Eight tips to teach you to make comfortable mg animations

Source: Internet
Author: User

MG Full name is motion graphic motion graphics, is now very popular, but not all MG video can make the graphics movement perfect, I summed up a bit, in the MG animation how to do the graphics movement comfortable and not awkward, there are mistakes, but also please forgive me to add.

  First, the important acceleration

In the MG animation, uniform motion is usually rejected.

Uniform motion in the real life is not much, on the contrary, we live in the world everywhere is the interaction of forces, so almost all of the movement has speed, speed is changing.

So, let's move the graphics away from uniform motion, which is the most basic.

  Second, elasticity

Make motion graphics resilient, one of the tips that almost all good MG works will use. This kind of movement makes you feel the soft beauty, but not abrupt suddenly stop.

  Third, delay (inertia)

In the physical world, things with weights have inertia.

In the MG animation, we often use inertia or delay to enrich the movement of motion graphics. such as trailing motion.

  Four, random

A form that is most often present in a random, physical world.

Whether it is position, size, angle, movement, random to the dizzying rather than the same feeling, conducive to enrich the picture.

  Five, the level of sense (details)

In the MG animation, we add more detail to the element or increase the level of the element in order to increase the detail and richness of the screen to make it dull.

  Six, sports decoration

In the MG animation, there are many meaningless but indispensable cosmetic elements, the most common is the fireworks ray, Ring line, and so on, these elements exist meaning is to make the picture more full. Motion modification is almost one of the characteristics of MG animation.

  VII. Simulation of Reality

One to four are all related to the physical world, but in fact, in addition to one to four of these four points more prominent, the physical world there are millions of sports, these movements can be excellent MG animation reference simulation of the object.

In AE two-dimensional analog physics world, can use "Newton" plug-in. And now there are a lot of people like to do MG in c4d to achieve AE can not complete the animation.

  Viii. Special Transitions

The transitions in mg animations are also very distinctive. One of the most commonly used methods, to a simple graphics movement, to repeat, and then use each graphic movement of the speed difference, angle, position or time difference, to achieve the full feature of the transition effect.

(The following three transitions come from network material, not original)

MG Animation is now very popular, in product video, APP, web and so are very common, how to do a good mg animation, graphics movement is a crucial point. I hope this article will help you, if you have errors and omissions, please point out.

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