Easy to finish a game. Submit to store error prompt that says "Local API does not support Createeventexa"
So I find createeventexa in the whole solution, found no, but found in Audio.h Createeventex:
Streamingvoicecontext (): hbufferendevent (Createeventex (null, FALSE, FALSE, NULL)) { }
Just started because of lazy, directly staring out of these. It then discovers that there is a flashback during execution.
Then I looked at Createeventex and found that it was just a define value:
The problem is here. So go to the definition of it, is in
In the synchapi.h file:
It's very clear to be here. I tried to replace Createeventex with CREATEEVENTEXW in Audio.h:
Streamingvoicecontext (): hbufferendevent (CREATEEVENTEXW (null, FALSE, FALSE, NULL)) { }
Game Execution success
Then submit to the store and discover that there are no error hints!
!
Complete.
PS: Online cocos2d-x 3.2 of the data is very little, about the WP8 is less. It's so painful ....
Cocos2d-x 3.2 for Wp8-xaml the API error (not createeventexa) that occurs when the app is submitted by the store