Originally in PS Many tutorials have seen the rust effect of the word production method, however, many methods put into the FW is not too realistic, after the experiment, produced the following picture of the text effect, feel and PS produced rust effect text or there is a big gap, but can be a little bit sure, the use of FW, We can also make more close to the rust effect text. Let's take a look at two different effect graphs.
"Action Steps"
The first way to make a rust effect:
1, input text "text" in the edit area, the font adopts "founder Super Soiled Simplified", the size is "100", The fill color is "#FF9900". Once set, the object in the edit area is shown in the following figure.
2. Select the text object, select the "Shadow and Glow | Inside Glow" effect command on the effect menu in the Properties panel, and make the settings shown in the following figure in the pop-up settings box.
The text effect of the edit area after setting is shown in the following figure.
3, select the text object, select the properties panel on the effect menu in the "Eye Candy 4000 le| Bevel boss "effect command, in the pop-up" Bevel Boss "Settings window, the following figure shown in the settings.
When you have finished setting, the graphic effect of the edit area is shown in the following figure.
4. Select the Adjust color | brightness/Contrast effect command on the effect menu in the Properties panel. In the "Brightness/contrast" setting box, set the setting: "Brightness" to "49", the contrast to "39", the specific settings can refer to the figure below.
The graphic effects of the edited area after the settings are shown in the following illustration.
5, select the text object of the editing area, press "Ctrl+shift+d" key combination, clone a same text object. Delete all effect settings for the text object in the effect area on the property panel. Then select the "Alien Skin splat LE" in the Effects menu | Edges "Effect command, in the pop-up" Alien Skin splat Edges "Setting window, in the following figure to the settings shown. You can set the value of Edge Width slightly larger, until the text object in the preview box becomes a small area effect.
The editing area's graphic effect has already been set up. The text object processed by the "Edges" effect command becomes the rust effect we need. Rust Text special effects of the first method of production is explained, the final effect of the chart is as follows.
The second type of corrosion effects of the production method:
1, here we continue the first method of making the 4th step after the completion of the operation of the effect of the following steps to operate.
2. Select the text object, select the "Miscellaneous point | Add noise" effect command in the Effect menu command in the Properties panel, and make the settings shown in the following figure in the "Add Clutter" box.
"Note" The value of "quantity" do not set too large, where the purpose of adding miscellaneous points is to reflect the metal text of a matte effect.
When you have finished setting, the text effect in the edit area is shown in the following figure.
3. Select the text object, select the Sharpen | passivation Mask Effect command in the effect menu on the Properties panel, and make the setting shown in the following figure in the Passivation mask setting box that pops up.
When you have finished setting, the text effect in the edit area is shown in the following figure.
4, select the text object of the editing area, press "Ctrl+shift+d" key combination, clone a same text object. Sets the color of the cloned text to #990000. Delete all effect settings for the text object in the effect area on the property panel. Then select the "Alien Skin splat LE" in the Effects menu | Edges "Effect command, in the pop-up" Alien Skin splat Edges "Setting window, in the following figure to the settings shown. The setting points are the same as the first method.
The text effect of the edited area after setting is as shown in the following image, the rust text effect has been exhausted.
5, can choose the upper-middle object, press "Ctrl+shift+d" key combination, clone it, and then the text object's fill color set to black, drag it down a layer, fine tune the position of the upper object to achieve the final rust text effect.
The tutorials in this section are complete. About the Rust text special effects in FW production method I believe that we have a clearer idea, because the color and other aspects of the final text effect formation has a great relationship, so you can in the production process to set a more realistic text color, Or consider using some gradient fill effect to achieve the ultimate more realistic rust text effects, I wish you good luck.