Flash CS3 simulation Art design 5.9: Closing notch _ perfect role limb connection

Source: Internet
Author: User

5.9 Closing Notch

The shape-following function in Flash, when you add motion, will have a more standardized, more flexible design. In other hands, your character will have the right anatomical design. At least sometimes when you're making animations, you get a way to make outstanding progress in a design that requires a realistic style. Therefore, animation techniques require details that are limited to a certain extent. A specific problem is to bend the arms and legs in their joints, often creating unsightly gaps between them. The solution is called "hats", at least I like to call them. An elbow joint cap on one arm and a coat of paint on one leg can solve the dreaded gap problem.

1. Make nasty gestures for rude people! And a good messenger is designed to fit the correct anatomical style. There will be problems during the animation-especially when the body joins the animation. When the arms and legs are in their original position (when they are just drawn), they have no gaps.

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