Delay EFFECT usage

Source: Internet
Author: User

Delaytime:
The duration of the response is milliseconds (milli-second, 1‰ seconds.

Feedback:
It is just a few voices (for example, more and more voices), and the larger the set, the more sounds.

Effectlevel:
When the original sound pops up, the greater the tlevel, the larger the volume of the first delay sound, the lower the second voice, and the lower the third voice. So if the tlevel is set to small, you will only hear the delayed sounds after the original sound... ah... ah... even though I set the voice to five, I only heard two or three times when the voice level was too small.

Where are delay and reverb used?
Both belong to the "Space System" effect. To put it simply, it is to let you have an echo in the big room and the big room space. If you don't use them, sounds are the so-called "dry" (dry). When they are added, the sounds become "wet" (wet ). However, reverb gives you a sense of space, while delay gives you a "reflected sound". The "residual sound" caused by reverb is also a reflection sound and a delay sound, therefore, there is an intersection between the two. Some delay setting methods will be eaten by the reverb (the most important thing is that the delay sound will be weak when the reverb is sent to the distance), so some delay usage, there is no reverb effect. I am afraid of fighting. So is the setting method I want to talk about today. Like the factory setting of the integrated effect device, you will see many of them are also delay and reverb are both open. In many cases, this is true. The residual sound like reverb is of course only short-lived, you can add delay to let it echo a few more voices and increase the reverb space. This is a common way.

Delay is short, medium, long?
These three methods have different feelings, such as setting a very short delay, for example, only 50 ms, and feedback, which is almost a piece of the original sound, but a little slower, it sounds like an extension, rather than a sense of space. Delaytime is set to be long, and feedback is set to echo a lot. In some cases, there will be no sense of space. For example, it is just as if you say a word, someone has learned how to talk about it several times. After your original sound is stopped, the delay sound will appear one by one. Of course, there is no sense of space.

Delay with medium length:

For example, the delay sound of most of your play appears when the original sound is not over. Even if you play the next sound, the delay sound of the previous one is still present, in this case, there is a sense of space.

Solo only has distortion + Delay, and there is no Reverb to try:
You have read some famous musicians like vanhalen, joesatriani, stevevai, and others. They often say that they only use delay for space effects and do not use reverb. Why? Many of their fierce solo songs have no reverb for the audience, and only delay is used to support the effect of the field space. The main reason is that reverb is easy to weaken the distortion. I obviously tune the distortion very fiercely, but when reverb is started, the distortion is like being sent to a distance, and it sounds like it is not fierce, there will be no so-called inyourface in front of you, but many people just want to use reverb to make distortion warmer, like the super-powerful speedmetal brush chord, there is almost no space effect at all, and the distortion of inyourface that makes it dry is fierce enough! Many people may even think that delay and reverb should not be used at the same time. For example, many current devices do not have the two options that can be used at the same time, for example, I have digitaleffect on javasallavt150, and two korgtonework speaker simulators do not have the same reverb/delay option. Delay is different. The original sound you play won't be processed by the effect, so the robustness won't be weakened. Then, we use the medium-length delay mentioned above to try to create a sense of space, although many reverb delayers also have a pre-delay parameter, the reverb effect can be processed a little later, but it is not the same as the auditory perception after delay effect processing.

 

From http://www.9songs.com.cn/article-69.html

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