[Busy] about recent

Source: Internet
Author: User
I have been busy working in recent weeks and my blog has not been updated. One of the two greatest achievements of this week is the completion of the RSL to nvidia cg converter, and the other is the ability to get all the grids and micropolygon split by renderman, so that we can implement indirect framebuffer in lightspeed, as a result, motion blur, depth of field, and random sampling can all be completed on the GPU, and everything is under planning, the tools that catch up with ILM and Pixar are just a matter of effort and time. After the completion of the first stage, detailed information will be provided. Article.

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