Design Tic-Tac-Toe Solutions

Source: Internet
Author: User

Question

Design A tic-tac-toe game this is played between and the players on a n x n grid.

Assume the following rules:

    1. A move is guaranteed to being valid and is placed on an empty block.
    2. Once a winning condition is reached, no more moves is allowed.
    3. A player succeeds in placing n of their marks in a horizontal, vertical, or diagonal row wins the game.

Example:

N = 3, assume that player 1 is ' X ' and Player 2 is ' O ' in the board. TicTacToe toe = new TicTacToe (3); Toe.move (0, 0, 1); -Returns 0 (no one wins) | x| | | | | | |    Player 1 makes a move at (0, 0). | | | |toe.move (0, 2, 2); -Returns 0 (no one wins) | x| | o| | | | |    Player 2 makes a move at (0, 2). | | | |toe.move (2, 2, 1); -Returns 0 (no one wins) | x| | o| | | | |    Player 1 makes a move at (2, 2). | | X|toe.move (1, 1, 2); -Returns 0 (no one wins) | x| | o| | | o| |    Player 2 makes a move at (1, 1). | | X|toe.move (2, 0, 1); -Returns 0 (no one wins) | x| | o| | | o| |    Player 1 makes a move at (2, 0). x| | X|toe.move (1, 0, 2); -Returns 0 (no one wins) | x| | o| | o| o| |    Player 2 makes a move at (1, 0). x| | X|toe.move (2, 1, 1); -Returns 1 (Player 1 wins) | x| | o| | o| o| |    Player 1 makes a move at (2, 1). X| X| X|

Follow up:
Could do better than O (N2) per move() operation?

Hint:

      1. Could you trade extra space such that move() operation can be do in O (1)?
      2. You need arrays:int rows[n], int cols[n], plus, variables:diagonal, anti_diagonal.
Answer

For a move operation, the simple and rude way is to traverse the entire two-dimensional array, checking each row for each column and the diagonal. Time, space complexity of O (n^2)

We can consider the row, column, and diagonal separately.

For a row of row[i], if there is a player in this row 1 down, then +1. If there is a player 2 down, then-1. So if this line is all for Player 1, row[i]=n. Player 1 wins.

Similar Case for Col and diagonal, anti diagonal.

Time complexity O (1) Space complexity O (n)

1  Public classTicTacToe {2 3     Private int[] row;4     Private int[] col;5     Private intDiagonal;6     Private intanti_diagonal;7     Private intsize;8     /**Initialize your data structure here.*/9      PublicTicTacToe (intN) {TenSize =N; Onerow =New int[n]; ACol =New int[n]; -Arrays.fill (Row, 0); -Arrays.fill (col, 0); theDiagonal = 0; -anti_diagonal = 0; -     } -      +     /**player {player} makes a move at ({row}, {col}). -         @paramrow The row of the board. +         @paramcol The column of the board. A         @paramplayer The player, can be either 1 or 2. at         @returnthe current winning condition, can be either: - 0:no one wins. - 1:player 1 wins. - 2:player 2 wins.*/ -      Public intMoveintRowintColintplayer) { -         intChange = Player = = 1? 1:-1; in          This. row[row] + =Change ; -          This. col[col] + =Change ; to         if(Row = =Col) { +Diagonal + =Change ; -         } the         if(Row = = (size-col-1)) { *Anti_diagonal + =Change ; $         }Panax Notoginseng         if( This. row[row] = = Size | | This. col[col] = = Size | | Diagonal = = Size | | Anti_diagonal = =size) { -             return1; the         } +         if( This. row[row] = =-size | | This. col[col] = =-size | | Diagonal = =-size | | Anti_diagonal = =-size) { A             return2; the         } +         return0; -     } $ } $  - /** - * Your TicTacToe object would be instantiated and called as such: the * TicTacToe obj = new TicTacToe (n); - * int param_1 = Obj.move (row,col,player);Wuyi  */

Design Tic-Tac-Toe Solutions

Contact Us

The content source of this page is from Internet, which doesn't represent Alibaba Cloud's opinion; products and services mentioned on that page don't have any relationship with Alibaba Cloud. If the content of the page makes you feel confusing, please write us an email, we will handle the problem within 5 days after receiving your email.

If you find any instances of plagiarism from the community, please send an email to: info-contact@alibabacloud.com and provide relevant evidence. A staff member will contact you within 5 working days.

A Free Trial That Lets You Build Big!

Start building with 50+ products and up to 12 months usage for Elastic Compute Service

  • Sales Support

    1 on 1 presale consultation

  • After-Sales Support

    24/7 Technical Support 6 Free Tickets per Quarter Faster Response

  • Alibaba Cloud offers highly flexible support services tailored to meet your exact needs.