1) Open the material map
2 Copy the background layer and rename it to Layer 1. Figure: 3 First, we use the Rectangular marquee tool box to live on the right image, and then press Ctrl+l key, click the Set White field eyedropper tool, in the selection of the background click, make sure that the background as far as possible into white, and to pick the main character part as far as possible without loss of detail as well. As shown in figure: 4 Press ctrl+shift+i key, reverse Select, and then press Ctrl+l key, use the above method, the background also set to white. As shown in figure: 5 above two, the purpose is only one, so that the background to become white, some people will ask not to choose the box to select a direct use of ctrl+l color gradient background to white processing line? I think it can not, but because the hair on both sides of the background color is somewhat different, only a point to define the white field, the character details will lose too much. That's why I divide the two sides to define the background as white. Having said so much nonsense, next, press Ctrl+d, cancel the selection, and then use the Eraser tool to erase some of the background noise that has not yet become white. As shown in figure: 6) into a background map, as we pull the test, put it to layer 1 below, and renamed as "Landscape", as shown: 7 Press Ctrl+shift+u key, go to color, and then we change Layer 1 layer blending mode to multiply the bottom (multiply the simple understanding is white become transparent, other invariant), as shown: 8) What? Isn't the hair dark enough? OK, press ctrl+j key, copy a layer can be, this hair is black enough. As shown in figure: 9 Copy the background layer, and put the background copy layer to the top, and then add layer mask to the background copy layer, then press D to revert to the default foreground and background colors, then press B to switch to the brush tool and apply the unwanted parts, as shown: 10) Add photo filter to adjust the layer, set as shown: 11) Final Result: