Dai Yibin, gmgdc expert: Explain the six major functions of qamaster.

Source: Internet
Author: User
Tags benchmark cloud hosting
Dai Yibin, A gmgdc expert: explain in detail qamaster's comprehensive trial service. Six Major Features: testin industry news

At the Third Global Mobile Game Developer Conference in September 24-25, testin cloud coo Dai Yibin was invited to accept multiple media outlets at the gmgdc official zookeeper center, elaborate on and analyze the six functions and services of the qamaster Comprehensive Test Service launched by testin cloud benchmark.

The following are the main specialized topics:

Q: Are there any new services provided by testin cloud products in Q3 or Q4 to developers?

Dai Yibin: At the gmgdc conference, we officially launched the testin two services. In fact, this is probably in March, and we plan to launch such a service, it is now officially available to developers.

One of them is that we launched a crowdsourcing testing platform. Crowdsourcing testing platform: On our platform, we have a large number of professional testing staff and game players, this is a brand-new heavy platform for game developers to provide user experience, user evaluation, and expert testing services.

The second service is also a comprehensive testing service called qamaster for mobile game developers. The features of this Service, based on our original testin real machine's own active design, in addition to robot testing, provide a comprehensive human testing. It has six main items:

The first is the traditional access device facilities. The game needs to be executed on 1000 mobile phones, installed, and guided the customer to perform function verification. This is an adaptation test, we can ensure that 1000 of smart phones can be executed after 95% real machine rewards are completed.

Second, in terms of user experience and try-on services, we will distribute the game to thousands of players in a short period of time. He will try and experience the game based on our preset questions, finally, the results of the experience are summarized into an experience report.

The third service is the stress testing service. We know that before the game went online, if you didn't perform a stress testing, it is very likely that the game went online on the first day and the loss was very high, we are able to provide two thousand to three thousand real-person game players to play this game online at the same time. It is a stress test that can be conducted based on developers' designated requirements.

The fourth is a performance benchmark test. We can compare your game with the top 10 in the industry, such as memory, FPS, and other performance channels.

The fifth item is the Crash Analysis Service. We have an SDK that can be embedded in it. After going online, the game with the SDK crashes or flashes back on the player's mobile phone, we can capture this information through our DSK and upload it to our platform in a timely manner. Our developers can learn about it on users' mobile phones and on players' mobile phones in a timely manner, identify the cause of the error, so as to protect the improvement of the retention rate, this is our fifth service.

The sixth service is very important. It is our in-depth functional testing. Our developers need to recruit or raise a professional design team, and the cost is very high, in fact, when we were doing this trial, before the product was announced, our R & D team gathered a lot of professional trial staff on this platform, we provide developers with in-depth functional testing through crowdsourcing services to reduce costs and improve efficiency.

Q: As a large number of mobile phone developers gradually go abroad, is testin cloud hosting an outstanding third-party service provider planning to go abroad?

Dai Yibin: many game developers now attach great importance to overseas markets. First, they are on the appstore. Now there are more and more IOs models, including various resolutions, the complexity of its adaptation has doubled. testin cloud provided such a service this year. For IOS games, we now have nearly 100 IOS models, including iPhone, pad, touch covers all versions from IOS 4.0 to iOS 8. We provide such a service to overseas developers.

Second, we know that Southeast Asia is actually almost the same as that in China. It is relatively simple in Europe and America. In fact, in Southeast Asia and India, its models are also very complicated, however, this year we have also set up a library for these models in Southeast Asia and India to provide developers with an adaptation trial to provide quality assurance for their games released to Southeast Asia and India. (End)

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Dai Yibin, gmgdc expert: Explain the six major functions of qamaster.

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