Flash overview, film production process skills

Source: Internet
Author: User
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1, animation is a static picture into the art of dynamic. To achieve from static to dynamic, mainly rely on the visual residual effect of human eyes. The use of human visual physiology can produce highly imaginative and expressive animated films.

2, animation and animation design (that is, the original painting) is a different concept, the original painting design is the basic work of animation film. The characters, movements and expressions of each shot of the original design Rather than the actors in the film. The difference is that the designer is not the actor's body movements directly to film, but through the designer's brush to shape the image of various roles and give them life, personality and feelings.

3, animated animation in general also known as the "middle painting." This refers to the middle process of the two original paintings. The key to the smooth and vivid animation is to rely on the "middle painting" . Generally, the original painting designers draw the original painting, and then the animation designer according to the original painting requirements of the action and the number of frames to draw the middle painting. The original painting designer and the animation designer must have the good coordination to be able to complete the cartoon production smoothly.

4, the animation needs of the tools are generally: Copy box table, locator, pencil, rubber, pigments, curve ruler and so on. The method is: according to the order of the original painting before and after the two picture set on the locator, and then covered with a similar specification of the animation paper, through the box under the light copy boxes, in the two original painting action between the first picture of the middle painting ( Called the first animation), and then the first animation and the first original picture stacked up on the locator, covering another blank animation paper to draw a second animation. In this way, draw out all the movements between the two original pictures.

Flash animation Film production process can be divided into six steps:

1, by the Director (can be your own) to determine the animation script and shooting script;

2, the art animation design personnel design animation character image;

3, the Art animation designers draw, arrange the shooting scene script;

4, the animation draws the personnel to draw;

5, import to flash for production;

6, editing dubbing.

In the shooting scene script drawing process, should form the good habit of filling in the form, the scene in the table annotated scene, the screen is used in the professional terminology: Big close-up, close-up, close, medium, panoramic, vision, full vision, depth and so on.

Picture lens number Scene second number content abstract white effect music

The technique of animation time

1, time and frame number

The basic consideration of animation time is show speed: Film and TV show Speed is 24 frames/sec, and cartoons generally have 12 frames on it, and then record or shoot when the two-grid processing. If the animation that draws faster is best done with a single grid, that is, 24 frames per second. For fast running movements, the general use of 8 frames Single-cell screen. It is OK to use Single-cell to deal with the action on the ends when the object is vibrating.

2, the animation of the distance between the grid performance

There is a similar pattern of stillness to movement to stillness in an object: The slow start of the stillness, the speed in motion, and the speed at which the movement stops. The number of frames is: from stationary to moving frames decreasing, from motion to still frame number increasing, intermediate motion process is the fastest and the number of frames is the least.

3. Time of Cycle action

There are often looping actions in animations, but the number of frames required for different situations is different. For example: A fast-flying flag requires 6 frames of the picture cycle, and the cycle of fire, it may take a few seconds for the fire cycle to burn from the bottom to the top, while a small heat cycle takes only a few frames; the rain cycle is best set two, the front layer of rain through the screen, generally need 6 frames, the back layer of rain through the screen time is slower than the front layer, The number of frames in the loop is correspondingly more than the front layer; Snow animation requires at least 3 different sizes of snowflakes, the time is about 2 seconds; A rapid running action needs to 4 frames, run the action need 8 frame screen, jogging action will need 12 frames, more than 16 frames, the picture loses sprint feeling; elephants need 1~ 1.5 seconds to complete a complete step; a small animal such as a cat's action takes only 0.5 seconds or less; Eagle's Wings a loop needs 8 frames; The little Sparrow's wing loops the motion to have 2 frame picture to be possible.

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