Fireworks MX at the beginning of the experience 4-1

Source: Internet
Author: User
Tags copy delete key

Bitmap selection operation
                          
A lot of friends used to complain that when you edit a picture in fireworks, you can't use other layers of graphics or text to create a constituency, which is really embarrassing. Now in Fireworks MX, this problem has been solved, although the function of the constituency is somewhat different than that of Photoshop, but it is enough to make the loyal user of mm feel cordial. It is hoped that this function can be better solved in the official edition. Let's take a look at how to get a selection in fireworks using graphics from other layers.

1, open a picture, with the type tool in the editing area input text: cloud design. Then switch to the bitmap layer bitmap, press and hold the CTRL key on the keyboard do not put the mouse click on the text on the layer, so we get a text of the selection.


    

2, directly click on the keyboard delete key, so that the text selection part of the picture was dug out. Close the layer (or delete) where the text is located. The effect at this point is the following figure


3, we add shadow to the picture, in the property panel to find effects (monitor resolution of 1024*768 above the state to see effects settings), and then click on the side of the "+" number, in the pop-up menu we choose Shadow and glow> Drop Shadow, in the subsequent pop-up settings menu, we set the shadow distance to 3, set the opacity to 90%, Blur to 2, and the other options by default.





    

Eventually we got a picture that was hollowed out by text.



From the example above, we know that you can convert a vector graph (or text) directly into a selection, to edit a bitmap, however, you can convert the other layer's graph or text (whether it is a bitmap or a vector map) to a selection, and you cannot use the other layers ' graphs or text to convert to a selection when you edit the vector graph. Unless you convert the vector map to a bitmap.

So can you create a selection with a pen for the bitmap? The answer is yes. However, the prerequisite is that the selection of the pen path must be closed and colored. Maybe everyone is not good at this, so let's take another example to illustrate.

1, with the pen tool to the figure in the face of the check, you can enlarge the picture to establish the pen path. Finally get a closed path similar to the following figure, and then fill the closed path with color (must fill the color, otherwise we don't get the closed path of the selection)

 



2, with the previous method, go back to the bitmap layer, hold down the CTRL key, and then click on the layer where the path is located, so that we get the closed path of the selection, Select>feather, in the pop-up settings box, we set the feather value to 5 (that is 5 pixels), Do not cancel the selection at this time (deselect the selection by Ctrl+d), Edit>copy, and then Edit>paste, look at the layer, found a more than one bitmap layer, the layer of the selection of the characters face copied down. Press Ctrl+d to cancel the selection. The path layer has completed its historical history, and you can select it to delete it by pressing DELETE.
3, back to the bottom of the figure layer, came to the effects settings, (property Panel properties rightmost) Click on the edge of the "+", in the pop-up menu select Adjuct Color>hue saturation, Then we set the saturation saturation to 100, and finally we get the effect of the following figure.



In addition, in the Select menu, you can widen the selection, shrink the selection, and smooth the selection

Expand Marquee: Expand the selection, and in the pop-up settings box, you can set how many pixels to expand the selection.

Contract Marquee: Shrink the selection, and in the pop-up settings box, you can set how many pixels to shrink the selection.

The Border Marquee Edge selection is selected along the edge of the selection, and in the Pop-up settings box you can set how many pixels to select along the Edge section

SMOOTR Marquee: Smoothing the selection, smoothing the selection, and setting the selection in the Pop-up settings box allows you to set how many pixels to smooth.

Save Bitmap Selection: The bitmap selection is saved, and when you edit the bitmap, you can save the selections you want to reuse in the next step.

Restore Bitmap Selection: Load bitmap selection, which is to load the previously saved bitmap selections onto the currently edited bitmap.

You should be aware that the selection is a bitmap of the patent, editing the vector map is not the selection.

A friend who knows a little about Photoshop immediately knows that these operations are exactly the same as they are in Photoshop, and slightly different, in Photoshop, where the path can be directly converted to a selection, and in fireworks, the closed path must be colored to be converted to a selection. Another puzzling thing is why the effects panel in Property panel properties is not displayed when the selection is floating. This way, if you want to adjust bitmap color, saturation, or emboss in a selection, you must copy the diagram in the selection, and then cancel the selection before you can adjust it in the copied layer. It's a lot of trouble.

In this section we make a brief introduction to FWMX's enhanced bitmap operations tool, and in the next section we will continue to introduce the FWMX enhanced Bitmap editing Tool smudge tool.



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