[Bzoj 2049] [SDOI2008] Cave Cave Survey

Source: Internet
Author: User

2049: [Sdoi2008]cave Cave survey Time limit:10 Sec Memory limit:259 MB
Description

Hui Hui is keen on cave surveying. One day, he followed the map to a region of caves marked JSZX. After a preliminary survey, FAI discovered that the area consisted of N caves (numbered 1 to n respectively) and several channels, each connected to exactly two caves. If two caves can be connected in a certain order by one or more channels, then the two caves are interconnected, and these are connected in sequence and are referred to as a path between the two caves. The caves are very strong and cannot be destroyed, but the passages are not very stable and often change due to external influences, for example, according to the monitoring results of the relevant instruments, there is sometimes a passage between Cave 123th and cave 127th, and sometimes the passage is destroyed for some strange reason. Hui-Hui has a monitoring instrument that can be displayed in real-time every change in the channel at the terminal on the side of the display: If a channel is detected between the cave U and the Cave V, the terminal will display an instruction connect U v if the tunnel between the cave U and Cave v is detected, an instruction is displayed on the terminal Destroy U v after a long and arduous manual reckoning, Fai found a strange phenomenon: no matter how the channel changes, any time between any two caves between at most only one path. As a result, FAI believes that this is due to the domination of some kind of essential law. As a result, FAI has been holding on to the terminal more and more day and night, trying to study this essential law through the change of channel. However, one day, Phillip collapsed in the calculation paper piled up in the mountains ... He smashed the terminal to the ground (the terminal was strong enough to break), turned to you and said, "Your brother writes this program." FAI wants to be able to issue command Query U v at any time via the terminal and ask the monitor if the cave U and the Cave v are connected at this time. Now you have to write a program for him to answer every question. It is known that no channel exists in the Jszx Cave group until the first instruction is shown.

Input

The first behavior is two positive integers n and m, respectively, indicating the number of caves and the number of instructions appearing on the terminal. The following m lines, in turn, represent the instructions that appear on the terminal. Each line begins with a string s ("Connect", "Destroy", or "Query") representing the type of instruction, followed by two integers u and V (1≤u, V≤n and U≠v) representing the number of the two caves respectively.

Output

For each query command, the output cave U and Cave v are interconnected: the output is "yes", otherwise the output "No". (does not contain double quotes)

Sample InputSample Input 1 cave.in
2005
Query123127
Connect123127
Query123127
Destroy127123
Query123127
Sample Input 2 cave.in

3 5
Connect12
Connect31
Query23
Destroy13
Query23



Sample OutputSample Output 1 cave.out
No
Yes
No


Sample Output 2 Cave.out

Yes
No

HINT

10% of data meet n≤1000, m≤20000

20% of data meet n≤2000, m≤40000

30% of data meet n≤3000, m≤60000

40% of data meet n≤4000, m≤80000

50% of data meet n≤5000, m≤100000

60% of data meet n≤6000, m≤120000

70% of data meet n≤7000, m≤140000

80% of data meet n≤8000, m≤160000

90% of data meet n≤9000, m≤180000

100% of data meet n≤10000, m≤200000

Ensure that all destroy instructions will destroy an existing channel.

The input and output scale is large, it is recommended that c\c++ players use scanf and printf for i\o operation to avoid time-outs.

Source

Dynamic tree

Exercises

The first time to write LCT, according to other people's template imitation of the next.

This article is very good: http://quartergeek.com/summary-of-link-cut-tree/

Also need to understand carefully, this is only the most basic LCT. (P.S for the first time with so many pointers to really die)

1#include <bits/stdc++.h>2 using namespacestd;3 Const intmn=10002;4 structNode {5     BOOLRev;6Node *parent, *child[2];7}_memory[mn],*empty=_memory;8InlinevoidClear (node*Constx) {9     if(X==empty)return;Ten     if(x->rev) { Onex->child[0]->rev^=1; Ax->child[1]->rev^=1; -Swap (x->child[0],x->child[1]); -x->rev=false; the     } - } -InlinevoidRotate (node*ConstXConst intc) { -node*ConstY=x->parent; +y->child[c^1]=x->Child[c]; -     if(X->child[c]!=empty) x->child[c]->parent=y; +X->parent=y->parent; A     if(y->parent->child[0]==y) x->parent->child[0]=x; at     Else if(y->parent->child[1]==y) x->parent->child[1]=x; -x->child[c]=y; -Y->parent=x; - } -InlineBOOLSplayy (node*Constx,node* (&y)) { -     return(y=x->parent)!=empty && (y->child[0]==x| | y->child[1]==x);  in } -InlinevoidSplay (Node *Constx) { to Clear (x); +      for(Node *y,*Z;splayy (x, y);) -         if(Splayy (y,z)) { the Clear (Z), Clear (Y), clear (x); *             Const intc=y==z->child[0]; $             if(X==y->child[c]) rotate (x,c^1), rotate (x,c);Panax Notoginseng             ElseRotate (y,c), rotate (x,c); -}Else { the Clear (Y); clear (x); +Rotate (x,x==y->child[0]); A         } the } +Inline node* access (Node *u) { -node* v=EMPTY; $      for(;u!=empty;u=u->parent) { $ splay (u); -u->child[1]=v; -v=u; the     } -     returnv;Wuyi } theInline node* getroot (node*x) { -      for(X=access (x); Clear (x), x->child[0]!=empty;x=x->child[0]); Wu     returnx; - } AboutInlinevoidMakeroot (node*Constx) { $Access (x)->rev^=1; - splay (x); - } - voidLink (node*Constx,node*Consty) { A makeroot (x); +X->parent=y; the access (x); - } $InlinevoidCut (node*Constx,node*Consty) { the makeroot (x); the access (y), splay (y); they->child[0]->parent=EMPTY; they->child[0]=EMPTY; - } in intn,m; the intMain () { thescanf"%d%d",&n,&m); About      for(intI=0; i<=n;++i) { thenode*Constnode=_memory+i; thenode->child[0]=node->child[1]=node->parent=EMPTY; the     } +      for(intI=0, x,y;i<m;++i) { -         Charbuf[Ten]; thescanf"\n%s%d%d",buf,&x,&y);BayiNode *ra, *RB; the         Switch(buf[0]) { the              Case 'Q': -Ra=getroot (_memory+x), Rb=getroot (_memory+y); -printf (ra==rb&&ra!=empty?)"yes\n":"no\n"); the                  Break; the              Case 'D': Cut (_memory+x,_memory+y); Break; the              Case 'C': Link (_memory+x,_memory+y); the         } -     } the}
View Code

[Bzoj 2049] [SDOI2008] Cave Cave Survey

Contact Us

The content source of this page is from Internet, which doesn't represent Alibaba Cloud's opinion; products and services mentioned on that page don't have any relationship with Alibaba Cloud. If the content of the page makes you feel confusing, please write us an email, we will handle the problem within 5 days after receiving your email.

If you find any instances of plagiarism from the community, please send an email to: info-contact@alibabacloud.com and provide relevant evidence. A staff member will contact you within 5 working days.

A Free Trial That Lets You Build Big!

Start building with 50+ products and up to 12 months usage for Elastic Compute Service

  • Sales Support

    1 on 1 presale consultation

  • After-Sales Support

    24/7 Technical Support 6 Free Tickets per Quarter Faster Response

  • Alibaba Cloud offers highly flexible support services tailored to meet your exact needs.