In this tutorial, I will show you if the Audio TT car is flashmx2004 by the mouse, although it is flashmx2004, it is also suitable for its flash version.
The drawing board is not needed here, but if you are lucky enough to have it, you can also use it because it speeds up the entire drawing process, and you need to have some understanding of the Flash software itself, especially the drawing tools available to it.
The following two graphs are the original image and the vector graph we have drawn.
Original:
Original
Vector diagram:
Vector graph
1. General Hints
1. When I took this picture as a reference, I noticed that there were some parts that were showing pixels, so I went online to search for a better reference image, and for this example, I wanted to find a bigger image. But I did not find an image of this angle, but I tried to understand the whole car and find the whole car feeling.
2. For the entire vector map I use only a few tools, use the line tool as the contour, use the paint bucket tool to Tim and use the gradient tool to control the gradient.
3. There is no complete solid color filling in this vector graph, it is obvious that we want to use a large number of gradient fills.
4. Through for each part, I basically have to spend an equal amount of time to deal with, although the windshield window does not have the door frame complex, but it uses my time to deal with.
2. Draw local details of the car
When it is drawn to the local details, the right side of the car is a part of the complex position, the shadow part of the car is more difficult. So we'll look at this part in detail to see how to draw.
2.1 Do similar to the reference graphics
Figure 1
This job seems to me to be living in hell, and there are some nasty reflections on it, because it's not easy to reconstruct it, because, before I do it, I take 1-2 minutes to look at the reference graph, and I do it because it's for me to get a picture-level vector map, and when you look at it carefully, , you should already know which parts are fused together and which parts fade into the dark, but at this point you have to assume that they are separate from each other. Though they are now one, now that's what we're going to do, I'm trying to visualize the reference image as a gradient, try to see where the color changes, and so on, the most important thing is to analyze which layer is on top and which layer is underneath.
2.2 Profile
Now, I know what I can work out, start drawing outlines, the first thing to do is to create a new layer on top of the reference image, double click the square on the right side of the layer name, and then pop up a layer of the Properties window.
Figure 2
In this panel, change the contour line color so that I can see it clearly at any time.
Figure 3
Now, click the Draw Line tool and start to split the color block into different parts, you can also use the Pen tool, for me to use the line tool faster, and easy to use. Draw a line from one point to another, and then use the selection tool to adjust the curvature of the line to the effect you want, and below is the layer I am describing.
Figure 4
Figure 5
As you can see, I've divided the main outline into smaller pieces, which we'll be Tim later in, where the main contour is the heaviest.
Figure 6