My blog address is welcome to read and correct :
http://www.cnblogs.com/yyxios/
https://github.com/iossinger
The company project is not small, thousands of lines of code, but every time a small change, to recompile, light 5, 6 minutes weight more than 10 minutes, because the inside needs to display the three-dimensional effect, so the project put a lot of picture resources and video resources, resulting in each compilation speed is very slow;
Workaround:
In the debugging phase of the link to the local computer resources, such as put into a folder on the desktop, so do not need to compile, but also can see the effect, only when the use of the time will be loaded from the local, the disadvantage is that the 3D effect slightly lag, but the effect is very obvious, then the speed significantly accelerated;
In the release phase: directly put the resources in the line, and let debugging code failure;
The following are the specific practices:
#ifdef DEBUG
Read resources Locally, note the path
#else
Follow the default procedure to
#endif
Other possible causes:
Do not refer to. h files too much in. h files, but are referenced in. m
Compile too slow problem picture resources too many video resources cause too many slow compilations