unity 3D direction.

Quweicunzhen, such as online news in the sky, one may really have this thing, one may be the marketing of soft paper to do the bureau – I am now working on a similar thing. In order to find out the market acceptance of unity 3D, I respectively in last year and this year to Unity3d's job keywords to do a search, hope through the core indicators of the biosphere-talent position needs, analytical thinking to identify the true and false information.

Because of the fire of a mess of the market post demand , it is possible to promote the corresponding ecological development of benign.

This is last year's data:

< P style= "margin-top:0px; margin-bottom:10px; padding-top:0px; padding-bottom:0px "> job keywords

number of positions

CV keywords

number of resumes

< P style= "margin-top:0px; margin-bottom:10px; padding-top:0px; padding-bottom:0px ">unity3d + Beijing

253

unity3d + Beijing

981

< P style= "margin-top:0px; margin-bottom:10px; padding-top:0px; padding-bottom:0px ">unity3d + Shanghai

93

unity3d + Shanghai

564

< P style= "margin-top:0px; margin-bottom:10px; padding-top:0px; padding-bottom:0px ">unity3d + Chengdu

28

unity3d + Chengdu

146

< P style= "margin-top:0px; margin-bottom:10px; padding-top:0px; padding-bottom:0px ">unity3d + XI ' an

13

unity3d + XI ' an

46

Data from

This is the data for this year, the data from the 51job website – Search by hand keywords + City

< strong> key Words

Beijing Post

Xi ' An Post

Chengdu Post

< P style= "margin-top:0px; margin-bottom:10px; padding-top:0px; padding-bottom:0px ">xamarin

2

0

5

< P style= "margin-top:0px; margin-bottom:10px; padding-top:0px; padding-bottom:0px ">phonegap

193

15

47

< P style= "margin-top:0px; margin-bottom:10px; padding-top:0px; padding-bottom:0px ">android

8304

649

1545

< P style= "margin-top:0px; margin-bottom:10px; padding-top:0px; padding-bottom:0px "> unity3d

568

-

165

In the Unity3d, in just 1 years, the demand for jobs in all three cities has increased:

    • Beijing has grown 225% = 568/253
    • Xi ' An has grown 369% = 48/13
    • Chengdu has grown 589% = 165/28

Simple interpretation:

    1. Beijing low growth , Because there are many start-up companies to the capital to Xi ' an, Chengdu and other western regions, so took some potential growth engine, this can be found in the network itself, from the north to drift back, looking back to Beijing more suitable for market, business, talent-intensive research and development, is not suitable for the Beijing to engage in.
    2. XI ' an strong growth , is because the cardinality is low. As far as I know, in the spring of last year, Xi ' an set up 3 u3d-related start-up companies. The excitement of the forecast, in the middle of 2015, talent demand can reach three digits, so it is possible to form a benign u3d ecological circle.
    3. Chengdu is growing rapidly , First entered the 3-digit club, this and Chengdu High-tech zone preferential support policy. such as the north, the upper and the broad enterprises move to the mainland, Chengdu and Xi ' an in the choice of target inside, but I listen to friends said that in Xian, Chengdu after the specific turn, to Chengdu or more-the environment, policy to force.

Simple analysis can be seen, the vast majority of talent and companies in Beijing and Shanghai, the 2 mega-cities, and relative to other key words belonging to the small-scale, the future is a big gold.

This is the last year's own conclusion, and now it is slowly becoming reality: Unity 3D will become a big gold mine.

Note:

Most game development teams, by game industry standards, are small in size. The size of a game team averages around a few people. Mobile game developers need to play multiple roles, including:

    • The main users of Unity 3D are level planners and programmers, the largest number of people in the team, about 3.
    • In terms of material, art characters are needed – line charts, vector graphics, 3D polygons, about 1.
    • Other such as planners, PM generally is unity 3D part-time to do.
    • Background server developers (online games), not considered, the complexity of a bit higher.

In addition to roles, there are also divisions and organizations involved:

    • Build a team, small team mode, communicate more smoothly.
    • Schedule a scheduled, fixed-point-in-time summary.
    • Budgeting, how much time to invest.
    • Design game content, technical feasibility and time feasibility.
    • Build the game architecture, the habits that team programming follows.
    • Test the game in an agile way.

Another discussion on Unity 3D

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