Cocos Code IDE is an Eclipse-based cross-platform IDE designed specifically for cocos2d lua & js developers. With this tool, you can easily create game projects, write and debug code, view the effects of code changes in real time, and finally directly publish an installation package that can be mounted. We are currently releasing the first alpha version. We are confident that it will become a developer of many X-man products.
Features implemented (1.0-alpha ):
- Create a cocos2d lua & js Project
- Provides cocos2d lua & js Code prompts
- You can easily debug code on iOS/Mac/Android/Windows platforms, including iOS/Android devices and simulators.
- The game code can be run without the need for native compilation that takes a long time.
- After saving the code, you do not need to restart the game to see the modified effect.
Features not yet implemented (1.0-alpha ):
- Package the project into ipa/apk
- Integration with existing editors (such as CocoStudio)
Unsupported features
- Code IDE is designed for scripting languages such as Lua and Javascript. It is neither supported nor intended to support other languages such as C ++.
Download
Platform |
Full test version |
Download from the main site (slow in China) |
Domestic image (FAST) |
Mac OS X |
10.9 |
Mac OS X 64 |
Mac OS X 64 |
Windows |
Win7 |
Windows x86 64Bit, Windows x86 32Bit |
Windows x86 64Bit, Windows x86 32Bit |
How to install Basic Requirements
- Install JRE. If you are using Mac OS X 10.9, you may need to install this apple version.
- Install Python, preferably version 2.7.
- Cocos lua binding game development Please download modified version based on cocos2d-x 3.0rc0 (main site download (slow in China) | domestic image (FAST ))
- Develop cocos js binding game Please download modified version based on cocos2d-js alpha (main site download (slow in China) | domestic image (FAST ))
Additional requirements
To debug on iOS Simulator, you must
Ensure iOS Simulator is installed on your Mac
If you want to debug on an android device
Install android sdk
If you want to customize your own runtime, You need:
Target Platform |
Tools |
Mac OS X/iOS |
XCode |
Windows |
VS2012 or later |
Android |
NDK, ANT |
For detailed steps to create a project, refer to this: http://blog.csdn.net/cabxyz/article/details/22085637